Player Matchup

Thanatos
Thanatos
Arzivul
Thanatos
Level 38
God Stats
1W - 0L
1,368 SR
Queue Stats
5W - 0L
1,701 Elo+
Solo
Cupid
Cupid
MANIATOPGAMER
Cupid
Level 41
God Stats
22W - 32L
1,377 SR
Queue Stats
159W - 222L
1,318 Elo+
Solo
Xbalanque
Xbalanque
Ryonecu
Xbalanque
Level 64
God Stats
6W - 2L
1,768 SR
Queue Stats
129W - 142L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
Shadow181011
Amaterasu
Level 44
God Stats
10W - 8L
1,563 SR
Queue Stats
308W - 293L
1,524 Elo+
Solo
Discordia
Discordia
Vermidusi
Discordia
Level 18
God Stats
10W - 11L
1,526 SR
Queue Stats
59W - 83L
1,381 Elo+
Party 1
Team Averages
Level 41
1,520 SR
1,469 Elo+

VS

Team Averages
Level 69
1,557 SR
1,377 Elo+
Izanami
Izanami
AngelCervantes5
Izanami
Level 88
God Stats
102W - 104L
1,555 SR
Queue Stats
384W - 413L
1,477 Elo+
Party 2
Scylla
Scylla
EDMJOE6810
Scylla
Level 109
God Stats
46W - 53L
1,536 SR
Queue Stats
606W - 665L
1,427 Elo+
Party 2
Ra
Ra
HomemadeBell178
Ra
Level 35
God Stats
2W - 1L
1,766 SR
Queue Stats
20W - 24L
1,311 Elo+
Solo
Xing Tian
Xing Tian
LaughingUsurper
Xing Tian
Level 84
God Stats
5W - 6L
1,428 SR
Queue Stats
139W - 166L
1,389 Elo+
Solo
Shiva
Shiva
jj96jiet
Shiva
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 108L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arzivul
Thanatos
19
6 / 2 / 10
13,003
1,084
14,260
13,598
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 1 / 10
12,245
1,020
6,389
10,813
4,589
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
Ryonecu
Xbalanque
20
10 / 1 / 11
14,456
1,205
28,929
11,615
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Shadow181011
Amaterasu
18
5 / 3 / 13
13,094
1,091
13,904
18,541
9,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Vermidusi
Discordia
18
3 / 1 / 11
12,259
1,022
13,343
7,692
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

208

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 3
11,940
995
16,311
21,140
10,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
EDMJOE6810
Scylla
17
2 / 6 / 3
11,835
986
13,881
13,831
6,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 5 / 3
11,544
962
7,294
12,118
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
LaughingUsurper
Xing Tian
17
1 / 3 / 5
12,319
1,027
8,475
15,802
23,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
jj96jiet
Shiva
17
1 / 6 / 5
11,326
944
10,662
19,751
25,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
28
Kills
8
8
Deaths
28
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Thanatos
Arzivul
Thanatos
6
2
10
5.5
L
Scylla
EDMJOE6810
Scylla
2
6
3
0.58
L
1
5
3
0.5
L
Xing Tian
LaughingUsurper
Xing Tian
1
3
5
1.17
W
4
1
10
9
W
Xbalanque
Ryonecu
Xbalanque
10
1
11
15.5
W
Amaterasu
Shadow181011
Amaterasu
5
3
13
3.83
W
Discordia
Vermidusi
Discordia
3
1
11
8.5
L
Shiva
jj96jiet
Shiva
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,825
Damage
56,623
62,259
Taken
82,642
28,723
Mitigated
72,400
18,172
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,311
12,452
267
2,185
21,140
10,912
0
4,254
16,886
0
45,823
W
Thanatos
Arzivul
Thanatos
14,260
2,901
0
10,424
13,598
6,615
0
7,837
5,503
0
34,937
L
Scylla
EDMJOE6810
Scylla
13,881
1,130
0
22
13,831
6,144
0
1,518
12,313
35,083
0
L
7,294
161
740
612
12,118
6,252
0
1,576
10,542
32,007
0
L
Xing Tian
LaughingUsurper
Xing Tian
8,475
1,522
0
1,097
15,802
23,451
0
2,894
12,908
17,014
0
W
6,389
2,933
0
935
10,813
4,589
0
6,160
4,537
0
13,789
W
Xbalanque
Ryonecu
Xbalanque
28,929
13,619
0
2,582
11,615
5,103
0
4,982
6,445
0
69,579
W
Amaterasu
Shadow181011
Amaterasu
13,904
5,120
90
3,291
18,541
9,456
0
8,426
9,708
0
35,496
W
Discordia
Vermidusi
Discordia
13,343
1,529
0
850
7,692
2,960
0
2,806
4,771
30,192
0
L
Shiva
jj96jiet
Shiva
10,662
352
598
2,686
19,751
25,641
0
3,101
16,650
2,161
25,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,057
Gold Earned
58,964
242
Minions Killed
232
15
Camps Cleared
3
1,183,796
Distance Traveled
1,076,993
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,940
995
73
6
0
218,477
0
W
Thanatos
13,003
1,084
50
4
9
244,720
0
L
Scylla
11,835
986
50
4
1
207,343
0
L
Ra
11,544
962
68
6
0
199,263
0
L
Xing Tian
12,319
1,027
8
1
1
217,404
0
W
Cupid
12,245
1,020
9
1
0
246,434
0
W
Xbalanque
14,456
1,205
92
8
3
236,076
1
W
Amaterasu
13,094
1,091
61
5
1
228,658
0
W
Discordia
12,259
1,022
30
3
2
227,908
0
L
Shiva
11,326
944
33
3
1
234,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role