Player Matchup

Cu Chulainn
Cu Chulainn
Javykkoa
Cu Chulainn
Level 106
God Stats
13W - 11L
1,633 SR
Queue Stats
390W - 395L
1,545 Elo+
Party 1
Shiva
Shiva
Lil_Apeboss
Shiva
Level 42
God Stats
6W - 6L
1,631 SR
Queue Stats
112W - 132L
1,527 Elo+
Party 1
Ra
Ra
NonstopPrince5
Ra
Level 109
God Stats
1W - 1L
1,407 SR
Queue Stats
9W - 19L
1,470 Elo+
Solo
Merlin
Merlin
tragicfm
Merlin
Level 129
God Stats
4W - 7L
1,356 SR
Queue Stats
110W - 135L
1,435 Elo+
Solo
Skadi
Skadi
unseasonedbreads
Skadi
Level 123
God Stats
0W - 2L
1,481 SR
Queue Stats
267W - 278L
1,384 Elo+
Solo
Team Averages
Level 102
1,502 SR
1,472 Elo+

VS

Team Averages
Level 98
1,380 SR
1,407 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BPKYLOREN305
Baron Samedi
Level 152
God Stats
131W - 136L
1,538 SR
Queue Stats
461W - 523L
1,467 Elo+
Solo
Apollo
Apollo
RealVincere
Apollo
Level 4
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 2
Ratatoskr
Ratatoskr
StrafeSoSick
Ratatoskr
Level 154
God Stats
1W - 0L
1,161 SR
Queue Stats
9W - 12L
1,433 Elo+
Party 2
Medusa
Medusa
xITzMiKEx423
Medusa
Level 18
God Stats
2W - 2L
1,398 SR
Queue Stats
9W - 14L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Javykkoa
Cu Chulainn
20
7 / 4 / 14
21,210
684
42,460
47,378
68,186
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 2 / 17
19,902
642
37,786
41,453
51,014
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
3 / 5 / 8
21,603
697
25,688
30,129
28,210
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
tragicfm
Merlin
20
6 / 6 / 12
21,560
695
35,387
25,025
11,992
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
13 / 10 / 8
21,580
696
36,785
36,864
17,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
8 / 2 / 11
21,899
706
39,040
61,171
67,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
BPKYLOREN305
Baron Samedi
20
6 / 3 / 13
20,998
677
40,483
42,873
31,157
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apollo
20
0 / 14 / 5
17,716
571
4,519
29,993
15,239
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
StrafeSoSick
Ratatoskr
20
13 / 3 / 2
24,065
776
42,143
51,633
43,356
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
0 / 10 / 7
18,221
588
22,141
36,901
15,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
65
32
Kills
27
27
Deaths
32
59
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
2
11
6.75
W
Baron Samedi
BPKYLOREN305
Baron Samedi
6
3
13
4.17
L
Cu Chulainn
Javykkoa
Cu Chulainn
7
4
14
3.5
L
3
2
17
5.75
L
3
5
8
1.4
W
Apollo
0
14
5
0.18
W
Ratatoskr
StrafeSoSick
Ratatoskr
13
3
2
4.67
L
Merlin
tragicfm
Merlin
6
6
12
2
L
13
10
8
1.7
W
Medusa
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,106
Damage
148,326
180,849
Taken
222,571
176,658
Mitigated
173,385
54,517
Healing
61,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
39,040
5,687
6,230
13,760
61,171
67,737
234
20,043
39,795
0
121,686
W
Baron Samedi
BPKYLOREN305
Baron Samedi
40,483
1,913
7,568
16,998
42,873
31,157
0
14,038
27,659
112,530
0
L
Cu Chulainn
Javykkoa
Cu Chulainn
42,460
6,191
0
10,938
47,378
68,186
974
8,414
38,855
0
102,544
L
37,786
4,248
814
15,646
41,453
51,014
331
11,614
29,839
0
76,217
L
25,688
286
6,429
11,496
30,129
28,210
1,502
7,863
22,266
113,897
0
W
Apollo
4,519
2,246
0
0
29,993
15,239
1,351
3,907
25,680
0
42,152
W
Ratatoskr
StrafeSoSick
Ratatoskr
42,143
4,590
1,353
10,444
51,633
43,356
4,157
15,306
34,882
0
157,268
L
Merlin
tragicfm
Merlin
35,387
1,525
0
4,717
25,025
11,992
1,188
6,581
18,444
120,160
0
L
36,785
10,937
467
4,010
36,864
17,256
3,889
6,011
30,853
0
101,555
W
Medusa
22,141
13,914
215
5,100
36,901
15,896
520
7,597
28,326
0
77,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,855
Gold Earned
102,899
596
Minions Killed
588
0
Camps Cleared
0
3,088,672
Distance Traveled
3,112,778
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
21,899
706
121
4
0
732,288
3
W
Baron Samedi
20,998
677
118
4
0
598,059
0
L
Cu Chulainn
21,210
684
104
3
0
678,170
3
L
Shiva
19,902
642
66
2
0
659,928
1
L
Ra
21,603
697
177
6
0
619,241
1
W
Apollo
17,716
571
69
2
0
521,260
4
W
Ratatoskr
24,065
776
185
6
0
743,481
0
L
Merlin
21,560
695
147
5
0
617,385
0
L
Skadi
21,580
696
102
3
0
513,948
9
W
Medusa
18,221
588
95
3
0
517,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role