Player Matchup

Ra
Ra
FIIIIIlIllII
Ra
Level 101
God Stats
10W - 5L
1,639 SR
Queue Stats
118W - 122L
1,460 Elo+
Solo
Horus
Horus
LowiQPlayz
Horus
Level 88
God Stats
37W - 21L
1,637 SR
Queue Stats
209W - 208L
1,542 Elo+
Solo
Atlas
Atlas
Wany-Swef
Atlas
Level 99
God Stats
10W - 19L
1,460 SR
Queue Stats
55W - 57L
1,409 Elo+
Solo
Cernunnos
Cernunnos
ZealotVorbV2
Cernunnos
Level 68
God Stats
5W - 7L
1,385 SR
Queue Stats
134W - 140L
1,469 Elo+
Solo
Cliodhna
Cliodhna
aras11800x3
Cliodhna
Level 64
God Stats
20W - 23L
1,506 SR
Queue Stats
22W - 33L
1,375 Elo+
Solo
Team Averages
Level 84
1,525 SR
1,451 Elo+

VS

Team Averages
Level 110
1,536 SR
1,428 Elo+
Neith
Neith
Asphodel_Verseau
Neith
Level 69
God Stats
11W - 16L
1,453 SR
Queue Stats
560W - 625L
1,473 Elo+
Solo
Janus
Janus
Elpapito_oficiaL
Janus
Level 107
God Stats
13W - 13L
1,480 SR
Queue Stats
254W - 251L
1,419 Elo+
Solo
Nemesis
Nemesis
IlyasUchiha_-
Nemesis
Level 131
God Stats
1W - 1L
1,731 SR
Queue Stats
90W - 92L
1,425 Elo+
Solo
Shiva
Shiva
Ri53_Amir
Shiva
Level 160
God Stats
9W - 5L
1,644 SR
Queue Stats
288W - 321L
1,425 Elo+
Solo
Fenrir
Fenrir
unnamedpig
Fenrir
Level 85
God Stats
9W - 15L
1,371 SR
Queue Stats
478W - 553L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
9,494
527
9,667
10,337
4,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
13
8 / 1 / 6
8,675
482
13,540
14,063
11,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Wany-Swef
Atlas
13
1 / 4 / 3
7,761
431
7,511
11,372
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
ZealotVorbV2
Cernunnos
17
3 / 1 / 6
10,022
557
9,506
12,040
5,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
aras11800x3
Cliodhna
14
2 / 1 / 4
8,704
484
9,301
15,191
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,952
442
4,090
10,848
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 1
8,090
449
9,972
8,701
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
15
5 / 4 / 1
9,135
508
10,892
16,869
7,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
Ri53_Amir
Shiva
16
4 / 1 / 2
9,826
546
11,704
15,472
10,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
unnamedpig
Fenrir
8
0 / 8 / 0
6,295
350
2,391
16,608
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
20
Kills
10
10
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
3
1
0.5
W
6
3
3
2.5
L
Nemesis
5
4
1
1.38
W
Horus
8
1
6
11
L
Shiva
Ri53_Amir
Shiva
4
1
2
5
W
Atlas
Wany-Swef
Atlas
1
4
3
0.63
W
Cernunnos
ZealotVorbV2
Cernunnos
3
1
6
6
W
Cliodhna
aras11800x3
Cliodhna
2
1
4
4
L
Fenrir
unnamedpig
Fenrir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,525
Damage
39,049
63,003
Taken
68,498
35,297
Mitigated
35,345
27,406
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,090
741
0
2,545
10,848
4,442
0
228
10,421
0
59,705
L
9,972
193
0
480
8,701
3,239
108
3,827
4,693
64,715
0
W
9,667
1,440
2,393
3,806
10,337
4,749
303
2,133
8,014
74,587
0
L
Nemesis
10,892
5,504
0
2,694
16,869
7,405
22
2,525
14,257
0
64,647
W
Horus
13,540
5,708
907
4,092
14,063
11,661
610
4,619
9,133
0
42,379
L
Shiva
Ri53_Amir
Shiva
11,704
1,945
0
6,534
15,472
10,626
369
5,703
8,916
0
71,663
W
Atlas
Wany-Swef
Atlas
7,511
2,519
0
1,700
11,372
6,715
0
1,059
10,259
40,984
0
W
Cernunnos
ZealotVorbV2
Cernunnos
9,506
5,432
0
8,124
12,040
5,497
554
704
11,292
0
81,986
W
Cliodhna
aras11800x3
Cliodhna
9,301
1,298
0
6,384
15,191
6,675
171
1,473
13,544
0
77,911
L
Fenrir
unnamedpig
Fenrir
2,391
450
48
1,850
16,608
9,633
0
4,040
12,050
0
14,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,656
Gold Earned
41,298
489
Minions Killed
482
0
Camps Cleared
0
1,737,638
Distance Traveled
1,613,676
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,952
442
123
7
0
298,153
0
L
Janus
8,090
449
130
7
0
322,811
1
W
Ra
9,494
527
119
7
0
339,386
0
L
Nemesis
9,135
508
81
5
0
365,523
1
W
Horus
8,675
482
59
3
0
356,508
5
L
Shiva
9,826
546
131
7
0
347,957
0
W
Atlas
7,761
431
74
4
0
295,642
1
W
Cernunnos
10,022
557
130
7
0
361,406
2
W
Cliodhna
8,704
484
107
6
0
384,696
3
L
Fenrir
6,295
350
17
1
0
279,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role