Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kloclo
Hachiman
Level 113
God Stats
5W - 5L
1,517 SR
Queue Stats
188W - 193L
1,510 Elo+
Solo
Thoth
Thoth
Manu133
Thoth
Level 137
God Stats
5W - 4L
1,490 SR
Queue Stats
94W - 126L
1,528 Elo+
Party 1
Serqet
Serqet
Nicholas_Flash
Serqet
Level 56
God Stats
2W - 7L
1,383 SR
Queue Stats
395W - 474L
1,446 Elo+
Solo
Neith
Neith
hoddev1k
Neith
Level 98
God Stats
1W - 1L
1,649 SR
Queue Stats
34W - 42L
1,433 Elo+
Solo
Team Averages
Level 102
1,508 SR
1,484 Elo+

VS

Team Averages
Level 135
1,396 SR
1,423 Elo+
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dessoto
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,238 Elo+
Solo
Ullr
Ullr
Heisenberg2711
Ullr
Level 153
God Stats
1W - 4L
1,119 SR
Queue Stats
188W - 202L
1,433 Elo+
Solo
King Arthur
King Arthur
Jokeras15
King Arthur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,524 Elo+
Solo
Ymir
Ymir
iSeweR4Boosted
Ymir
Level 156
God Stats
1W - 0L
1,359 SR
Queue Stats
16W - 16L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
1 / 11 / 12
12,832
611
12,370
32,680
32,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
Kloclo
Hachiman
18
2 / 11 / 13
12,104
576
19,809
26,558
11,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Manu133
Thoth
20
9 / 4 / 10
14,523
692
38,254
15,236
8,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 7 / 14
11,991
571
11,533
31,128
40,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
hoddev1k
Neith
20
11 / 6 / 12
15,912
758
40,996
25,191
14,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
14 / 4 / 19
16,917
806
40,339
24,082
15,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Dessoto
Ganesha
20
0 / 3 / 33
14,746
702
13,324
30,673
44,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 6 / 15
14,325
682
21,735
23,046
11,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Jokeras15
King Arthur
20
11 / 6 / 20
14,724
701
24,258
32,742
37,723
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 6 / 27
14,216
677
16,651
36,211
50,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
152
25
Kills
38
39
Deaths
25
61
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
11
12
0.64
W
Apollo
 
Apollo
14
4
19
5.88
W
Ganesha
Dessoto
Ganesha
0
3
33
5.5
W
9
6
15
2.75
W
King Arthur
Jokeras15
King Arthur
11
6
20
3.5
L
Hachiman
Kloclo
Hachiman
2
11
13
0.77
L
Thoth
Manu133
Thoth
9
4
10
3.5
L
2
7
14
1.29
L
Neith
hoddev1k
Neith
11
6
12
2.83
W
4
6
27
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,962
Damage
116,307
130,793
Taken
146,754
107,075
Mitigated
159,198
30,614
Healing
47,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,370
1,414
380
4,888
32,680
32,811
314
7,996
24,684
0
23,172
W
Apollo
 
Apollo
40,339
19,934
4,907
7,202
24,082
15,351
5,108
6,068
18,014
0
87,015
W
Ganesha
Dessoto
Ganesha
13,324
940
4,779
5,749
30,673
44,390
442
8,751
21,922
28,826
0
W
21,735
10,298
4,339
3,584
23,046
11,626
1,007
7,021
15,763
0
34,837
W
King Arthur
Jokeras15
King Arthur
24,258
1,497
4,683
3,677
32,742
37,723
696
9,059
22,633
0
39,675
L
Hachiman
Kloclo
Hachiman
19,809
12,766
808
3,535
26,558
11,561
1,034
5,118
21,440
0
32,003
L
Thoth
Manu133
Thoth
38,254
1,274
2,708
1,558
15,236
8,123
1,114
1,706
13,530
70,570
0
L
11,533
1,065
1,845
4,376
31,128
40,380
169
12,014
19,114
0
12,446
L
Neith
hoddev1k
Neith
40,996
16,284
1,849
8,667
25,191
14,200
2,139
3,141
22,050
0
81,047
W
16,651
3,335
3,870
5,159
36,211
50,108
1,063
7,355
28,013
36,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,362
Gold Earned
74,928
192
Minions Killed
209
0
Camps Cleared
0
1,566,935
Distance Traveled
1,674,757
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,832
611
12
1
0
319,297
4
W
Apollo
16,917
806
105
5
0
345,831
2
W
Ganesha
14,746
702
3
0
0
361,753
0
W
Ullr
14,325
682
31
1
0
296,091
4
W
King Arthur
14,724
701
19
1
0
354,565
2
L
Hachiman
12,104
576
34
2
0
252,159
3
L
Thoth
14,523
692
76
4
0
349,091
0
L
Serqet
11,991
571
5
0
0
338,230
4
L
Neith
15,912
758
65
3
0
308,158
1
W
Ymir
14,216
677
51
2
0
316,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role