Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Awe_Tankre
Yu Huang
Level 54
God Stats
1W - 2L
1,299 SR
Queue Stats
251W - 287L
1,489 Elo+
Solo
Bacchus
Bacchus
Barrn
Bacchus
Level 127
God Stats
0W - 2L
1,286 SR
Queue Stats
34W - 30L
1,525 Elo+
Party 2
Eset
Eset
MoonForest
Eset
Level 121
God Stats
1W - 1L
1,689 SR
Queue Stats
8W - 15L
1,502 Elo+
Solo
Terra
Terra
alexx9108
Terra
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 109L
1,434 Elo+
Solo
Team Averages
Level 108
1,455 SR
1,490 Elo+

VS

Team Averages
Level 72
1,539 SR
1,535 Elo+
Vamana
Vamana
Mantrampoline
Vamana
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,527 Elo+
Party 1
Janus
Janus
Mnilrits
Janus
Level 44
God Stats
2W - 3L
1,292 SR
Queue Stats
51W - 44L
1,525 Elo+
Party 1
Ganesha
Ganesha
PLYeung
Ganesha
Level 33
God Stats
6W - 1L
1,812 SR
Queue Stats
38W - 39L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
Stirlings
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 34L
1,606 Elo+
Party 1
Horus
Horus
Tazgol
Horus
Level 141
God Stats
3W - 2L
1,592 SR
Queue Stats
195W - 180L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
15 / 4 / 6
16,204
772
45,309
25,851
17,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
Awe_Tankre
Yu Huang
19
5 / 6 / 8
12,487
595
18,172
16,662
10,186
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Barrn
Bacchus
20
1 / 3 / 19
13,774
656
14,779
28,256
54,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
1 / 7 / 11
11,836
564
15,830
17,547
7,237
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
alexx9108
Terra
17
2 / 8 / 12
12,508
596
6,921
44,462
65,854
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 14
14,495
690
22,500
34,324
34,117
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Mnilrits
Janus
20
4 / 1 / 8
13,693
652
21,417
9,654
5,171
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
PLYeung
Ganesha
20
0 / 6 / 21
12,286
585
12,988
30,630
48,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Stirlings
Kukulkan
20
8 / 4 / 15
14,169
675
36,636
16,985
9,452
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Tazgol
Horus
20
6 / 6 / 19
13,538
645
19,844
33,344
31,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
105
24
Kills
28
28
Deaths
24
56
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
15
4
6
4.5
L
Yu Huang
Awe_Tankre
Yu Huang
5
6
8
1.5
L
Bacchus
Barrn
Bacchus
1
3
19
3.5
W
10
7
14
2.43
W
Janus
Mnilrits
Janus
4
1
8
8
L
1
7
11
0.93
W
Ganesha
PLYeung
Ganesha
0
6
21
1.75
W
Kukulkan
Stirlings
Kukulkan
8
4
15
3.88
W
Horus
Tazgol
Horus
6
6
19
2.58
L
Terra
alexx9108
Terra
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,011
Damage
113,385
132,778
Taken
124,937
154,975
Mitigated
128,843
45,015
Healing
42,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
45,309
15,089
448
6,959
25,851
17,631
4,493
10,907
14,944
0
93,395
L
Yu Huang
Awe_Tankre
Yu Huang
18,172
396
739
1,031
16,662
10,186
0
6,250
10,412
34,610
0
L
Bacchus
Barrn
Bacchus
14,779
808
2,852
3,021
28,256
54,067
144
17,297
10,959
21,397
0
W
22,500
13,895
1,324
8,183
34,324
34,117
466
14,935
19,389
0
36,298
W
Janus
Mnilrits
Janus
21,417
316
1,645
952
9,654
5,171
2,109
3,694
5,960
62,431
0
L
15,830
608
2,001
2,364
17,547
7,237
225
10,556
6,991
37,514
0
W
Ganesha
PLYeung
Ganesha
12,988
781
1,760
1,369
30,630
48,382
122
14,530
16,100
20,168
0
W
Kukulkan
Stirlings
Kukulkan
36,636
3,008
3,746
2,556
16,985
9,452
2,649
7,437
9,548
73,258
0
W
Horus
Tazgol
Horus
19,844
7,813
6,894
14,169
33,344
31,721
1,234
15,106
18,238
0
29,817
L
Terra
alexx9108
Terra
6,921
1,585
9,846
15,754
44,462
65,854
0
26,031
18,431
10,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,809
Gold Earned
68,181
202
Minions Killed
247
0
Camps Cleared
0
1,783,653
Distance Traveled
1,871,887
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
16,204
772
117
6
0
349,303
0
L
Yu Huang
12,487
595
31
1
0
369,217
1
L
Bacchus
13,774
656
14
1
0
391,217
1
W
Vamana
14,495
690
35
2
0
353,004
1
W
Janus
13,693
652
110
5
0
444,937
0
L
Eset
11,836
564
39
2
0
323,029
0
W
Ganesha
12,286
585
7
0
0
339,902
0
W
Kukulkan
14,169
675
76
4
0
347,608
0
W
Horus
13,538
645
19
1
0
386,436
0
L
Terra
12,508
596
1
0
0
350,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role