Player Matchup

Nemesis
Nemesis
ItsxFD-
Nemesis
Level 121
God Stats
11W - 6L
1,685 SR
Queue Stats
113W - 117L
1,489 Elo+
Party 3
Freya
Freya
IzanamiOnlyfans
Freya
Level 29
God Stats
2W - 7L
1,380 SR
Queue Stats
82W - 59L
1,786 Elo+
Party 1
Khepri
Khepri
RazrInferno
Khepri
Level 102
God Stats
4W - 2L
1,634 SR
Queue Stats
73W - 70L
1,573 Elo+
Party 3
Baron Samedi
Baron Samedi
Shadow_Player3XL
Baron Samedi
Level 60
God Stats
2W - 1L
1,610 SR
Queue Stats
22W - 32L
1,436 Elo+
Party 3
Chaac
Chaac
wBloo-
Chaac
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
292W - 200L
1,676 Elo+
Party 1
Team Averages
Level 90
1,562 SR
1,592 Elo+

VS

Team Averages
Level 98
1,475 SR
1,443 Elo+
Izanami
Izanami
Wazzatazza
Izanami
Level 32
God Stats
15W - 8L
1,431 SR
Queue Stats
59W - 81L
1,494 Elo+
Solo
Thanatos
Thanatos
Y0shiiro
Thanatos
Level 78
God Stats
7W - 16L
1,426 SR
Queue Stats
105W - 144L
1,298 Elo+
Party 2
Athena
Athena
cghlreinsn
Athena
Level 107
God Stats
63W - 41L
1,589 SR
Queue Stats
664W - 674L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
tostada_saturada
Zhong Kui
Level 123
God Stats
3W - 1L
1,522 SR
Queue Stats
525W - 583L
1,434 Elo+
Solo
Bellona
Bellona
xTotal Terror
Bellona
Level 149
God Stats
0W - 2L
1,406 SR
Queue Stats
43W - 46L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItsxFD-
Nemesis
19
9 / 3 / 6
12,050
574
16,109
15,917
7,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 2 / 4
10,261
489
12,494
10,370
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
15
0 / 1 / 8
9,864
470
5,955
16,673
17,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Shadow_Player3XL
Baron Samedi
15
2 / 3 / 5
9,650
460
8,625
13,725
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
wBloo-
Chaac
19
7 / 2 / 6
12,021
572
24,187
26,130
23,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Wazzatazza
Izanami
17
2 / 1 / 2
10,522
501
9,017
16,597
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Y0shiiro
Thanatos
14
4 / 5 / 3
9,687
461
6,751
16,217
9,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
cghlreinsn
Athena
14
2 / 2 / 5
9,909
472
5,066
16,769
20,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
16
2 / 3 / 5
10,301
491
15,765
15,613
13,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
15
1 / 7 / 2
10,143
483
13,609
26,152
27,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
18
Kills
11
11
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ItsxFD-
Nemesis
9
3
6
4
W
0
2
4
1
W
Khepri
0
1
8
4
W
Baron Samedi
Shadow_Player3XL
Baron Samedi
2
3
5
1.5
L
Izanami
Wazzatazza
Izanami
2
1
2
3
L
Thanatos
Y0shiiro
Thanatos
4
5
3
1.1
L
Athena
cghlreinsn
Athena
2
2
5
2.25
L
Zhong Kui
2
3
5
1.5
W
Chaac
wBloo-
Chaac
7
2
6
5
L
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,370
Damage
50,208
82,815
Taken
91,348
60,859
Mitigated
78,079
29,672
Healing
36,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ItsxFD-
Nemesis
16,109
6,919
0
1,755
15,917
7,918
3,493
5,487
10,310
0
102,424
W
12,494
3,989
0
3,535
10,370
4,224
1,451
3,325
6,957
83,057
0
W
Khepri
5,955
510
333
3,668
16,673
17,776
548
7,075
9,486
36,388
0
W
Baron Samedi
Shadow_Player3XL
Baron Samedi
8,625
487
2,491
2,534
13,725
7,364
1,450
5,966
7,415
71,058
0
L
Izanami
Wazzatazza
Izanami
9,017
7,427
0
6,492
16,597
7,498
2,141
7,498
8,653
0
114,599
L
Thanatos
Y0shiiro
Thanatos
6,751
1,385
0
10,807
16,217
9,166
0
2,948
13,185
0
67,949
L
Athena
cghlreinsn
Athena
5,066
1,552
0
3,928
16,769
20,251
102
8,303
7,896
29,983
0
L
Zhong Kui
15,765
1,605
0
6,219
15,613
13,334
0
5,912
9,581
78,889
0
W
Chaac
wBloo-
Chaac
24,187
7,414
0
15,356
26,130
23,577
1,008
2,507
23,517
0
100,159
L
Bellona
13,609
8,768
0
9,367
26,152
27,830
528
1,169
24,959
0
80,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,846
Gold Earned
50,562
579
Minions Killed
641
0
Camps Cleared
0
2,065,924
Distance Traveled
1,987,198
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,050
574
134
6
0
476,972
2
W
Freya
10,261
489
152
7
0
399,966
7
W
Khepri
9,864
470
47
2
0
388,938
0
W
Baron Samedi
9,650
460
93
4
0
386,131
2
L
Izanami
10,522
501
194
9
0
378,520
4
L
Thanatos
9,687
461
102
5
0
418,130
8
L
Athena
9,909
472
36
2
0
444,451
5
L
Zhong Kui
10,301
491
162
8
0
367,374
10
W
Chaac
12,021
572
153
7
0
413,917
0
L
Bellona
10,143
483
147
7
0
378,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role