Player Matchup

Zhong Kui
Zhong Kui
MullxAble
Zhong Kui
Level 123
God Stats
11W - 8L
1,499 SR
Queue Stats
422W - 422L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
Peepmiser3000
Sylvanus
Level 157
God Stats
11W - 9L
1,501 SR
Queue Stats
325W - 331L
1,524 Elo+
Solo
Osiris
Osiris
Rabrue
Osiris
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 100L
1,422 Elo+
Solo
Janus
Janus
louie2308000
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
theacero93
Tsukuyomi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 158L
1,405 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,462 Elo+

VS

Team Averages
Level 51
1,420 SR
1,504 Elo+
Janus
Janus
ChaosThunder54
Janus
Level 104
God Stats
8W - 10L
1,444 SR
Queue Stats
387W - 388L
1,467 Elo+
Solo
Artemis
Artemis
Numba7even
Artemis
Level 37
God Stats
0W - 5L
1,155 SR
Queue Stats
194W - 219L
1,354 Elo+
Solo
Sobek
Sobek
axle112
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,654 Elo+
Party 1
Achilles
Achilles
mega dood2003
Achilles
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
328W - 316L
1,488 Elo+
Solo
Chang'e
Chang'e
zeexzee
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MullxAble
Zhong Kui
20
16 / 2 / 12
16,876
844
41,830
28,976
31,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Peepmiser3000
Sylvanus
20
8 / 5 / 23
14,187
709
19,718
30,269
41,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Rabrue
Osiris
19
1 / 7 / 22
13,164
658
19,251
23,575
31,754
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 5 / 14
14,333
717
23,043
16,884
9,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tsukuyomi
theacero93
Tsukuyomi
20
6 / 8 / 16
13,264
663
23,749
23,229
13,633
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 12
14,161
708
26,251
18,700
9,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Numba7even
Artemis
20
9 / 9 / 11
13,954
698
26,308
22,412
13,094
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
axle112
Sobek
20
6 / 6 / 18
13,785
689
17,690
36,646
64,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
mega dood2003
Achilles
20
4 / 7 / 11
13,504
675
11,213
33,711
36,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
zeexzee
Chang'e
16
1 / 10 / 15
10,988
549
14,562
31,294
15,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
94
38
Kills
27
27
Deaths
38
87
Assists
67
Player
Kills
Deaths
Assists
KDA
L
7
6
12
2.17
W
Zhong Kui
MullxAble
Zhong Kui
16
2
12
11
L
Artemis
Numba7even
Artemis
9
9
11
1.61
W
Sylvanus
Peepmiser3000
Sylvanus
8
5
23
3.9
W
Osiris
Rabrue
Osiris
1
7
22
1.71
L
Sobek
axle112
Sobek
6
6
18
2.5
W
7
5
14
2.8
L
Achilles
mega dood2003
Achilles
4
7
11
1.36
W
Tsukuyomi
theacero93
Tsukuyomi
6
8
16
1.75
L
Chang'e
zeexzee
Chang'e
1
10
15
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,591
Damage
96,024
122,933
Taken
142,763
127,914
Mitigated
139,289
53,204
Healing
47,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,251
369
416
820
18,700
9,578
225
12,552
6,148
48,745
0
W
Zhong Kui
MullxAble
Zhong Kui
41,830
8,812
2,376
15,849
28,976
31,907
3,574
13,490
15,486
78,550
0
L
Artemis
Numba7even
Artemis
26,308
12,708
2,347
2,301
22,412
13,094
1,644
10,929
11,483
0
43,682
W
Sylvanus
Peepmiser3000
Sylvanus
19,718
4,378
13,616
8,783
30,269
41,102
1,624
13,354
16,915
34,164
0
W
Osiris
Rabrue
Osiris
19,251
5,412
1,513
2,107
23,575
31,754
610
11,628
11,947
0
26,592
L
Sobek
axle112
Sobek
17,690
2,177
575
9,773
36,646
64,884
0
20,492
16,154
29,538
0
W
23,043
2,306
2,492
1,059
16,884
9,518
3,164
9,744
7,140
58,626
0
L
Achilles
mega dood2003
Achilles
11,213
2,727
3,762
10,378
33,711
36,047
168
20,507
13,204
0
33,915
W
Tsukuyomi
theacero93
Tsukuyomi
23,749
6,088
2,424
2,985
23,229
13,633
706
10,287
12,942
0
40,090
L
Chang'e
zeexzee
Chang'e
14,562
1,321
8,806
7,994
31,294
15,686
27
20,111
11,183
29,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,824
Gold Earned
66,392
205
Minions Killed
196
0
Camps Cleared
0
1,553,737
Distance Traveled
1,524,555
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,161
708
54
3
0
341,953
0
W
Zhong Kui
16,876
844
74
4
0
296,432
0
L
Artemis
13,954
698
44
2
0
249,513
0
W
Sylvanus
14,187
709
19
1
0
286,396
0
W
Osiris
13,164
658
17
1
0
329,836
0
L
Sobek
13,785
689
24
1
0
297,135
0
W
Janus
14,333
717
75
4
0
289,250
0
L
Achilles
13,504
675
42
2
0
346,411
3
W
Tsukuyomi
13,264
663
20
1
0
351,823
1
L
Chang'e
10,988
549
32
2
0
289,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role