Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
MrEugeneKrabs
Atlas
Level 89
God Stats
6W - 0L
1,774 SR
Queue Stats
790W - 195L
1,920 Elo+
Party 1
Ra
Ra
Wеeny
Ra
Level 112
God Stats
12W - 1L
1,923 SR
Queue Stats
313W - 59L
1,851 Elo+
Party 1
Team Averages
Level 120
1,732 SR
1,757 Elo+

VS

Team Averages
Level 83
1,461 SR
1,558 Elo+
Odin
Odin
 
Odin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BizeHrYrTRABZON
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,654 Elo+
Solo
Nu Wa
Nu Wa
anmeldunsmite
Nu Wa
Level 37
God Stats
24W - 33L
1,383 SR
Queue Stats
93W - 124L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
8 / 0 / 3
6,709
1,118
9,466
6,009
1,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 11
6,104
1,017
3,790
8,536
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
11
3 / 0 / 8
6,281
1,047
3,501
3,552
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 4 / 0
4,656
776
1,311
6,414
3,095
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,424
737
4,586
5,684
2,315
Mace

Mace

+10
Physical Power

7
0 / 5 / 1
4,367
728
4,243
6,431
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
3
9.5
L
Odin
 
Odin
1
4
0
0.25
L
0
2
1
0.25
W
0
1
11
5.5
W
Ra
3
0
8
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
10,140
18,097
Taken
18,529
8,250
Mitigated
7,741
8,475
Healing
678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,466
4,266
0
1,247
6,009
1,919
1,498
743
5,136
0
30,194
L
Odin
 
Odin
1,311
115
0
250
6,414
3,095
0
2,117
4,179
0
2,763
L
4,586
185
0
428
5,684
2,315
0
2,167
3,437
0
14,539
W
3,790
1,443
0
2,540
8,536
5,091
116
2,386
5,854
12,070
0
W
Ra
3,501
549
2,142
2,546
3,552
1,240
759
1,142
2,280
25,266
0
L
4,243
2,083
0
0
6,431
2,331
0
2,725
3,622
8,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,094
Gold Earned
13,447
101
Minions Killed
36
6
Camps Cleared
0
384,418
Distance Traveled
298,784
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,709
1,118
42
7
3
145,620
2
L
Odin
4,656
776
3
1
0
103,685
2
L
Ne Zha
4,424
737
18
3
0
121,361
3
W
Atlas
6,104
1,017
13
2
1
112,386
4
W
Ra
6,281
1,047
46
8
2
126,412
2
L
Nu Wa
4,367
728
15
3
0
73,738
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role