Player Matchup

King Arthur
King Arthur
CutYourThulu
King Arthur
Level 67
God Stats
8W - 7L
1,365 SR
Queue Stats
308W - 330L
1,352 Elo+
Party 1
Lancelot
Lancelot
Mr-SaVaGe-_-666
Lancelot
Level 108
God Stats
25W - 21L
1,410 SR
Queue Stats
137W - 144L
1,455 Elo+
Party 2
Chiron
Chiron
OacheBaron
Chiron
Level 42
God Stats
1W - 1L
1,714 SR
Queue Stats
101W - 109L
1,351 Elo+
Party 1
Neith
Neith
concorde_crantee
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
jajiqi1
Sylvanus
Level 42
God Stats
5W - 4L
1,586 SR
Queue Stats
79W - 97L
1,331 Elo+
Solo
Team Averages
Level 52
1,515 SR
1,398 Elo+

VS

Team Averages
Level 53
1,515 SR
1,338 Elo+
Cliodhna
Cliodhna
AtoMic_vHxpnotic
Cliodhna
Level 85
God Stats
3W - 4L
1,616 SR
Queue Stats
57W - 73L
1,306 Elo+
Party 3
Hades
Hades
DIABOLICBand846
Hades
Level 37
God Stats
11W - 11L
1,480 SR
Queue Stats
136W - 164L
1,285 Elo+
Solo
Guan Yu
Guan Yu
DrakonnKenn
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,291 Elo+
Party 3
Cthulhu
Cthulhu
MonkeyD-WubeWube
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Super_Raptor2001
Kukulkan
Level 108
God Stats
2W - 5L
1,481 SR
Queue Stats
189W - 198L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CutYourThulu
King Arthur
16
2 / 1 / 0
9,770
575
8,965
11,184
10,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
14
10 / 0 / 6
9,806
577
13,393
12,168
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
OacheBaron
Chiron
16
9 / 0 / 3
10,009
589
11,836
13,540
6,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 8 / 5
7,152
421
6,970
11,288
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Sylvanus
jajiqi1
Sylvanus
13
1 / 1 / 15
9,161
539
6,465
15,561
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,907
465
8,129
14,929
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 8 / 4
6,462
380
10,651
15,636
6,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
DrakonnKenn
Guan Yu
14
0 / 2 / 1
7,879
463
2,915
11,723
13,578
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 8 / 2
6,978
410
4,263
19,097
18,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 5 / 3
7,654
450
11,610
11,790
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
24
Kills
8
10
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
King Arthur
CutYourThulu
King Arthur
2
1
0
2
L
2
8
4
0.5
L
Guan Yu
DrakonnKenn
Guan Yu
0
2
1
0.25
L
2
8
2
0.38
W
Lancelot
10
0
6
13
W
Chiron
OacheBaron
Chiron
9
0
3
10.5
L
3
5
3
0.9
W
2
8
5
0.56
W
Sylvanus
jajiqi1
Sylvanus
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,629
Damage
37,568
63,741
Taken
73,175
45,697
Mitigated
48,789
21,983
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,129
1,565
0
7,960
14,929
5,743
0
894
14,035
0
62,646
W
King Arthur
CutYourThulu
King Arthur
8,965
1,076
0
2,730
11,184
10,071
899
201
10,983
5,009
68,346
L
10,651
1,967
602
3,725
15,636
6,924
228
1,638
13,998
33,464
0
L
Guan Yu
DrakonnKenn
Guan Yu
2,915
408
212
3,402
11,723
13,578
165
399
11,324
0
52,634
L
4,263
858
108
386
19,097
18,255
0
3,849
15,248
26,467
0
W
Lancelot
13,393
3,253
0
4,036
12,168
5,386
0
5,125
6,899
0
70,232
W
Chiron
OacheBaron
Chiron
11,836
4,315
684
4,223
13,540
6,653
3,189
4,859
8,291
0
70,515
L
11,610
720
0
1,790
11,790
4,289
0
595
11,195
46,829
0
W
6,970
3,289
0
650
11,288
5,665
977
6,696
4,438
0
32,546
W
Sylvanus
jajiqi1
Sylvanus
6,465
2,586
2,850
6,810
15,561
17,922
1,517
8,759
6,606
32,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,898
Gold Earned
36,880
417
Minions Killed
361
0
Camps Cleared
0
1,596,015
Distance Traveled
1,528,270
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,907
465
113
7
0
375,906
5
W
King Arthur
9,770
575
122
7
0
307,819
1
L
Hades
6,462
380
36
2
0
236,347
1
L
Guan Yu
7,879
463
97
6
0
316,541
0
L
Cthulhu
6,978
410
31
2
0
317,498
0
W
Lancelot
9,806
577
115
7
0
417,138
9
W
Chiron
10,009
589
101
6
0
330,177
0
L
Kukulkan
7,654
450
84
5
0
281,978
0
W
Neith
7,152
421
29
2
0
289,406
0
W
Sylvanus
9,161
539
50
3
0
251,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role