Player Matchup

Anhur
Anhur
Flarezi
Anhur
Level 156
God Stats
11W - 4L
1,202 SR
Queue Stats
83W - 42L
1,881 Elo+
Party 1
Atlas
Atlas
MecZ
Atlas
Level 160
God Stats
4W - 1L
1,735 SR
Queue Stats
36W - 6L
1,949 Elo+
Party 1
Anubis
Anubis
Poupoulet14
Anubis
Level 77
God Stats
27W - 22L
1,587 SR
Queue Stats
161W - 149L
1,513 Elo+
Solo
Team Averages
Level 131
1,508 SR
1,781 Elo+

VS

Team Averages
Level 22
1,381 SR
1,230 Elo+
Neith
Neith
Archmaniac
Neith
Level 30
God Stats
0W - 3L
1,225 SR
Queue Stats
0W - 8L
1,096 Elo+
Party 2
Bacchus
Bacchus
Goremachinje
Bacchus
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Kukulkan
Kukulkan
ValeraBeach
Kukulkan
Level 29
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 5L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Flarezi
Anhur
15
11 / 4 / 11
10,837
834
17,404
11,208
4,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
MecZ
Atlas
14
8 / 0 / 15
11,216
863
13,888
15,835
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
6 / 0 / 14
10,542
811
7,678
9,082
5,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 9 / 2
8,131
625
7,030
13,018
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Goremachinje
Bacchus
11
2 / 10 / 1
8,134
626
6,767
21,013
24,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ValeraBeach
Kukulkan
12
0 / 6 / 2
7,543
580
9,411
9,590
3,659
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
25
Kills
4
4
Deaths
25
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
2
9
2
0.33
W
Anhur
Flarezi
Anhur
11
4
11
4.13
L
Bacchus
Goremachinje
Bacchus
2
10
1
0.25
W
Atlas
MecZ
Atlas
8
0
15
15.5
W
Anubis
6
0
14
13
L
Kukulkan
ValeraBeach
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,970
Damage
23,208
36,125
Taken
43,621
23,806
Mitigated
32,781
9,598
Healing
1,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,030
2,337
0
813
13,018
4,973
0
7,981
5,037
0
18,602
W
Anhur
Flarezi
Anhur
17,404
10,198
0
1,720
11,208
4,637
1,596
5,024
6,184
0
42,674
L
Bacchus
Goremachinje
Bacchus
6,767
2,176
0
305
21,013
24,149
0
8,201
12,812
10,612
0
W
Atlas
MecZ
Atlas
13,888
4,355
0
2,136
15,835
13,912
0
6,071
9,764
28,802
0
W
Anubis
7,678
897
0
5,742
9,082
5,257
719
5,539
3,543
36,842
0
L
Kukulkan
ValeraBeach
Kukulkan
9,411
603
0
0
9,590
3,659
0
5,421
4,169
34,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
23,808
147
Minions Killed
97
9
Camps Cleared
1
674,186
Distance Traveled
615,918
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,131
625
31
2
1
203,048
1
W
Anhur
10,837
834
46
4
6
220,660
2
L
Bacchus
8,134
626
9
1
0
200,346
3
W
Atlas
11,216
863
15
1
0
248,861
6
W
Anubis
10,542
811
86
7
3
204,665
1
L
Kukulkan
7,543
580
57
4
0
212,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role