Player Matchup

Loki
Loki
Liverpool8
Loki
Level 58
God Stats
3W - 4L
1,858 SR
Queue Stats
59W - 57L
1,569 Elo+
Solo
King Arthur
King Arthur
Pwetagada
King Arthur
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,742 Elo+
Solo
Anubis
Anubis
Reckinning
Anubis
Level 64
God Stats
0W - 1L
1,729 SR
Queue Stats
6W - 9L
1,345 Elo+
Solo
Team Averages
Level 62
1,696 SR
1,552 Elo+

VS

Team Averages
Level 65
1,486 SR
1,401 Elo+
King Arthur
King Arthur
Braidder
King Arthur
Level 27
God Stats
2W - 1L
1,218 SR
Queue Stats
10W - 24L
1,337 Elo+
Party 1
Ah Puch
Ah Puch
Kabenji
Ah Puch
Level 121
God Stats
1W - 0L
1,741 SR
Queue Stats
120W - 100L
1,587 Elo+
Solo
Medusa
Medusa
LeCr1tical
Medusa
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
9,015
644
7,078
13,419
5,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Pwetagada
King Arthur
14
2 / 3 / 3
9,553
682
12,471
19,288
18,843
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
Reckinning
Anubis
13
1 / 5 / 3
8,842
632
11,860
12,676
6,967
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Braidder
King Arthur
16
6 / 3 / 9
10,544
753
15,709
14,935
11,573
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Kabenji
Ah Puch
16
5 / 1 / 8
10,628
759
12,422
10,411
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
LeCr1tical
Medusa
15
4 / 1 / 9
10,274
734
11,192
11,966
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
15
15
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Braidder
King Arthur
6
3
9
3.5
W
Ah Puch
Kabenji
Ah Puch
5
1
8
9
W
Medusa
LeCr1tical
Medusa
4
1
9
8.5
L
2
7
2
0.43
L
King Arthur
Pwetagada
King Arthur
2
3
3
1.17
L
Anubis
Reckinning
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
39,323
45,383
Taken
37,312
31,450
Mitigated
20,731
7,395
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Braidder
King Arthur
15,709
2,499
532
1,006
14,935
11,573
464
5,285
9,650
222
32,381
W
Ah Puch
Kabenji
Ah Puch
12,422
918
168
6,319
10,411
4,126
636
4,362
6,049
42,419
0
W
Medusa
LeCr1tical
Medusa
11,192
4,178
0
450
11,966
5,032
1,723
3,517
8,449
0
36,909
L
7,078
886
0
2,188
13,419
5,640
0
3,707
9,712
0
20,611
L
King Arthur
Pwetagada
King Arthur
12,471
729
0
1,979
19,288
18,843
0
6,338
12,950
3,852
39,619
L
Anubis
Reckinning
Anubis
11,860
494
0
3,228
12,676
6,967
0
3,774
8,902
45,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
31,446
163
Minions Killed
175
5
Camps Cleared
8
726,774
Distance Traveled
779,618
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,544
753
39
3
5
273,062
2
W
Ah Puch
10,628
759
65
5
2
246,631
1
W
Medusa
10,274
734
71
5
1
259,925
2
L
Loki
9,015
644
25
2
0
219,597
5
L
King Arthur
9,553
682
74
5
5
282,768
4
L
Anubis
8,842
632
64
5
0
224,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role