Player Matchup

Bastet
Bastet
AcesnydzRnT
Bastet
Level 144
God Stats
10W - 5L
1,297 SR
Queue Stats
228W - 247L
1,509 Elo+
Solo
Xbalanque
Xbalanque
Nyick1
Xbalanque
Level 149
God Stats
5W - 4L
1,625 SR
Queue Stats
300W - 315L
1,435 Elo+
Solo
Cliodhna
Cliodhna
WaterYosh
Cliodhna
Level 146
God Stats
3W - 1L
1,643 SR
Queue Stats
231W - 290L
1,457 Elo+
Party 1
Ra
Ra
flexiblemorality
Ra
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 96L
1,425 Elo+
Solo
Ah Puch
Ah Puch
procrastium
Ah Puch
Level 108
God Stats
3W - 0L
1,704 SR
Queue Stats
156W - 184L
1,418 Elo+
Party 1
Team Averages
Level 123
1,554 SR
1,449 Elo+

VS

Team Averages
Level 121
1,422 SR
1,444 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Kattooine
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,388 Elo+
Solo
Odin
Odin
SoulfulDragon
Odin
Level 160
God Stats
5W - 2L
1,531 SR
Queue Stats
644W - 662L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
puffpuffolchap
Kuzenbo
Level 114
God Stats
10W - 12L
1,415 SR
Queue Stats
1,079W - 1,178L
1,408 Elo+
Solo
Serqet
Serqet
stand_estricto3
Serqet
Level 120
God Stats
0W - 3L
1,165 SR
Queue Stats
306W - 321L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 2 / 17
9,829
756
15,361
9,239
4,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Nyick1
Xbalanque
18
11 / 1 / 12
10,989
845
20,718
13,483
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
WaterYosh
Cliodhna
15
2 / 3 / 22
10,169
782
7,161
15,961
22,021
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 3 / 19
10,561
812
13,855
13,498
6,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
procrastium
Ah Puch
18
5 / 0 / 22
10,799
831
14,062
9,797
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 5 / 4
9,522
732
12,459
19,917
17,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Kattooine
Guan Yu
13
1 / 7 / 4
8,056
620
4,640
15,138
15,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 2
8,236
634
8,708
18,138
16,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 0 / 4
8,138
626
6,754
8,740
10,605
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 7 / 4
7,970
613
5,865
15,680
10,210
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
25
27
Kills
7
9
Deaths
27
92
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
5
4
1
W
Bastet
4
2
17
6.25
L
Guan Yu
Kattooine
Guan Yu
1
7
4
0.43
W
Xbalanque
Nyick1
Xbalanque
11
1
12
17
L
1
8
2
0.25
W
Cliodhna
WaterYosh
Cliodhna
2
3
22
4.33
W
5
3
19
4.83
W
Ah Puch
procrastium
Ah Puch
5
0
22
16
L
2
0
4
4
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,157
Damage
38,426
61,978
Taken
77,613
44,558
Mitigated
70,605
29,520
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,459
1,807
699
4,917
19,917
17,336
0
9,118
10,799
0
31,215
W
Bastet
15,361
3,202
1,286
886
9,239
4,445
1,180
763
8,373
0
26,848
L
Guan Yu
Kattooine
Guan Yu
4,640
269
2,258
2,554
15,138
15,730
0
3,933
11,205
0
13,000
W
Xbalanque
Nyick1
Xbalanque
20,718
7,022
852
3,682
13,483
7,014
2,521
1,680
11,671
0
44,647
L
8,708
797
831
2,404
18,138
16,724
0
7,511
10,627
0
21,648
W
Cliodhna
WaterYosh
Cliodhna
7,161
226
1,087
2,673
15,961
22,021
343
2,690
11,266
0
14,866
W
13,855
1,279
8,446
5,117
13,498
6,275
2,575
709
12,076
39,133
0
W
Ah Puch
procrastium
Ah Puch
14,062
1,282
1,549
3,942
9,797
4,803
1,516
912
8,604
30,233
0
L
6,754
2,457
630
2,438
8,740
10,605
0
2,946
5,794
11,372
0
L
5,865
621
715
3,471
15,680
10,210
0
4,409
11,271
0
11,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,347
Gold Earned
41,922
158
Minions Killed
145
0
Camps Cleared
0
1,268,877
Distance Traveled
1,082,421
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,522
732
43
3
0
224,201
3
W
Bastet
9,829
756
21
2
0
287,844
0
L
Guan Yu
8,056
620
26
2
0
199,103
0
W
Xbalanque
10,989
845
66
5
0
224,205
0
L
Odin
8,236
634
33
3
0
204,588
0
W
Cliodhna
10,169
782
13
1
0
253,249
0
W
Ra
10,561
812
31
2
0
262,957
4
W
Ah Puch
10,799
831
27
2
0
240,622
3
L
Kuzenbo
8,138
626
28
2
0
264,661
0
L
Serqet
7,970
613
15
1
0
189,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role