Player Matchup

Loki
Loki
BabaAlex420
Loki
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
902 Elo+
Party 1
Ares
Ares
RafterThor
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,078 Elo+
Party 1
Freya
Freya
Stealthunt
Freya
Level 86
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 20L
1,183 Elo+
Party 1
Team Averages
Level 34
1,506 SR
1,054 Elo+

VS

Team Averages
Level 27
1,500 SR
1,221 Elo+
Sol
Sol
EfeBGudd
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,126 Elo+
Party 2
Hachiman
Hachiman
HMonarch
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,181 Elo+
Party 2
Horus
Horus
TRMekanik1
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,639
604
4,625
9,029
4,124
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
7,086
644
4,151
12,299
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
9
0 / 6 / 2
6,350
577
6,640
11,655
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,339
758
10,794
6,366
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
HMonarch
Hachiman
13
3 / 0 / 8
8,238
749
10,559
4,986
1,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Horus
12
4 / 2 / 5
8,161
742
7,730
9,334
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
12
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
5
0
6
8
W
Hachiman
HMonarch
Hachiman
3
0
8
7
L
1
2
1
0.75
L
Freya
0
6
2
0.17
W
Horus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,416
Damage
29,083
32,983
Taken
20,686
21,476
Mitigated
11,786
4,040
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,625
515
0
719
9,029
4,124
0
2,786
6,176
0
20,380
W
10,794
2,950
0
3,235
6,366
2,844
801
3,236
2,892
26,475
2,717
W
Hachiman
HMonarch
Hachiman
10,559
6,460
0
1,173
4,986
1,902
1,352
1,943
2,765
0
25,994
L
4,151
331
0
1,515
12,299
12,436
0
4,520
7,686
8,591
0
L
Freya
6,640
2,241
0
1,806
11,655
4,916
0
3,654
7,765
21,179
0
W
Horus
7,730
3,270
841
2,250
9,334
7,040
297
5,063
3,907
0
18,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,075
Gold Earned
24,738
72
Minions Killed
118
2
Camps Cleared
7
554,218
Distance Traveled
550,155
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,639
604
27
2
0
201,344
0
W
Sol
8,339
758
47
4
3
194,050
3
W
Hachiman
8,238
749
50
5
2
155,171
0
L
Ares
7,086
644
4
0
0
179,202
2
L
Freya
6,350
577
41
4
2
173,672
2
W
Horus
8,161
742
21
2
2
200,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role