Player Matchup

Merlin
Merlin
FrostyMate
Merlin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Lilbreadboy7
Cthulhu
Level 69
God Stats
3W - 5L
1,396 SR
Queue Stats
41W - 41L
1,396 Elo+
Party 3
Athena
Athena
Masca Guevo
Athena
Level 59
God Stats
1W - 0L
1,446 SR
Queue Stats
13W - 12L
1,487 Elo+
Party 1
Bellona
Bellona
Slosha7
Bellona
Level 53
God Stats
4W - 5L
1,364 SR
Queue Stats
24W - 26L
1,388 Elo+
Party 3
Jing Wei
Jing Wei
xYeshix
Jing Wei
Level 123
God Stats
8W - 8L
1,440 SR
Queue Stats
47W - 46L
1,464 Elo+
Party 1
Team Averages
Level 90
1,429 SR
1,447 Elo+

VS

Team Averages
Level 99
1,482 SR
1,447 Elo+
Bacchus
Bacchus
ArkiReaper
Bacchus
Level 119
God Stats
17W - 13L
1,563 SR
Queue Stats
451W - 446L
1,465 Elo+
Party 2
Neith
Neith
HydratedJew
Neith
Level 99
God Stats
43W - 60L
1,444 SR
Queue Stats
168W - 191L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Paulojim01
Gilgamesh
Level 69
God Stats
53W - 24L
1,674 SR
Queue Stats
241W - 242L
1,433 Elo+
Solo
Chaac
Chaac
Razor547
Chaac
Level 86
God Stats
3W - 8L
1,219 SR
Queue Stats
630W - 658L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
XxStormHD
Kukulkan
Level 120
God Stats
7W - 12L
1,509 SR
Queue Stats
87W - 99L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FrostyMate
Merlin
11
2 / 0 / 4
6,608
551
5,985
4,703
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Lilbreadboy7
Cthulhu
11
5 / 1 / 4
6,704
559
9,464
8,703
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
10
2 / 0 / 2
6,019
502
4,955
8,021
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Slosha7
Bellona
12
1 / 0 / 0
7,240
603
5,914
6,119
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
xYeshix
Jing Wei
11
1 / 0 / 4
6,498
542
2,118
5,652
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArkiReaper
Bacchus
8
0 / 3 / 1
5,225
435
3,371
7,929
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 0
5,961
497
4,635
7,885
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Paulojim01
Gilgamesh
9
0 / 1 / 0
5,702
475
3,349
9,636
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Razor547
Chaac
11
0 / 1 / 0
6,310
526
3,703
9,319
6,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
XxStormHD
Kukulkan
10
0 / 3 / 0
6,215
518
2,493
6,640
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
1
1
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ArkiReaper
Bacchus
0
3
1
0.17
W
Merlin
FrostyMate
Merlin
2
0
4
4
L
1
3
0
0.33
W
Cthulhu
Lilbreadboy7
Cthulhu
5
1
4
7
W
Athena
2
0
2
3
L
Gilgamesh
Paulojim01
Gilgamesh
0
1
0
0
L
Chaac
Razor547
Chaac
0
1
0
0
W
Bellona
Slosha7
Bellona
1
0
0
1
L
Kukulkan
XxStormHD
Kukulkan
0
3
0
0
W
Jing Wei
xYeshix
Jing Wei
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
17,551
33,198
Taken
41,409
20,915
Mitigated
22,255
7,471
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ArkiReaper
Bacchus
3,371
451
367
1,366
7,929
5,953
0
5,235
2,286
18,112
0
W
Merlin
FrostyMate
Merlin
5,985
333
58
566
4,703
1,808
110
1,884
2,819
39,939
0
L
4,635
1,718
0
2,466
7,885
3,140
0
3,601
3,978
0
42,677
W
Cthulhu
Lilbreadboy7
Cthulhu
9,464
991
781
971
8,703
5,138
0
2,689
6,014
36,964
0
W
Athena
4,955
1,938
0
2,137
8,021
4,350
0
730
7,291
27,192
7,789
L
Gilgamesh
Paulojim01
Gilgamesh
3,349
1,361
0
4,648
9,636
4,262
0
4,127
5,425
0
37,967
L
Chaac
Razor547
Chaac
3,703
1,261
0
3,516
9,319
6,031
1,296
381
8,938
0
40,625
W
Bellona
Slosha7
Bellona
5,914
2,234
0
594
6,119
7,685
169
0
6,119
0
48,773
L
Kukulkan
XxStormHD
Kukulkan
2,493
341
0
250
6,640
2,869
0
5,607
965
44,398
0
W
Jing Wei
xYeshix
Jing Wei
2,118
1,736
0
2,364
5,652
1,934
776
561
5,091
0
38,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,069
Gold Earned
29,413
385
Minions Killed
359
0
Camps Cleared
0
1,261,382
Distance Traveled
1,150,973
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,225
435
42
4
0
217,644
0
W
Merlin
6,608
551
74
6
0
236,601
7
L
Neith
5,961
497
60
5
0
209,318
4
W
Cthulhu
6,704
559
65
5
0
246,780
0
W
Athena
6,019
502
65
5
0
305,694
7
L
Gilgamesh
5,702
475
83
7
0
280,903
1
L
Chaac
6,310
526
84
7
0
236,447
0
W
Bellona
7,240
603
98
8
0
236,321
1
L
Kukulkan
6,215
518
90
8
0
206,661
2
W
Jing Wei
6,498
542
83
7
0
235,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role