Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BearN3cessities
Jormungandr
Level 117
God Stats
20W - 13L
1,511 SR
Queue Stats
96W - 106L
1,373 Elo+
Solo
Anhur
Anhur
PuffGodOG
Anhur
Level 142
God Stats
9W - 14L
1,120 SR
Queue Stats
914W - 890L
1,543 Elo+
Party 2
Arachne
Arachne
VlIXTOR
Arachne
Level 89
God Stats
12W - 5L
1,883 SR
Queue Stats
309W - 270L
1,603 Elo+
Party 2
Team Averages
Level 124
1,503 SR
1,504 Elo+

VS

Team Averages
Level 71
1,482 SR
1,456 Elo+
Sobek
Sobek
CreedBratton1297
Sobek
Level 80
God Stats
1W - 4L
1,539 SR
Queue Stats
156W - 166L
1,508 Elo+
Party 1
Hel
Hel
DevilDog1996
Hel
Level 68
God Stats
5W - 3L
1,663 SR
Queue Stats
18W - 19L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
Hitman09
Sylvanus
Level 91
God Stats
20W - 34L
1,369 SR
Queue Stats
235W - 285L
1,379 Elo+
Party 1
Cabrakan
Cabrakan
Laquanda5306
Cabrakan
Level 105
God Stats
3W - 3L
1,349 SR
Queue Stats
264W - 320L
1,428 Elo+
Party 1
Izanami
Izanami
ZakaruShiranui
Izanami
Level 11
God Stats
3W - 5L
1,488 SR
Queue Stats
8W - 9L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 1 / 2
6,458
646
6,400
9,622
4,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
 
Nu Wa
10
4 / 1 / 1
6,294
629
6,338
3,996
2,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
BearN3cessities
Jormungandr
10
0 / 0 / 8
6,269
627
6,515
5,920
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
PuffGodOG
Anhur
10
6 / 0 / 0
6,281
628
4,612
5,788
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
VlIXTOR
Arachne
11
5 / 0 / 3
6,487
649
7,549
9,090
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,501
450
2,926
9,974
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,004
500
2,978
7,047
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Hitman09
Sylvanus
8
1 / 5 / 0
5,037
504
5,500
11,505
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Laquanda5306
Cabrakan
9
1 / 3 / 0
5,070
507
3,221
8,405
6,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 0
4,379
438
3,257
7,747
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
19
Kills
2
2
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
2
5
W
Nu Wa
 
Nu Wa
4
1
1
4.5
W
Jormungandr
BearN3cessities
Jormungandr
0
0
8
4
L
0
3
0
0
L
0
3
1
0.17
L
Sylvanus
Hitman09
Sylvanus
1
5
0
0.2
L
Cabrakan
Laquanda5306
Cabrakan
1
3
0
0.33
W
Anhur
PuffGodOG
Anhur
6
0
0
6
W
Arachne
VlIXTOR
Arachne
5
0
3
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
17,882
34,416
Taken
44,678
15,896
Mitigated
23,078
12,008
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,400
887
0
3,725
9,622
4,920
0
2,751
6,871
0
42,280
W
Nu Wa
 
Nu Wa
6,338
2,067
0
915
3,996
2,199
267
2,885
1,111
34,706
0
W
Jormungandr
BearN3cessities
Jormungandr
6,515
2,285
0
1,788
5,920
3,045
409
1,802
4,118
27,614
0
L
2,926
270
0
3,333
9,974
5,347
0
3,960
6,014
11,801
0
L
2,978
175
421
2,592
7,047
2,357
0
884
6,163
36,307
0
L
Sylvanus
Hitman09
Sylvanus
5,500
1,657
327
3,039
11,505
6,287
0
2,515
8,990
26,004
9,668
L
Cabrakan
Laquanda5306
Cabrakan
3,221
433
0
2,693
8,405
6,974
0
3,176
5,229
25,855
0
W
Anhur
PuffGodOG
Anhur
4,612
2,388
0
2,838
5,788
2,056
812
1,796
3,992
0
42,207
W
Arachne
VlIXTOR
Arachne
7,549
5,921
0
2,742
9,090
3,676
0
4,650
4,440
0
41,284
L
3,257
2,540
0
1,908
7,747
2,113
0
2,318
5,429
0
23,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
23,991
327
Minions Killed
235
0
Camps Cleared
0
1,030,050
Distance Traveled
909,974
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,458
646
74
7
0
226,035
2
W
Nu Wa
6,294
629
53
5
0
186,269
1
W
Jormungandr
6,269
627
49
5
0
182,352
4
L
Sobek
4,501
450
11
1
0
196,257
4
L
Hel
5,004
500
70
7
0
198,821
1
L
Sylvanus
5,037
504
60
6
0
175,743
4
L
Cabrakan
5,070
507
53
5
0
167,368
0
W
Anhur
6,281
628
69
7
0
186,583
2
W
Arachne
6,487
649
82
8
0
248,811
4
L
Izanami
4,379
438
41
4
0
171,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role