Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BrFpL
Gilgamesh
Level 121
God Stats
4W - 1L
1,732 SR
Queue Stats
36W - 34L
1,525 Elo+
Solo
Neith
Neith
Xeirseus
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,409 Elo+
Party 1
Team Averages
Level 71
1,577 SR
1,478 Elo+

VS

Team Averages
Level 72
1,577 SR
1,399 Elo+
Sol
Sol
Katarina11
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
Peasant4366
Raijin
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 89L
1,392 Elo+
Solo
Medusa
Medusa
dimakvant
Medusa
Level 80
God Stats
5W - 3L
1,730 SR
Queue Stats
21W - 42L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
8 / 0 / 6
10,975
784
13,418
7,207
3,413
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
BrFpL
Gilgamesh
14
3 / 2 / 12
9,887
706
9,280
12,606
7,079
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Xeirseus
Neith
15
5 / 1 / 10
10,312
737
11,390
11,624
5,089
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,139
581
5,877
16,952
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
11
1 / 5 / 0
8,022
573
5,761
10,547
4,117
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
dimakvant
Medusa
13
2 / 4 / 1
8,878
634
8,565
13,164
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
3
3
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
0
6
11
W
Gilgamesh
BrFpL
Gilgamesh
3
2
12
4.5
L
0
7
1
0.07
L
Raijin
1
5
0
0.2
W
Neith
Xeirseus
Neith
5
1
10
10
L
Medusa
dimakvant
Medusa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,088
Damage
20,203
31,437
Taken
40,663
15,581
Mitigated
17,990
8,835
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,418
1,419
0
2,409
7,207
3,413
1,128
4,543
2,664
41,245
0
W
Gilgamesh
BrFpL
Gilgamesh
9,280
1,929
0
3,550
12,606
7,079
372
2,865
9,741
0
34,090
L
5,877
1,298
0
1,778
16,952
7,283
102
5,543
11,409
21,888
1,493
L
Raijin
5,761
279
0
1,458
10,547
4,117
0
4,512
6,035
21,283
0
W
Neith
Xeirseus
Neith
11,390
5,874
0
2,876
11,624
5,089
1,252
4,385
7,239
0
45,714
L
Medusa
dimakvant
Medusa
8,565
3,534
0
132
13,164
6,590
0
3,752
9,412
0
35,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
25,039
168
Minions Killed
124
7
Camps Cleared
5
796,497
Distance Traveled
667,170
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,975
784
59
4
3
266,573
0
W
Gilgamesh
9,887
706
51
4
2
255,528
0
L
Sol
8,139
581
40
3
0
225,851
0
L
Raijin
8,022
573
32
2
2
214,576
2
W
Neith
10,312
737
58
4
2
274,396
2
L
Medusa
8,878
634
52
4
3
226,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role