Player Matchup

Bakasura
Bakasura
GravityDuck
Bakasura
Level 44
God Stats
4W - 1L
1,919 SR
Queue Stats
105W - 87L
1,579 Elo+
Party 3
Charybdis
Charybdis
JmsWhite
Charybdis
Level 159
God Stats
3W - 0L
1,493 SR
Queue Stats
190W - 229L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
MLarkS
Gilgamesh
Level 159
God Stats
7W - 5L
1,424 SR
Queue Stats
163W - 198L
1,409 Elo+
Party 2
Freya
Freya
fiftyguac
Freya
Level 123
God Stats
18W - 12L
1,500 SR
Queue Stats
174W - 145L
1,582 Elo+
Party 3
Ganesha
Ganesha
interzeptic
Ganesha
Level 97
God Stats
70W - 45L
1,655 SR
Queue Stats
156W - 126L
1,623 Elo+
Party 3
Team Averages
Level 116
1,598 SR
1,522 Elo+

VS

Team Averages
Level 59
1,581 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FaiIs
Vamana
Level 41
God Stats
1W - 2L
1,437 SR
Queue Stats
90W - 70L
1,590 Elo+
Party 1
Poseidon
Poseidon
Mr-BadBoy88
Poseidon
Level 67
God Stats
3W - 1L
1,875 SR
Queue Stats
51W - 46L
1,566 Elo+
Solo
Izanami
Izanami
RealTJDJ
Izanami
Level 62
God Stats
2W - 1L
1,789 SR
Queue Stats
53W - 40L
1,577 Elo+
Party 1
King Arthur
King Arthur
Vanex22
King Arthur
Level 17
God Stats
10W - 21L
1,305 SR
Queue Stats
33W - 67L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GravityDuck
Bakasura
19
5 / 4 / 2
12,677
746
8,154
21,815
15,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
JmsWhite
Charybdis
19
3 / 1 / 7
12,420
731
13,070
15,348
8,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MLarkS
Gilgamesh
17
1 / 6 / 7
11,874
698
9,013
27,887
27,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
fiftyguac
Freya
20
11 / 5 / 4
14,262
839
26,683
25,974
15,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
interzeptic
Ganesha
20
0 / 1 / 14
13,110
771
12,755
23,263
31,863
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
3 / 1 / 8
12,359
727
28,860
12,689
4,466
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
FaiIs
Vamana
19
6 / 1 / 7
12,388
729
22,691
23,133
28,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Mr-BadBoy88
Poseidon
18
3 / 7 / 7
11,028
649
15,540
15,429
6,868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Izanami
RealTJDJ
Izanami
19
3 / 5 / 7
11,330
666
16,085
14,710
7,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Vanex22
King Arthur
17
2 / 6 / 8
10,783
634
7,037
24,452
23,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
20
Kills
17
17
Deaths
20
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
8
7
L
Vamana
FaiIs
Vamana
6
1
7
9.5
W
Bakasura
GravityDuck
Bakasura
5
4
2
1.5
W
Charybdis
JmsWhite
Charybdis
3
1
7
6.5
W
Gilgamesh
MLarkS
Gilgamesh
1
6
7
0.75
L
Poseidon
Mr-BadBoy88
Poseidon
3
7
7
0.93
L
Izanami
RealTJDJ
Izanami
3
5
7
1.3
L
King Arthur
Vanex22
King Arthur
2
6
8
1
W
Freya
fiftyguac
Freya
11
5
4
2.6
W
Ganesha
interzeptic
Ganesha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,675
Damage
90,213
114,287
Taken
90,413
98,378
Mitigated
69,673
26,968
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
28,860
1,784
513
2,174
12,689
4,466
268
7,688
4,689
79,898
0
L
Vamana
FaiIs
Vamana
22,691
9,373
0
6,447
23,133
28,241
552
7,424
15,218
0
46,005
W
Bakasura
GravityDuck
Bakasura
8,154
5,574
0
5,365
21,815
15,047
4,099
6,040
15,458
0
42,444
W
Charybdis
JmsWhite
Charybdis
13,070
6,321
0
1,661
15,348
8,232
3,641
6,130
8,991
0
50,102
W
Gilgamesh
MLarkS
Gilgamesh
9,013
1,168
3,049
2,488
27,887
27,733
866
9,828
17,662
4,072
22,938
L
Poseidon
Mr-BadBoy88
Poseidon
15,540
2,945
412
309
15,429
6,868
1,801
8,602
6,559
40,053
0
L
Izanami
RealTJDJ
Izanami
16,085
11,095
0
2,584
14,710
7,097
1,173
7,605
6,908
0
54,590
L
King Arthur
Vanex22
King Arthur
7,037
182
0
2,820
24,452
23,001
0
8,737
15,050
0
26,296
W
Freya
fiftyguac
Freya
26,683
8,505
0
12,184
25,974
15,503
902
11,860
13,922
68,107
0
W
Ganesha
interzeptic
Ganesha
12,755
573
0
2,221
23,263
31,863
509
10,542
12,469
40,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,343
Gold Earned
57,888
347
Minions Killed
357
0
Camps Cleared
0
1,808,389
Distance Traveled
1,657,521
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,359
727
142
8
0
369,165
2
L
Vamana
12,388
729
54
3
0
368,452
0
W
Bakasura
12,677
746
89
5
0
409,839
1
W
Charybdis
12,420
731
82
5
0
341,242
4
W
Gilgamesh
11,874
698
42
2
0
344,442
5
L
Poseidon
11,028
649
52
3
0
304,246
4
L
Izanami
11,330
666
74
4
0
297,775
1
L
King Arthur
10,783
634
35
2
0
317,883
4
W
Freya
14,262
839
114
7
0
320,946
0
W
Ganesha
13,110
771
20
1
0
391,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role