Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Aqua__KH
Odin
Level 48
God Stats
1W - 1L
1,593 SR
Queue Stats
70W - 91L
1,377 Elo+
Solo
Nu Wa
Nu Wa
Brony 101
Nu Wa
Level 87
God Stats
10W - 8L
1,508 SR
Queue Stats
250W - 255L
1,595 Elo+
Solo
Neith
Neith
Pato123_SK
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nox
Nox
bagelbutts
Nox
Level 141
God Stats
0W - 1L
1,275 SR
Queue Stats
7W - 6L
1,636 Elo+
Solo
Team Averages
Level 73
1,475 SR
1,521 Elo+

VS

Team Averages
Level 60
1,557 SR
1,493 Elo+
Heimdallr
Heimdallr
Ghostgear85
Heimdallr
Level 62
God Stats
14W - 16L
1,620 SR
Queue Stats
91W - 109L
1,464 Elo+
Solo
Nu Wa
Nu Wa
JestersWrath
Nu Wa
Level 67
God Stats
7W - 7L
1,342 SR
Queue Stats
234W - 229L
1,536 Elo+
Solo
Horus
Horus
Nikolaevitsj
Horus
Level 67
God Stats
3W - 3L
1,774 SR
Queue Stats
23W - 22L
1,593 Elo+
Solo
Discordia
Discordia
Peltri
Discordia
Level 87
God Stats
347W - 363L
1,550 SR
Queue Stats
348W - 367L
1,542 Elo+
Solo
Yu Huang
Yu Huang
orielh1211
Yu Huang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 3 / 1
6,784
678
3,837
8,675
4,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
12
0 / 3 / 0
6,391
639
2,153
10,876
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Brony 101
Nu Wa
14
2 / 5 / 0
7,255
726
8,394
8,621
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
1 / 4 / 2
6,943
694
4,907
9,039
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 3
7,479
748
6,638
5,251
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ghostgear85
Heimdallr
14
0 / 2 / 5
7,408
741
6,314
10,449
5,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 0 / 4
7,979
798
7,304
5,378
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 4
8,235
824
9,144
10,513
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Peltri
Discordia
16
6 / 0 / 2
9,005
901
11,686
4,902
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
orielh1211
Yu Huang
13
0 / 3 / 2
7,000
700
3,941
6,531
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
15
15
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
1
0.5
L
Odin
0
3
0
0
L
Nu Wa
Brony 101
Nu Wa
2
5
0
0.4
W
Heimdallr
Ghostgear85
Heimdallr
0
2
5
1.25
W
3
0
4
5
W
6
0
4
8
L
Neith
1
4
2
0.5
W
Discordia
Peltri
Discordia
6
0
2
7
L
1
0
3
2.5
W
Yu Huang
orielh1211
Yu Huang
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,929
Damage
38,389
42,462
Taken
37,773
21,195
Mitigated
20,062
3,521
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,837
1,337
0
828
8,675
4,113
0
6,686
1,961
0
18,075
L
Odin
2,153
684
0
322
10,876
7,516
0
6,046
4,670
0
6,525
L
Nu Wa
Brony 101
Nu Wa
8,394
1,112
0
500
8,621
3,180
0
4,646
3,813
29,838
0
W
Heimdallr
Ghostgear85
Heimdallr
6,314
2,594
0
2,891
10,449
5,301
24
4,189
6,191
0
27,312
W
7,304
2,084
0
500
5,378
2,250
532
3,189
2,135
31,614
0
W
9,144
3,270
1,219
3,898
10,513
7,749
357
3,589
6,795
0
21,214
L
Neith
4,907
1,889
0
990
9,039
4,154
0
3,610
5,216
0
17,187
W
Discordia
Peltri
Discordia
11,686
82
0
1,013
4,902
1,967
714
1,101
3,713
39,871
0
L
6,638
517
0
881
5,251
2,232
0
1,943
3,224
25,400
0
W
Yu Huang
orielh1211
Yu Huang
3,941
426
0
265
6,531
2,795
631
2,964
3,496
15,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
39,627
167
Minions Killed
235
0
Camps Cleared
0
990,509
Distance Traveled
1,010,133
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,784
678
33
3
0
185,869
0
L
Odin
6,391
639
12
1
0
205,236
0
L
Nu Wa
7,255
726
34
3
0
162,766
3
W
Heimdallr
7,408
741
42
4
0
198,952
0
W
Nu Wa
7,979
798
62
6
0
237,301
4
W
Horus
8,235
824
25
3
0
219,570
3
L
Neith
6,943
694
31
3
0
202,312
0
W
Discordia
9,005
901
78
8
0
182,741
1
L
Nox
7,479
748
57
6
0
234,326
2
W
Yu Huang
7,000
700
28
3
0
171,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role