Player Matchup

Hel
Hel
 
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
axel564_
Heimdallr
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,374 Elo+
Party 1
Poseidon
Poseidon
josebelndocarce3
Poseidon
Level 119
God Stats
3W - 1L
1,712 SR
Queue Stats
138W - 150L
1,404 Elo+
Party 1
Hades
Hades
plateau_frelate
Hades
Level 42
God Stats
51W - 45L
1,306 SR
Queue Stats
149W - 170L
1,281 Elo+
Solo
Fenrir
Fenrir
temp-394639
Fenrir
Level 67
God Stats
3W - 5L
1,337 SR
Queue Stats
21W - 27L
1,333 Elo+
Party 1
Team Averages
Level 75
1,471 SR
1,378 Elo+

VS

Team Averages
Level 69
1,491 SR
1,390 Elo+
Yu Huang
Yu Huang
Evo234_
Yu Huang
Level 99
God Stats
6W - 10L
1,355 SR
Queue Stats
274W - 292L
1,423 Elo+
Solo
Kali
Kali
KatNOONA90
Kali
Level 74
God Stats
0W - 2L
1,657 SR
Queue Stats
147W - 146L
1,371 Elo+
Solo
Chaac
Chaac
YSR Doughnut
Chaac
Level 44
God Stats
0W - 2L
1,327 SR
Queue Stats
35W - 36L
1,391 Elo+
Party 2
Freya
Freya
concxited
Freya
Level 45
God Stats
1W - 4L
1,697 SR
Queue Stats
52W - 69L
1,336 Elo+
Party 2
Aphrodite
Aphrodite
xxCloudeCxx
Aphrodite
Level 81
God Stats
15W - 25L
1,420 SR
Queue Stats
66W - 83L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 1 / 13
12,263
491
16,526
20,505
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
axel564_
Heimdallr
17
7 / 3 / 9
10,801
432
14,963
17,198
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
10 / 0 / 8
13,702
548
24,372
14,826
6,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 2 / 8
11,913
477
27,916
31,299
23,268
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
7 / 3 / 5
11,684
467
9,745
24,849
12,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Evo234_
Yu Huang
16
2 / 6 / 0
10,326
413
9,610
16,850
7,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 7 / 3
11,392
456
16,206
29,876
15,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
2 / 2 / 1
11,433
457
15,435
27,907
22,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
concxited
Freya
14
1 / 8 / 1
9,653
386
7,316
26,239
10,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
xxCloudeCxx
Aphrodite
13
0 / 6 / 5
9,893
396
9,051
25,577
17,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
29
Kills
9
9
Deaths
29
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
13
10.5
L
Yu Huang
Evo234_
Yu Huang
2
6
0
0.33
L
4
7
3
0.79
L
2
2
1
1.25
W
Heimdallr
axel564_
Heimdallr
7
3
9
3.83
L
Freya
concxited
Freya
1
8
1
0.19
W
10
0
8
14
W
1
2
8
2.5
W
Fenrir
7
3
5
3.17
L
Aphrodite
xxCloudeCxx
Aphrodite
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,522
Damage
57,618
108,677
Taken
126,449
61,308
Mitigated
74,352
55,834
Healing
41,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,526
1,174
5,812
12,541
20,505
10,799
1,386
8,562
11,943
80,559
0
L
Yu Huang
Evo234_
Yu Huang
9,610
1,366
127
346
16,850
7,430
0
13,209
3,175
80,363
0
L
16,206
7,876
0
6,488
29,876
15,867
0
13,696
15,882
0
71,806
L
15,435
3,224
0
12,422
27,907
22,367
0
20,896
6,912
0
92,965
W
Heimdallr
axel564_
Heimdallr
14,963
7,624
0
3,181
17,198
7,834
796
7,154
10,044
0
58,978
L
Freya
concxited
Freya
7,316
2,902
0
5,829
26,239
10,867
258
8,868
17,123
57,411
0
W
24,372
2,400
0
3,817
14,826
6,537
747
5,926
8,900
136,571
0
W
27,916
2,485
210
21,176
31,299
23,268
203
1,499
29,800
107,763
0
W
Fenrir
9,745
2,277
0
9,097
24,849
12,870
0
2,836
22,013
0
99,011
L
Aphrodite
xxCloudeCxx
Aphrodite
9,051
1,320
4,481
11,393
25,577
17,821
162
11,713
13,656
56,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,363
Gold Earned
52,697
681
Minions Killed
521
0
Camps Cleared
0
2,377,993
Distance Traveled
2,275,617
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,263
491
120
5
0
471,762
0
L
Yu Huang
10,326
413
133
5
0
401,745
2
L
Kali
11,392
456
88
4
0
528,733
1
L
Chaac
11,433
457
144
6
0
431,595
6
W
Heimdallr
10,801
432
72
3
0
435,239
0
L
Freya
9,653
386
94
4
0
468,551
3
W
Poseidon
13,702
548
190
8
0
527,915
1
W
Hades
11,913
477
177
7
0
425,769
0
W
Fenrir
11,684
467
122
5
0
517,308
3
L
Aphrodite
9,893
396
62
2
0
444,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role