Player Matchup

Medusa
Medusa
AwesomeTeddy043
Medusa
Level 48
God Stats
9W - 8L
1,330 SR
Queue Stats
85W - 95L
1,319 Elo+
Party 1
Tyr
Tyr
Dopesorcerer
Tyr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 323L
1,359 Elo+
Party 1
He Bo
He Bo
SneakyGhost79
He Bo
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 347L
1,364 Elo+
Party 1
Thanatos
Thanatos
annie war marie
Thanatos
Level 63
God Stats
6W - 12L
1,626 SR
Queue Stats
273W - 388L
1,267 Elo+
Solo
Xing Tian
Xing Tian
ya_yeet_dab20
Xing Tian
Level 77
God Stats
36W - 32L
1,485 SR
Queue Stats
337W - 413L
1,366 Elo+
Party 1
Team Averages
Level 80
1,488 SR
1,335 Elo+

VS

Team Averages
Level 97
1,440 SR
1,369 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BigJayDawg90
Fenrir
Level 160
God Stats
25W - 26L
1,510 SR
Queue Stats
571W - 622L
1,269 Elo+
Solo
Jormungandr
Jormungandr
Matt_Hero_Shido
Jormungandr
Level 79
God Stats
84W - 78L
1,460 SR
Queue Stats
386W - 398L
1,347 Elo+
Solo
Chang'e
Chang'e
XxDarkWolfBanexX
Chang'e
Level 124
God Stats
2W - 1L
1,228 SR
Queue Stats
234W - 245L
1,476 Elo+
Solo
Jing Wei
Jing Wei
xbdash3686
Jing Wei
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 63L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,504
500
2,698
4,169
1,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 0
5,735
521
6,804
10,366
6,267
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 0
4,949
450
4,510
5,474
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
8
2 / 3 / 0
5,078
462
2,239
4,867
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
ya_yeet_dab20
Xing Tian
8
1 / 1 / 1
5,264
479
2,729
7,520
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 2 / 3
5,670
515
2,610
6,355
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
8 / 0 / 0
6,604
600
5,474
7,268
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Matt_Hero_Shido
Jormungandr
9
0 / 0 / 1
5,767
524
5,076
6,117
2,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 1
6,760
615
4,441
8,882
3,525
Jing Wei
xbdash3686
Jing Wei
8
0 / 3 / 1
4,852
441
3,165
6,733
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
11
11
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
2
3
0.75
L
1
0
2
2
W
Fenrir
8
0
0
8
L
0
5
0
0
W
Jormungandr
Matt_Hero_Shido
Jormungandr
0
0
1
0.5
L
1
2
0
0.5
W
3
0
1
3.5
L
Thanatos
2
3
0
0.67
W
Jing Wei
xbdash3686
Jing Wei
0
3
1
0.17
L
Xing Tian
ya_yeet_dab20
Xing Tian
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
20,766
32,396
Taken
35,355
15,539
Mitigated
12,874
9,008
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,610
666
141
1,010
6,355
2,218
524
3,494
2,453
31,201
0
L
2,698
1,664
40
1,707
4,169
1,327
1,218
1,253
2,916
0
32,812
W
Fenrir
5,474
977
92
2,637
7,268
2,754
0
876
6,334
0
29,378
L
6,804
2,369
0
2,043
10,366
6,267
0
4,441
5,925
0
38,261
W
Jormungandr
Matt_Hero_Shido
Jormungandr
5,076
1,019
1,319
1,728
6,117
2,501
114
1,619
4,492
38,436
0
L
4,510
586
0
1,200
5,474
1,929
200
3,058
2,416
25,812
0
W
4,441
919
0
5,973
8,882
3,525
228
0
8,882
39,034
0
L
Thanatos
2,239
1,191
0
2,054
4,867
1,982
0
1,177
3,690
98
20,188
W
Jing Wei
xbdash3686
Jing Wei
3,165
2,129
0
902
6,733
1,876
206
848
5,885
0
20,635
L
Xing Tian
ya_yeet_dab20
Xing Tian
2,729
410
164
1,800
7,520
4,034
0
2,198
5,322
13,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
29,653
239
Minions Killed
281
0
Camps Cleared
0
1,009,614
Distance Traveled
1,019,903
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,670
515
53
5
0
196,011
0
L
Medusa
5,504
500
63
6
0
210,341
4
W
Fenrir
6,604
600
47
4
0
229,222
0
L
Tyr
5,735
521
68
6
0
204,319
0
W
Jormungandr
5,767
524
64
6
0
208,176
4
L
He Bo
4,949
450
42
4
0
182,062
4
W
Chang'e
6,760
615
89
8
0
192,075
1
L
Thanatos
5,078
462
41
4
0
193,445
0
W
Jing Wei
4,852
441
28
3
0
194,419
1
L
Xing Tian
5,264
479
25
2
0
219,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role