Player Matchup

Nemesis
Nemesis
DazBooth
Nemesis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 127L
1,543 Elo+
Party 1
Izanami
Izanami
El1oTTi
Izanami
Level 50
God Stats
13W - 17L
1,718 SR
Queue Stats
699W - 706L
1,464 Elo+
Solo
Sylvanus
Sylvanus
HaRLoCk163
Sylvanus
Level 128
God Stats
5W - 1L
1,548 SR
Queue Stats
6W - 3L
1,760 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ParketShalun
Morgan Le Fay
Level 34
God Stats
1W - 1L
1,742 SR
Queue Stats
6W - 26L
1,229 Elo+
Solo
King Arthur
King Arthur
Xedrat
King Arthur
Level 17
God Stats
1W - 6L
1,264 SR
Queue Stats
90W - 85L
1,553 Elo+
Party 1
Team Averages
Level 56
1,555 SR
1,510 Elo+

VS

Team Averages
Level 58
1,511 SR
1,486 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ASENsiio2
Sylvanus
Level 25
God Stats
10W - 6L
1,500 SR
Queue Stats
23W - 38L
1,329 Elo+
Party 2
Mercury
Mercury
Axeel2205
Mercury
Level 45
God Stats
18W - 12L
1,715 SR
Queue Stats
139W - 129L
1,474 Elo+
Party 2
Artemis
Artemis
DiegoPla19
Artemis
Level 45
God Stats
8W - 1L
1,500 SR
Queue Stats
113W - 84L
1,615 Elo+
Party 2
Amaterasu
Amaterasu
TheFatKiing
Amaterasu
Level 18
God Stats
5W - 4L
1,338 SR
Queue Stats
165W - 138L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DazBooth
Nemesis
17
1 / 6 / 3
10,825
433
8,340
24,965
12,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
El1oTTi
Izanami
17
4 / 7 / 2
10,675
427
17,117
33,074
15,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
HaRLoCk163
Sylvanus
15
1 / 6 / 4
10,294
412
22,126
37,929
27,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ParketShalun
Morgan Le Fay
15
0 / 5 / 1
9,372
375
12,385
13,581
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Xedrat
King Arthur
19
6 / 3 / 2
12,252
490
24,700
33,096
46,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
3 / 2 / 11
13,447
538
21,535
16,106
9,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ASENsiio2
Sylvanus
18
3 / 2 / 16
12,947
518
11,497
24,288
31,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Axeel2205
Mercury
20
13 / 0 / 9
14,870
595
28,543
29,377
17,897
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
DiegoPla19
Artemis
19
6 / 4 / 12
12,441
498
37,910
25,659
12,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
TheFatKiing
Amaterasu
18
2 / 4 / 8
11,814
473
9,220
28,786
29,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
12
Kills
27
27
Deaths
12
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
11
4.25
W
Sylvanus
ASENsiio2
Sylvanus
3
2
16
5.5
W
Mercury
Axeel2205
Mercury
13
0
9
17.5
L
Nemesis
DazBooth
Nemesis
1
6
3
0.42
W
Artemis
DiegoPla19
Artemis
6
4
12
3
L
Izanami
El1oTTi
Izanami
4
7
2
0.71
L
Sylvanus
HaRLoCk163
Sylvanus
1
6
4
0.5
L
Morgan Le Fay
ParketShalun
Morgan Le Fay
0
5
1
0.1
W
Amaterasu
TheFatKiing
Amaterasu
2
4
8
1.5
L
King Arthur
Xedrat
King Arthur
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,668
Damage
108,705
142,645
Taken
124,216
108,938
Mitigated
102,073
39,897
Healing
60,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,535
494
0
7,014
16,106
9,404
2,107
5,372
10,734
106,317
0
W
Sylvanus
ASENsiio2
Sylvanus
11,497
2,676
7,526
8,464
24,288
31,907
501
9,576
14,030
39,011
0
W
Mercury
Axeel2205
Mercury
28,543
16,495
0
15,044
29,377
17,897
1,609
7,219
22,158
0
178,233
L
Nemesis
DazBooth
Nemesis
8,340
3,890
0
2,917
24,965
12,955
0
5,359
19,526
0
114,484
W
Artemis
DiegoPla19
Artemis
37,910
22,933
0
11,845
25,659
12,955
3,906
9,582
15,297
0
126,575
L
Izanami
El1oTTi
Izanami
17,117
12,532
0
7,494
33,074
15,068
1,102
7,729
25,185
0
105,288
L
Sylvanus
HaRLoCk163
Sylvanus
22,126
4,427
10,181
13,905
37,929
27,672
402
9,499
28,350
51,202
0
L
Morgan Le Fay
ParketShalun
Morgan Le Fay
12,385
225
247
1,505
13,581
7,045
0
3,746
9,835
72,126
0
W
Amaterasu
TheFatKiing
Amaterasu
9,220
4,357
0
10,980
28,786
29,910
861
3,132
25,654
0
68,446
L
King Arthur
Xedrat
King Arthur
24,700
2,941
0
3,648
33,096
46,198
0
6,699
26,397
0
83,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
65,519
579
Minions Killed
698
0
Camps Cleared
0
2,151,716
Distance Traveled
2,383,692
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,447
538
177
7
0
472,368
0
W
Sylvanus
12,947
518
58
2
0
378,018
4
W
Mercury
14,870
595
212
8
0
667,442
6
L
Nemesis
10,825
433
154
6
0
494,556
3
W
Artemis
12,441
498
152
6
0
411,087
5
L
Izanami
10,675
427
153
6
0
415,549
2
L
Sylvanus
10,294
412
62
2
0
390,875
2
L
Morgan Le Fay
9,372
375
95
4
0
419,080
8
W
Amaterasu
11,814
473
99
4
0
454,777
2
L
King Arthur
12,252
490
115
5
0
431,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role