Player Matchup

Horus
Horus
Skyyneon-SD
Horus
Level 100
God Stats
2W - 3L
1,329 SR
Queue Stats
180W - 199L
1,312 Elo+
Party 1
Eset
Eset
simba_34_
Eset
Level 96
God Stats
5W - 1L
1,449 SR
Queue Stats
144W - 146L
1,394 Elo+
Party 1
Neith
Neith
wrc36
Neith
Level 29
God Stats
14W - 15L
1,603 SR
Queue Stats
71W - 90L
1,294 Elo+
Party 1
Team Averages
Level 75
1,460 SR
1,334 Elo+

VS

Team Averages
Level 33
1,414 SR
1,125 Elo+
Atlas
Atlas
BigEllaUK
Atlas
Level 48
God Stats
7W - 2L
1,683 SR
Queue Stats
98W - 120L
1,336 Elo+
Solo
Zeus
Zeus
Liamtheboss181
Zeus
Level 32
God Stats
0W - 3L
1,280 SR
Queue Stats
27W - 53L
1,020 Elo+
Party 2
Chaac
Chaac
TTVxHyperZxX
Chaac
Level 18
God Stats
0W - 3L
1,279 SR
Queue Stats
17W - 41L
1,020 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 16
10,763
769
8,183
18,274
18,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Eset
16
8 / 1 / 8
11,107
793
19,349
7,560
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
wrc36
Neith
16
8 / 1 / 8
11,209
801
19,089
16,138
7,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BigEllaUK
Atlas
13
1 / 2 / 2
9,531
681
9,569
18,601
26,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 7 / 1
8,735
624
11,323
15,282
7,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 8 / 3
8,045
575
6,471
19,023
15,625
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
3
3
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
BigEllaUK
Atlas
1
2
2
1
L
2
7
1
0.36
W
1
1
16
9
L
0
8
3
0.19
W
Eset
8
1
8
12
W
Neith
wrc36
Neith
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,621
Damage
27,363
41,972
Taken
52,906
30,647
Mitigated
49,667
19,136
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BigEllaUK
Atlas
9,569
4,241
0
1,090
18,601
26,838
0
6,464
12,137
23,134
0
L
11,323
2,481
0
1,858
15,282
7,204
0
5,694
9,588
29,348
0
W
8,183
4,218
5,164
7,742
18,274
18,976
197
7,217
10,267
0
17,122
L
6,471
877
473
2,601
19,023
15,625
0
7,522
11,501
0
21,522
W
Eset
19,349
758
939
1,191
7,560
4,017
220
3,101
4,291
48,696
0
W
Neith
wrc36
Neith
19,089
7,044
0
4,100
16,138
7,654
564
9,490
5,497
0
49,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,079
Gold Earned
26,311
151
Minions Killed
95
4
Camps Cleared
4
781,123
Distance Traveled
645,956
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,531
681
19
1
0
256,361
3
L
Zeus
8,735
624
52
4
3
199,761
2
W
Horus
10,763
769
17
1
0
251,704
2
L
Chaac
8,045
575
24
2
1
189,834
2
W
Eset
11,107
793
69
5
3
266,640
4
W
Neith
11,209
801
65
5
1
262,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role