Player Matchup

Izanami
Izanami
Antimositi
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,254 Elo+
Party 1
Baron Samedi
Baron Samedi
ChompyChibby
Baron Samedi
Level 89
God Stats
2W - 4L
1,588 SR
Queue Stats
42W - 31L
1,422 Elo+
Party 1
Eset
Eset
DeviantLeonhart
Eset
Level 93
God Stats
2W - 5L
1,500 SR
Queue Stats
143W - 159L
1,590 Elo+
Party 2
King Arthur
King Arthur
Donaldkat
King Arthur
Level 118
God Stats
0W - 1L
1,305 SR
Queue Stats
10W - 10L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LUVVTW
Tsukuyomi
Level 129
God Stats
19W - 19L
1,627 SR
Queue Stats
126W - 136L
1,591 Elo+
Party 2
Team Averages
Level 102
1,504 SR
1,482 Elo+

VS

Team Averages
Level 129
1,586 SR
1,593 Elo+
Cernunnos
Cernunnos
IceShadow19
Cernunnos
Level 136
God Stats
8W - 6L
1,510 SR
Queue Stats
71W - 61L
1,628 Elo+
Solo
Thor
Thor
Nuncio
Thor
Level 119
God Stats
6W - 3L
1,540 SR
Queue Stats
204W - 181L
1,560 Elo+
Party 3
Bacchus
Bacchus
PetMyShark
Bacchus
Level 143
God Stats
6W - 1L
1,662 SR
Queue Stats
79W - 87L
1,584 Elo+
Party 3
Bellona
Bellona
quibis
Bellona
Level 123
God Stats
2W - 2L
1,494 SR
Queue Stats
78W - 80L
1,601 Elo+
Party 3
Poseidon
Poseidon
wtfisjuice15
Poseidon
Level 122
God Stats
15W - 6L
1,725 SR
Queue Stats
101W - 81L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antimositi
Izanami
17
1 / 9 / 4
10,239
465
11,119
21,797
8,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ChompyChibby
Baron Samedi
15
1 / 9 / 2
9,676
440
6,523
16,434
10,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 2 / 10
9,767
444
7,734
16,567
20,753
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Donaldkat
King Arthur
14
2 / 8 / 0
9,892
450
14,025
24,751
24,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
LUVVTW
Tsukuyomi
17
6 / 5 / 3
10,797
491
14,700
17,775
8,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IceShadow19
Cernunnos
20
8 / 2 / 11
14,781
672
19,367
17,229
7,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Nuncio
Thor
17
5 / 3 / 9
12,089
550
9,906
17,574
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
PetMyShark
Bacchus
16
2 / 3 / 16
12,077
549
7,763
24,547
27,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
quibis
Bellona
19
5 / 1 / 8
13,205
600
12,252
22,006
27,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
wtfisjuice15
Poseidon
20
13 / 1 / 8
14,844
675
22,163
16,240
7,539
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
10
Kills
33
33
Deaths
10
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antimositi
Izanami
1
9
4
0.33
L
Baron Samedi
ChompyChibby
Baron Samedi
1
9
2
0.22
L
0
2
10
2.5
L
King Arthur
Donaldkat
King Arthur
2
8
0
0.25
W
Cernunnos
IceShadow19
Cernunnos
8
2
11
6.75
L
Tsukuyomi
LUVVTW
Tsukuyomi
6
5
3
1.5
W
Thor
Nuncio
Thor
5
3
9
3.17
W
Bacchus
PetMyShark
Bacchus
2
3
16
3.33
W
Bellona
quibis
Bellona
5
1
8
9
W
Poseidon
wtfisjuice15
Poseidon
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,101
Damage
71,451
97,324
Taken
97,596
73,039
Mitigated
78,078
21,253
Healing
38,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antimositi
Izanami
11,119
5,227
0
4,882
21,797
8,844
1,312
5,800
15,917
0
91,248
L
Baron Samedi
ChompyChibby
Baron Samedi
6,523
81
514
970
16,434
10,157
135
10,434
6,000
62,580
0
L
7,734
1,329
417
4,766
16,567
20,753
0
5,305
11,189
44,943
0
L
King Arthur
Donaldkat
King Arthur
14,025
1,887
0
3,473
24,751
24,822
622
3,327
21,346
0
66,835
W
Cernunnos
IceShadow19
Cernunnos
19,367
10,650
0
7,020
17,229
7,053
6,133
2,438
14,791
0
147,009
L
Tsukuyomi
LUVVTW
Tsukuyomi
14,700
4,046
0
6,231
17,775
8,463
0
4,942
12,769
0
97,141
W
Thor
Nuncio
Thor
9,906
3,080
0
6,804
17,574
8,420
913
4,145
13,429
0
87,523
W
Bacchus
PetMyShark
Bacchus
7,763
928
0
3,840
24,547
27,882
260
4,716
19,831
28,251
0
W
Bellona
quibis
Bellona
12,252
3,856
0
12,704
22,006
27,184
2,071
1,300
20,706
238
86,325
W
Poseidon
wtfisjuice15
Poseidon
22,163
4,044
0
7,832
16,240
7,539
3,050
5,494
10,746
166,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
66,996
574
Minions Killed
712
0
Camps Cleared
0
2,009,250
Distance Traveled
2,253,581
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,239
465
161
7
0
355,654
1
L
Baron Samedi
9,676
440
130
6
0
381,146
2
L
Eset
9,767
444
51
2
0
385,996
2
L
King Arthur
9,892
450
107
5
0
395,264
2
W
Cernunnos
14,781
672
195
9
0
398,969
0
L
Tsukuyomi
10,797
491
125
6
0
491,190
1
W
Thor
12,089
550
102
5
0
446,225
3
W
Bacchus
12,077
549
33
2
0
459,175
18
W
Bellona
13,205
600
154
7
0
430,080
2
W
Poseidon
14,844
675
228
10
0
519,132
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role