Player Matchup

Nemesis
Nemesis
ErnestLoLz
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,387 Elo+
Party 2
Ares
Ares
P4ND4A4
Ares
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,391 Elo+
Party 2
Merlin
Merlin
SpArK776
Merlin
Level 63
God Stats
23W - 15L
1,466 SR
Queue Stats
43W - 34L
1,374 Elo+
Solo
Ullr
Ullr
VelzG
Ullr
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 30L
1,447 Elo+
Party 2
Chaac
Chaac
vax88
Chaac
Level 47
God Stats
31W - 17L
1,664 SR
Queue Stats
135W - 129L
1,422 Elo+
Solo
Team Averages
Level 46
1,526 SR
1,404 Elo+

VS

Team Averages
Level 48
1,453 SR
1,365 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Drunkenkiwi
Sobek
Level 79
God Stats
0W - 2L
1,266 SR
Queue Stats
9W - 5L
1,376 Elo+
Solo
Ullr
Ullr
PIEKUT_MTX
Ullr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 145L
1,290 Elo+
Solo
Camazotz
Camazotz
ParketShalun
Camazotz
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 26L
1,216 Elo+
Solo
Chaac
Chaac
SALToceanman
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ErnestLoLz
Nemesis
15
7 / 1 / 2
9,250
578
7,680
12,707
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
P4ND4A4
Ares
12
0 / 1 / 4
8,018
501
5,117
8,307
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
SpArK776
Merlin
15
4 / 0 / 2
9,234
577
9,468
4,066
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
VelzG
Ullr
11
1 / 1 / 3
7,266
454
7,809
8,267
3,358
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
vax88
Chaac
15
2 / 0 / 4
9,417
589
14,139
17,606
14,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 3 / 0
7,438
465
5,633
12,287
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 2
7,245
453
4,501
13,780
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 6 / 0
5,800
363
3,985
12,013
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
ParketShalun
Camazotz
11
1 / 3 / 0
6,414
401
3,811
13,784
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 1
6,440
403
8,335
13,175
8,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
3
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
L
0
0
2
1
W
Nemesis
ErnestLoLz
Nemesis
7
1
2
8
W
Ares
P4ND4A4
Ares
0
1
4
2
L
0
6
0
0
L
Camazotz
ParketShalun
Camazotz
1
3
0
0.33
L
2
2
1
1.25
W
Merlin
SpArK776
Merlin
4
0
2
5
W
Ullr
VelzG
Ullr
1
1
3
2.5
W
Chaac
vax88
Chaac
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
26,265
50,953
Taken
65,039
32,102
Mitigated
36,331
10,448
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,633
801
0
1,430
12,287
4,875
708
3,804
8,483
65,718
0
L
4,501
869
360
5,462
13,780
14,365
168
3,852
9,928
29,055
0
W
Nemesis
ErnestLoLz
Nemesis
7,680
4,346
0
1,269
12,707
5,309
0
1,029
11,678
0
90,877
W
Ares
P4ND4A4
Ares
5,117
683
0
1,646
8,307
6,959
284
2,630
5,677
20,777
0
L
3,985
2,577
221
855
12,013
4,103
148
2,641
9,372
0
28,082
L
Camazotz
ParketShalun
Camazotz
3,811
749
0
7,287
13,784
4,586
0
2,179
11,605
0
37,787
L
8,335
790
0
4,149
13,175
8,402
0
2,109
11,066
0
36,220
W
Merlin
SpArK776
Merlin
9,468
143
0
1,705
4,066
1,916
144
1,588
2,478
71,588
0
W
Ullr
VelzG
Ullr
7,809
3,710
0
951
8,267
3,358
942
1,522
6,745
0
38,799
W
Chaac
vax88
Chaac
14,139
2,456
0
4,877
17,606
14,560
916
3,365
14,241
0
75,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
33,337
447
Minions Killed
300
0
Camps Cleared
0
1,598,267
Distance Traveled
1,486,371
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,438
465
110
7
0
289,733
4
L
Sobek
7,245
453
44
3
0
300,462
2
W
Nemesis
9,250
578
111
7
0
355,300
2
W
Ares
8,018
501
40
3
0
321,500
4
L
Ullr
5,800
363
42
3
0
225,635
0
L
Camazotz
6,414
401
60
4
0
327,179
3
L
Chaac
6,440
403
44
3
0
343,362
4
W
Merlin
9,234
577
109
7
0
316,950
4
W
Ullr
7,266
454
54
3
0
286,806
1
W
Chaac
9,417
589
133
8
0
317,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role