Player Matchup

King Arthur
King Arthur
Avicion
King Arthur
Level 160
God Stats
13W - 15L
1,515 SR
Queue Stats
272W - 303L
1,529 Elo+
Solo
Apollo
Apollo
Axeѕtos
Apollo
Level 157
God Stats
2W - 1L
1,628 SR
Queue Stats
121W - 93L
1,635 Elo+
Party 2
Fafnir
Fafnir
Detectable
Fafnir
Level 160
God Stats
25W - 23L
1,663 SR
Queue Stats
554W - 448L
1,577 Elo+
Solo
Eset
Eset
Rythology
Eset
Level 157
God Stats
1W - 0L
1,724 SR
Queue Stats
37W - 33L
1,592 Elo+
Solo
Fenrir
Fenrir
Zhyreal
Fenrir
Level 147
God Stats
6W - 7L
1,554 SR
Queue Stats
91W - 63L
1,691 Elo+
Party 2
Team Averages
Level 156
1,617 SR
1,605 Elo+

VS

Team Averages
Level 149
1,538 SR
1,627 Elo+
Hercules
Hercules
Chevinatorin
Hercules
Level 160
God Stats
4W - 3L
1,856 SR
Queue Stats
183W - 149L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
DerMarmorkuchen
Danzaburou
Level 156
God Stats
1W - 4L
1,313 SR
Queue Stats
126W - 120L
1,617 Elo+
Party 1
Xing Tian
Xing Tian
Magî
Xing Tian
Level 159
God Stats
0W - 1L
1,470 SR
Queue Stats
138W - 101L
1,701 Elo+
Party 1
Ao Kuang
Ao Kuang
Sensei_Shisui_
Ao Kuang
Level 147
God Stats
0W - 2L
1,328 SR
Queue Stats
72W - 70L
1,533 Elo+
Party 1
Bastet
Bastet
sleepy-Danijel
Bastet
Level 125
God Stats
3W - 2L
1,726 SR
Queue Stats
23W - 17L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avicion
King Arthur
20
2 / 0 / 17
14,620
562
21,621
28,182
27,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Axeѕtos
Apollo
20
6 / 4 / 10
14,573
561
20,003
20,613
9,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Detectable
Fafnir
19
5 / 2 / 17
14,831
570
12,626
30,874
40,641
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Eset
20
9 / 2 / 13
15,105
581
29,675
24,122
13,454
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Zhyreal
Fenrir
20
16 / 5 / 9
15,774
607
26,092
29,372
22,426
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chevinatorin
Hercules
16
2 / 6 / 6
11,795
454
11,694
38,672
54,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
DerMarmorkuchen
Danzaburou
20
3 / 8 / 2
13,202
508
21,800
26,929
12,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Magî
Xing Tian
18
0 / 7 / 0
11,676
449
12,635
26,179
27,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
19
1 / 7 / 3
11,253
433
6,902
28,285
12,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 10 / 2
12,094
465
21,067
26,113
10,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
38
Kills
13
13
Deaths
38
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Avicion
King Arthur
2
0
17
10.5
W
Apollo
Axeѕtos
Apollo
6
4
10
2.75
L
Hercules
Chevinatorin
Hercules
2
6
6
0.83
L
Danzaburou
DerMarmorkuchen
Danzaburou
3
8
2
0.5
W
Fafnir
Detectable
Fafnir
5
2
17
6.75
L
Xing Tian
Magî
Xing Tian
0
7
0
0
W
Eset
9
2
13
7.75
L
Ao Kuang
1
7
3
0.36
W
Fenrir
Zhyreal
Fenrir
16
5
9
4.1
L
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,017
Damage
74,098
133,163
Taken
146,178
113,257
Mitigated
117,766
52,907
Healing
31,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Avicion
King Arthur
21,621
2,929
0
12,664
28,182
27,695
350
8,365
19,179
0
120,832
W
Apollo
Axeѕtos
Apollo
20,003
13,786
0
3,694
20,613
9,041
7,544
1,460
19,079
0
146,007
L
Hercules
Chevinatorin
Hercules
11,694
3,079
0
10,487
38,672
54,004
0
11,885
26,787
0
55,652
L
Danzaburou
DerMarmorkuchen
Danzaburou
21,800
9,468
0
4,580
26,929
12,487
122
5,986
20,943
0
142,785
W
Fafnir
Detectable
Fafnir
12,626
3,849
0
12,639
30,874
40,641
1,355
1,823
28,810
42,801
0
L
Xing Tian
Magî
Xing Tian
12,635
1,022
0
4,784
26,179
27,952
288
5,311
20,868
92,541
0
W
Eset
29,675
2,870
3,372
7,865
24,122
13,454
2,249
4,499
19,551
168,815
0
L
Ao Kuang
6,902
1,202
0
8,101
28,285
12,445
0
8,604
19,681
121,607
0
W
Fenrir
Zhyreal
Fenrir
26,092
11,251
0
12,673
29,372
22,426
3,118
3,749
25,500
0
117,792
L
21,067
5,334
0
3,640
26,113
10,878
0
10,515
15,598
0
66,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,903
Gold Earned
60,020
755
Minions Killed
716
0
Camps Cleared
0
2,686,027
Distance Traveled
2,322,722
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,620
562
182
7
0
548,314
4
W
Apollo
14,573
561
196
8
0
562,048
7
L
Hercules
11,795
454
89
3
0
464,875
7
L
Danzaburou
13,202
508
207
8
0
428,487
8
W
Fafnir
14,831
570
31
1
0
507,396
10
L
Xing Tian
11,676
449
167
6
0
468,335
2
W
Eset
15,105
581
208
8
0
528,508
5
L
Ao Kuang
11,253
433
166
6
0
487,808
10
W
Fenrir
15,774
607
138
5
0
539,761
4
L
Bastet
12,094
465
87
3
0
473,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role