Player Matchup

Horus
Horus
 
Horus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Clap6005
Sol
Level 132
God Stats
9W - 1L
1,848 SR
Queue Stats
69W - 35L
1,732 Elo+
Party 2
Heimdallr
Heimdallr
HighestMussell
Heimdallr
Level 128
God Stats
2W - 1L
1,709 SR
Queue Stats
76W - 46L
1,705 Elo+
Party 2
Team Averages
Level 126
1,686 SR
1,646 Elo+

VS

Team Averages
Level 157
1,460 SR
1,624 Elo+
Jormungandr
Jormungandr
Arbameya
Jormungandr
Level 159
God Stats
1W - 3L
1,294 SR
Queue Stats
70W - 65L
1,593 Elo+
Solo
Agni
Agni
UySpOuKoUnW_ART
Agni
Level 156
God Stats
1W - 5L
1,483 SR
Queue Stats
229W - 123L
1,696 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
uyStregone
Ah Muzen Cab
Level 156
God Stats
14W - 8L
1,604 SR
Queue Stats
359W - 188L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 0 / 1
9,062
697
3,795
13,921
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
1 / 0 / 2
8,310
639
13,113
8,287
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
HighestMussell
Heimdallr
14
1 / 0 / 2
8,626
664
8,133
9,253
4,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arbameya
Jormungandr
12
0 / 0 / 0
7,570
582
12,681
17,988
17,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 2 / 0
7,732
595
6,952
6,056
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
uyStregone
Ah Muzen Cab
12
0 / 1 / 0
7,565
582
5,951
5,012
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
1
1.5
L
Jormungandr
Arbameya
Jormungandr
0
0
0
0
W
1
0
2
2
W
Heimdallr
HighestMussell
Heimdallr
1
0
2
2
L
0
2
0
0
L
Ah Muzen Cab
uyStregone
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
25,584
31,461
Taken
29,056
24,940
Mitigated
22,598
15,351
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,795
2,124
3,770
6,364
13,921
16,029
266
7,182
6,739
0
12,809
L
Jormungandr
Arbameya
Jormungandr
12,681
3,126
0
4,648
17,988
17,898
0
8,897
9,091
28,723
0
W
13,113
5,087
0
3,441
8,287
4,101
146
5,867
2,420
38,827
0
W
Heimdallr
HighestMussell
Heimdallr
8,133
5,044
0
1,776
9,253
4,810
918
6,845
2,408
0
38,213
L
6,952
200
0
500
6,056
2,585
0
2,478
3,578
32,147
0
L
Ah Muzen Cab
uyStregone
Ah Muzen Cab
5,951
2,287
0
1,828
5,012
2,115
0
2,135
2,877
0
27,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
22,867
182
Minions Killed
153
8
Camps Cleared
4
740,244
Distance Traveled
801,766
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,062
697
25
2
5
273,108
7
L
Jormungandr
7,570
582
42
3
0
260,695
3
W
Sol
8,310
639
67
5
2
234,176
1
W
Heimdallr
8,626
664
90
7
1
232,960
3
L
Agni
7,732
595
64
5
3
251,541
2
L
Ah Muzen Cab
7,565
582
47
4
1
289,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role