Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AcetøneSwift
Janus
Level 34
God Stats
2W - 1L
1,261 SR
Queue Stats
24W - 18L
1,496 Elo+
Solo
Skadi
Skadi
Vali30122002
Skadi
Level 66
God Stats
6W - 8L
1,619 SR
Queue Stats
71W - 69L
1,360 Elo+
Solo
Ravana
Ravana
king_alpha73
Ravana
Level 64
God Stats
55W - 59L
1,476 SR
Queue Stats
578W - 614L
1,396 Elo+
Solo
Serqet
Serqet
posto_ambiguo162
Serqet
Level 109
God Stats
1W - 3L
1,457 SR
Queue Stats
494W - 516L
1,413 Elo+
Solo
Team Averages
Level 80
1,463 SR
1,433 Elo+

VS

Team Averages
Level 44
1,568 SR
1,401 Elo+
Danzaburou
Danzaburou
Moiga_Abi
Danzaburou
Level 24
God Stats
3W - 4L
1,709 SR
Queue Stats
9W - 10L
1,726 Elo+
Party 1
Jormungandr
Jormungandr
Overlord_Hellion
Jormungandr
Level 65
God Stats
7W - 1L
1,699 SR
Queue Stats
37W - 36L
1,383 Elo+
Solo
Chaac
Chaac
ThLa
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,310 Elo+
Solo
Nemesis
Nemesis
dennismxr
Nemesis
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 57L
1,232 Elo+
Party 1
Anubis
Anubis
xxderkifferxx
Anubis
Level 35
God Stats
2W - 3L
1,433 SR
Queue Stats
16W - 25L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 2 / 0
5,888
453
2,674
7,259
5,510
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 4 / 0
6,350
488
6,064
9,116
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 1
5,889
453
7,263
9,943
3,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
11
0 / 3 / 0
6,814
524
2,002
6,567
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,894
453
2,913
10,627
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moiga_Abi
Danzaburou
12
7 / 2 / 3
7,405
570
8,155
8,346
3,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Overlord_Hellion
Jormungandr
11
2 / 0 / 8
7,223
556
6,783
11,792
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
ThLa
Chaac
2
0 / 0 / 0
2,992
230
0
0
0
Nemesis
dennismxr
Nemesis
12
3 / 0 / 6
7,676
590
4,337
9,286
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 0 / 3
8,313
639
9,099
10,041
4,409
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
18
18
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
L
0
4
0
0
W
Danzaburou
Moiga_Abi
Danzaburou
7
2
3
4.25
W
Jormungandr
Overlord_Hellion
Jormungandr
2
0
8
6
W
Chaac
ThLa
Chaac
0
0
0
0
L
0
5
1
0.1
W
Nemesis
dennismxr
Nemesis
3
0
6
6
L
Ravana
0
3
0
0
L
0
4
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,916
Damage
28,374
43,512
Taken
39,465
17,895
Mitigated
19,291
11,038
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,674
184
951
2,292
7,259
5,510
78
2,873
4,386
22,212
0
L
6,064
610
0
1,759
9,116
2,831
0
4,879
4,237
41,231
0
W
Danzaburou
Moiga_Abi
Danzaburou
8,155
3,366
0
3,537
8,346
3,020
158
946
7,400
0
39,568
W
Jormungandr
Overlord_Hellion
Jormungandr
6,783
1,663
392
2,772
11,792
8,650
200
2,655
8,893
24,155
0
W
Chaac
ThLa
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
7,263
3,594
0
576
9,943
3,440
618
3,736
6,207
0
36,718
W
Nemesis
dennismxr
Nemesis
4,337
1,630
0
3,687
9,286
3,212
1,068
2,195
6,799
0
47,344
L
Ravana
2,002
650
156
1,278
6,567
2,491
928
1,043
5,524
0
48,447
L
2,913
628
0
4,026
10,627
3,623
0
3,351
7,276
0
29,851
W
9,099
1,199
0
6,290
10,041
4,409
1,665
5,134
4,419
68,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,835
Gold Earned
33,609
323
Minions Killed
274
0
Camps Cleared
0
1,170,868
Distance Traveled
1,031,880
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,888
453
33
3
0
241,423
0
L
Janus
6,350
488
69
5
0
236,022
4
W
Danzaburou
7,405
570
47
4
0
237,650
0
W
Jormungandr
7,223
556
34
3
0
241,138
6
W
Chaac
2,992
230
0
0
0
0
0
L
Skadi
5,889
453
55
4
0
226,884
3
W
Nemesis
7,676
590
85
7
0
327,450
0
L
Ravana
6,814
524
103
8
0
215,368
2
L
Serqet
5,894
453
63
5
0
251,171
0
W
Anubis
8,313
639
108
8
0
225,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role