Player Matchup

Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Libra_TK-
Baron Samedi
Silver III
Level 123
God Stats
2W - 0L
1,778 SR
Queue Stats
23W - 27L
1,317 MMR
Solo
Bellona
Bellona
Gold IV
ShadowGamer-__-
Bellona
Gold IV
Level 160
God Stats
1W - 1L
1,615 SR
Queue Stats
23W - 24L
1,294 MMR
Solo
Thanatos
Thanatos
Gold V
WxvvyDre
Thanatos
Gold V
Level 101
God Stats
8W - 6L
1,531 SR
Queue Stats
301W - 297L
1,291 MMR
Solo
Cernunnos
Cernunnos
Gold V
yoBone_head24
Cernunnos
Gold V
Level 160
God Stats
12W - 10L
1,439 SR
Queue Stats
343W - 340L
1,291 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,573 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,482 SR
1,350 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
GER2BEAR 77
Nu Wa
Gold IV
Level 157
God Stats
3W - 7L
1,394 SR
Queue Stats
199W - 217L
1,309 MMR
Solo
Nike
Nike
Silver III
P8troL
Nike
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,452 MMR
Party 1
Atlas
Atlas
Silver I
Reconn195
Atlas
Silver I
Level 110
God Stats
4W - 7L
1,518 SR
Queue Stats
96W - 96L
1,157 MMR
Party 1
Lancelot
Lancelot
Silver V
Wedwings
Lancelot
Silver V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 2 / 9
10,290
542
4,314
17,730
21,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Libra_TK-
Baron Samedi
18
9 / 1 / 7
12,445
655
23,175
15,775
9,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 2
11,669
614
9,576
17,667
19,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
WxvvyDre
Thanatos
17
8 / 1 / 10
11,561
608
15,783
21,027
11,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
yoBone_head24
Cernunnos
18
3 / 0 / 7
11,333
596
11,449
13,829
6,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PoseidonUllrFreyaArachne

VS

Bans
RavanaKaliIzanamiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 4 / 1
7,879
415
5,585
13,253
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 7 / 4
7,457
392
10,874
14,934
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
P8troL
Nike
15
2 / 4 / 1
9,137
481
9,776
18,308
15,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Reconn195
Atlas
14
4 / 4 / 1
10,108
532
7,370
19,642
20,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Wedwings
Lancelot
13
1 / 8 / 2
8,058
424
7,749
16,178
6,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
27
Kills
7
7
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
9
3.25
L
Charybdis
 
Charybdis
0
4
1
0.13
L
0
7
4
0.29
W
Baron Samedi
Libra_TK-
Baron Samedi
9
1
7
12.5
L
Nike
P8troL
Nike
2
4
1
0.63
L
Atlas
Reconn195
Atlas
4
4
1
1.13
W
5
3
2
2
L
Lancelot
Wedwings
Lancelot
1
8
2
0.25
W
Thanatos
WxvvyDre
Thanatos
8
1
10
13
W
Cernunnos
yoBone_head24
Cernunnos
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,297
Damage
41,354
86,028
Taken
82,315
68,983
Mitigated
52,945
52,663
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,314
425
0
2,971
17,730
21,425
384
4,704
13,026
21,910
0
L
Charybdis
 
Charybdis
5,585
2,752
0
4,320
13,253
4,302
912
2,145
11,108
0
58,677
L
10,874
4,036
22
1,252
14,934
5,444
0
8,827
6,107
45,883
0
W
Baron Samedi
Libra_TK-
Baron Samedi
23,175
1,854
2,208
7,779
15,775
9,542
1,895
6,344
9,431
126,008
0
L
Nike
P8troL
Nike
9,776
818
0
2,503
18,308
15,457
0
4,088
14,220
0
67,023
L
Atlas
Reconn195
Atlas
7,370
3,132
483
3,309
19,642
20,798
0
8,436
11,206
31,422
0
W
9,576
4,054
0
6,174
17,667
19,209
3,675
2,256
15,411
0
81,989
L
Lancelot
Wedwings
Lancelot
7,749
2,121
0
3,222
16,178
6,944
0
3,993
12,185
0
57,012
W
Thanatos
WxvvyDre
Thanatos
15,783
5,442
0
24,779
21,027
11,867
676
4,903
16,124
0
111,597
W
Cernunnos
yoBone_head24
Cernunnos
11,449
6,242
0
8,752
13,829
6,940
5,101
4,096
9,733
0
98,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,298
Gold Earned
42,639
637
Minions Killed
395
0
Camps Cleared
0
1,832,757
Distance Traveled
1,600,173
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,290
542
24
1
0
363,581
9
L
Charybdis
7,879
415
105
6
0
262,359
2
L
Nu Wa
7,457
392
66
3
0
289,140
3
W
Baron Samedi
12,445
655
181
10
0
347,142
3
L
Nike
9,137
481
108
6
0
329,980
6
L
Atlas
10,108
532
34
2
0
341,949
8
W
Bellona
11,669
614
140
7
0
364,160
0
L
Lancelot
8,058
424
82
4
0
376,745
0
W
Thanatos
11,561
608
141
7
0
424,932
5
W
Cernunnos
11,333
596
151
8
0
332,942
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role