Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Shinji04
Ra
Level 156
God Stats
2W - 1L
1,706 SR
Queue Stats
90W - 80L
1,519 Elo+
Solo
Chaac
Chaac
Tbabbs7
Chaac
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,287 Elo+
Party 2
Artemis
Artemis
ThaFuuck
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,213 Elo+
Party 3
Team Averages
Level 61
1,541 SR
1,404 Elo+

VS

Team Averages
Level 82
1,533 SR
1,612 Elo+
Fenrir
Fenrir
BigBossHog
Fenrir
Level 146
God Stats
5W - 5L
1,208 SR
Queue Stats
501W - 364L
1,622 Elo+
Party 1
Terra
Terra
DubiousDuck
Terra
Level 18
God Stats
16W - 4L
1,743 SR
Queue Stats
73W - 36L
1,634 Elo+
Party 1
Baba Yaga
Baba Yaga
SunshineTaco
Baba Yaga
Level 42
God Stats
3W - 1L
1,506 SR
Queue Stats
114W - 63L
1,705 Elo+
Party 1
Shiva
Shiva
Zavior
Shiva
Level 121
God Stats
129W - 67L
1,664 SR
Queue Stats
322W - 227L
1,587 Elo+
Party 1
Artemis
Artemis
gayguys
Artemis
Level 84
God Stats
223W - 216L
1,543 SR
Queue Stats
253W - 267L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 5 / 0
9,842
984
3,960
16,955
20,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
 
Xbalanque
14
0 / 5 / 0
9,265
927
12,426
15,449
7,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 0
10,111
1,011
9,742
9,928
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Tbabbs7
Chaac
14
0 / 0 / 0
8,445
845
0
630
320
Artemis
ThaFuuck
Artemis
14
0 / 11 / 0
8,966
897
8,632
16,109
7,306
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

115

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigBossHog
Fenrir
17
8 / 0 / 11
10,792
1,079
13,597
11,505
11,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 0 / 22
12,041
1,204
4,095
8,650
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
SunshineTaco
Baba Yaga
17
5 / 0 / 14
11,144
1,114
14,832
6,162
4,018
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Shiva
Zavior
Shiva
17
7 / 0 / 16
11,741
1,174
13,525
11,965
14,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
gayguys
Artemis
17
3 / 0 / 12
10,858
1,086
10,127
3,013
1,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
99
0
Kills
24
24
Deaths
0
0
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
L
Xbalanque
 
Xbalanque
0
5
0
0
W
Fenrir
BigBossHog
Fenrir
8
0
11
13.5
W
1
0
22
12
L
0
3
0
0
W
Baba Yaga
SunshineTaco
Baba Yaga
5
0
14
12
L
Chaac
Tbabbs7
Chaac
0
0
0
0
L
Artemis
ThaFuuck
Artemis
0
11
0
0
W
Shiva
Zavior
Shiva
7
0
16
15
W
Artemis
gayguys
Artemis
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,760
Damage
56,176
59,071
Taken
41,295
40,420
Mitigated
43,729
4,036
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,960
245
0
908
16,955
20,812
0
4,630
12,175
14,454
0
L
Xbalanque
 
Xbalanque
12,426
5,332
0
0
15,449
7,248
0
6,912
8,454
0
29,169
W
Fenrir
BigBossHog
Fenrir
13,597
4,289
0
1,608
11,505
11,728
0
3,454
7,401
0
17,567
W
4,095
462
3,766
3,059
8,650
12,270
0
3,136
5,514
9,061
0
L
9,742
136
1,174
1,202
9,928
4,734
0
2,973
6,765
51,873
0
W
Baba Yaga
SunshineTaco
Baba Yaga
14,832
505
0
1,855
6,162
4,018
0
1,578
4,584
49,270
0
L
Chaac
Tbabbs7
Chaac
0
0
0
0
630
320
0
630
0
0
0
L
Artemis
ThaFuuck
Artemis
8,632
4,975
0
752
16,109
7,306
0
3,792
12,119
0
19,925
W
Shiva
Zavior
Shiva
13,525
1,893
1,702
1,155
11,965
14,079
0
4,650
7,315
10
21,597
W
Artemis
gayguys
Artemis
10,127
5,887
0
1,249
3,013
1,634
0
884
2,129
0
47,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,629
Gold Earned
56,576
190
Minions Killed
207
4
Camps Cleared
9
633,899
Distance Traveled
1,061,009
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,842
984
24
2
1
142,368
1
L
Xbalanque
9,265
927
40
4
1
170,171
0
W
Fenrir
10,792
1,079
13
1
2
249,181
0
W
Terra
12,041
1,204
14
1
0
222,222
0
L
Ra
10,111
1,011
106
11
1
172,571
0
W
Baba Yaga
11,144
1,114
87
9
2
202,794
0
L
Chaac
8,445
845
0
0
0
24,897
0
L
Artemis
8,966
897
20
2
1
123,892
0
W
Shiva
11,741
1,174
13
1
1
207,245
0
W
Artemis
10,858
1,086
80
8
4
179,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role