Player Matchup

Kali
Kali
Diamond V
 
Kali
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
Borasuk
Medusa
Platinum III
Level 141
God Stats
1W - 1L
1,831 SR
Queue Stats
32W - 24L
1,921 MMR
Solo
Achilles
Achilles
Diamond IV
JDP2004
Achilles
Diamond IV
Level 49
God Stats
44W - 44L
1,580 SR
Queue Stats
140W - 125L
1,989 MMR
Solo
Poseidon
Poseidon
Platinum III
PorElCuIo
Poseidon
Platinum III
Level 95
God Stats
0W - 2L
1,702 SR
Queue Stats
152W - 141L
1,922 MMR
Solo
Tyr
Tyr
Platinum II
TheSoggySandal
Tyr
Platinum II
Level 127
God Stats
186W - 173L
1,609 SR
Queue Stats
231W - 221L
1,987 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,645 SR
1,864 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,639 SR
1,961 MMR
Vamana
Vamana
Platinum II
Dota2IsB3tter
Vamana
Platinum II
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 78L
1,919 MMR
Solo
Shiva
Shiva
Platinum I
Indigowing
Shiva
Platinum I
Level 158
God Stats
2W - 4L
1,494 SR
Queue Stats
92W - 78L
1,938 MMR
Solo
Agni
Agni
Diamond V
Ptigamer
Agni
Diamond V
Level 147
God Stats
2W - 1L
1,792 SR
Queue Stats
76W - 59L
2,129 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
acegryf
Cabrakan
Diamond V
Level 158
God Stats
20W - 10L
1,741 SR
Queue Stats
149W - 140L
1,969 MMR
Party 1
Freya
Freya
Platinum III
james906
Freya
Platinum III
Level 144
God Stats
31W - 24L
1,667 SR
Queue Stats
325W - 317L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 2 / 0
5,245
525
2,442
8,174
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Borasuk
Medusa
9
0 / 3 / 0
4,824
482
2,316
7,436
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
JDP2004
Achilles
9
1 / 3 / 0
5,066
507
5,398
10,024
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
PorElCuIo
Poseidon
9
0 / 4 / 0
5,006
501
1,509
4,903
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
4,615
462
3,541
8,673
3,730
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LancelotAthenaRavanaBellona

VS

Bans
AnhurAresHeraArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
7,139
714
6,867
9,347
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shiva
10
0 / 1 / 4
5,994
599
4,660
9,693
6,131
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
10
2 / 0 / 3
5,925
593
5,111
4,366
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
acegryf
Cabrakan
10
1 / 0 / 4
5,211
521
1,935
4,469
3,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
james906
Freya
11
2 / 0 / 3
6,070
607
4,191
4,236
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
14
14
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
0
0
L
Medusa
Borasuk
Medusa
0
3
0
0
W
9
0
3
10.5
W
Shiva
0
1
4
2
L
Achilles
JDP2004
Achilles
1
3
0
0.33
L
Poseidon
PorElCuIo
Poseidon
0
4
0
0
W
Agni
2
0
3
3.5
L
0
2
0
0
W
Cabrakan
acegryf
Cabrakan
1
0
4
3
W
Freya
james906
Freya
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,206
Damage
22,764
39,210
Taken
32,111
17,184
Mitigated
16,658
11,116
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,442
890
0
1,569
8,174
3,490
0
750
7,294
0
46,794
L
Medusa
Borasuk
Medusa
2,316
1,028
0
1,883
7,436
2,598
0
2,140
5,296
0
32,583
W
6,867
3,133
0
2,096
9,347
4,123
60
571
8,607
0
37,817
W
Shiva
4,660
750
382
2,295
9,693
6,131
457
0
9,129
0
41,344
L
Achilles
JDP2004
Achilles
5,398
1,681
0
4,773
10,024
5,715
0
0
10,024
0
30,338
L
Poseidon
PorElCuIo
Poseidon
1,509
442
0
380
4,903
1,651
0
2,236
2,536
35,034
0
W
Agni
5,111
628
0
750
4,366
1,441
230
625
3,608
47,308
0
L
3,541
335
30
2,481
8,673
3,730
0
5,720
2,823
0
26,232
W
Cabrakan
acegryf
Cabrakan
1,935
357
0
1,971
4,469
3,343
102
57
4,393
17,605
0
W
Freya
james906
Freya
4,191
1,548
0
2,970
4,236
1,620
0
0
4,236
44,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
30,339
310
Minions Killed
357
0
Camps Cleared
0
934,357
Distance Traveled
1,022,351
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,245
525
87
9
0
207,288
1
L
Medusa
4,824
482
61
6
0
170,251
5
W
Vamana
7,139
714
60
6
0
234,803
0
W
Shiva
5,994
599
75
8
0
191,576
4
L
Achilles
5,066
507
57
6
0
183,118
4
L
Poseidon
5,006
501
66
7
0
167,285
2
W
Agni
5,925
593
97
10
0
209,859
5
L
Tyr
4,615
462
39
4
0
206,415
0
W
Cabrakan
5,211
521
41
4
0
200,599
4
W
Freya
6,070
607
84
8
0
185,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role