Player Matchup

Scylla
Scylla
Cheesoid
Scylla
Level 104
God Stats
0W - 1L
1,522 SR
Queue Stats
4W - 5L
1,675 Elo+
Party 2
Guan Yu
Guan Yu
Redsidemanc1
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,847 Elo+
Party 2
Danzaburou
Danzaburou
calzum1234
Danzaburou
Level 28
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Team Averages
Level 49
1,593 SR
1,744 Elo+

VS

Team Averages
Level 109
1,574 SR
1,468 Elo+
Achilles
Achilles
BustlingFungus
Achilles
Level 156
God Stats
24W - 10L
1,835 SR
Queue Stats
352W - 299L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
MrPePe1100
Ne Zha
Level 65
God Stats
36W - 21L
1,512 SR
Queue Stats
264W - 233L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
Temita14
Kukulkan
Level 105
God Stats
2W - 1L
1,375 SR
Queue Stats
72W - 91L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheesoid
Scylla
17
1 / 5 / 5
12,704
635
12,050
17,509
7,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Redsidemanc1
Guan Yu
16
0 / 2 / 7
12,390
620
8,130
20,651
32,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
calzum1234
Danzaburou
17
6 / 6 / 1
13,277
664
11,916
16,325
7,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
8 / 1 / 4
14,133
707
19,410
22,935
35,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
MrPePe1100
Ne Zha
18
3 / 3 / 9
12,955
648
15,084
12,569
5,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Temita14
Kukulkan
19
2 / 3 / 7
13,465
673
15,209
10,789
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
13
13
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
1
4
10
L
Scylla
Cheesoid
Scylla
1
5
5
0.7
W
Ne Zha
MrPePe1100
Ne Zha
3
3
9
2.5
L
Guan Yu
Redsidemanc1
Guan Yu
0
2
7
1.75
W
Kukulkan
Temita14
Kukulkan
2
3
7
1.83
L
Danzaburou
calzum1234
Danzaburou
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
49,703
54,485
Taken
46,293
46,786
Mitigated
46,425
10,839
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
19,410
3,480
0
2,595
22,935
35,441
476
4,490
18,445
0
40,469
L
Scylla
Cheesoid
Scylla
12,050
1,574
110
1,212
17,509
7,331
621
2,444
14,835
67,825
0
W
Ne Zha
MrPePe1100
Ne Zha
15,084
2,119
0
2,415
12,569
5,882
1,101
2,625
9,944
0
54,045
L
Guan Yu
Redsidemanc1
Guan Yu
8,130
1,170
2,148
5,353
20,651
32,419
232
9,092
10,981
0
20,444
W
Kukulkan
Temita14
Kukulkan
15,209
1,886
0
370
10,789
5,102
837
5,380
5,409
71,598
0
L
Danzaburou
calzum1234
Danzaburou
11,916
4,381
0
2,016
16,325
7,036
830
3,034
13,131
0
28,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
40,553
200
Minions Killed
253
5
Camps Cleared
13
1,007,142
Distance Traveled
1,136,007
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,133
707
42
2
3
405,031
7
L
Scylla
12,704
635
126
6
5
318,961
6
W
Ne Zha
12,955
648
54
3
4
382,248
5
L
Guan Yu
12,390
620
26
1
0
379,757
2
W
Kukulkan
13,465
673
157
8
6
348,728
3
L
Danzaburou
13,277
664
48
2
0
308,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role