Player Matchup

King Arthur
King Arthur
DeagonX
King Arthur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 301L
1,490 Elo+
Solo
Danzaburou
Danzaburou
KKiLLL
Danzaburou
Level 160
God Stats
6W - 8L
1,428 SR
Queue Stats
890W - 895L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
Parradonyx
Gilgamesh
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
295W - 311L
1,611 Elo+
Solo
Thanatos
Thanatos
StankAzTaco
Thanatos
Level 158
God Stats
2W - 3L
1,316 SR
Queue Stats
369W - 373L
1,465 Elo+
Solo
He Bo
He Bo
stevepan
He Bo
Level 158
God Stats
4W - 3L
1,820 SR
Queue Stats
552W - 583L
1,504 Elo+
Solo
Team Averages
Level 158
1,513 SR
1,535 Elo+

VS

Team Averages
Level 139
1,674 SR
1,549 Elo+
Freya
Freya
BloodlustWOLFF
Freya
Level 152
God Stats
5W - 1L
1,522 SR
Queue Stats
85W - 78L
1,604 Elo+
Solo
Cthulhu
Cthulhu
ChrisNone
Cthulhu
Level 139
God Stats
14W - 7L
1,603 SR
Queue Stats
934W - 816L
1,554 Elo+
Solo
Heimdallr
Heimdallr
Cod Logic
Heimdallr
Level 134
God Stats
5W - 3L
1,500 SR
Queue Stats
57W - 51L
1,568 Elo+
Solo
Camazotz
Camazotz
KILLER__DEATH
Camazotz
Level 159
God Stats
6W - 2L
1,918 SR
Queue Stats
303W - 313L
1,496 Elo+
Solo
Atlas
Atlas
TheUn4saken
Atlas
Level 109
God Stats
3W - 1L
1,824 SR
Queue Stats
234W - 233L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeagonX
King Arthur
18
2 / 5 / 9
10,025
668
11,962
23,779
25,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
KKiLLL
Danzaburou
18
2 / 5 / 11
10,489
699
24,034
19,364
11,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Parradonyx
Gilgamesh
17
6 / 4 / 7
10,369
691
14,816
19,495
23,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
StankAzTaco
Thanatos
17
4 / 8 / 9
10,380
692
12,724
19,235
10,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

He Bo
stevepan
He Bo
16
4 / 5 / 5
10,229
682
12,616
12,626
6,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 11
11,192
746
16,185
17,661
10,338
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ChrisNone
Cthulhu
20
6 / 3 / 17
11,730
782
23,348
19,030
31,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Cod Logic
Heimdallr
18
6 / 3 / 13
11,420
761
13,656
12,957
8,859
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
KILLER__DEATH
Camazotz
18
4 / 2 / 14
11,046
736
11,143
24,764
18,843
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 5 / 18
11,658
777
15,274
23,123
32,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
100
18
Kills
27
27
Deaths
18
41
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
W
Cthulhu
ChrisNone
Cthulhu
6
3
17
4.83
W
Heimdallr
Cod Logic
Heimdallr
6
3
13
4.17
L
King Arthur
DeagonX
King Arthur
2
5
9
1.3
W
Camazotz
KILLER__DEATH
Camazotz
4
2
14
5.5
L
Danzaburou
KKiLLL
Danzaburou
2
5
11
1.5
L
Gilgamesh
Parradonyx
Gilgamesh
6
4
7
2.38
L
Thanatos
StankAzTaco
Thanatos
4
8
9
1.06
W
4
5
18
2.6
L
He Bo
stevepan
He Bo
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,152
Damage
79,606
94,499
Taken
97,535
77,219
Mitigated
102,392
26,227
Healing
32,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,185
5,820
478
4,982
17,661
10,338
1,709
1,018
16,643
30,386
0
W
Cthulhu
ChrisNone
Cthulhu
23,348
593
3,880
2,300
19,030
31,594
700
4,427
14,603
38,357
0
W
Heimdallr
Cod Logic
Heimdallr
13,656
4,714
605
1,416
12,957
8,859
3,271
793
12,164
0
31,363
L
King Arthur
DeagonX
King Arthur
11,962
772
1,255
1,651
23,779
25,031
89
15,370
8,409
44
25,597
W
Camazotz
KILLER__DEATH
Camazotz
11,143
1,459
2,569
11,640
24,764
18,843
689
2,715
22,049
0
22,562
L
Danzaburou
KKiLLL
Danzaburou
24,034
10,105
1,522
5,268
19,364
11,288
2,535
10,143
9,221
0
47,083
L
Gilgamesh
Parradonyx
Gilgamesh
14,816
2,285
1,784
2,411
19,495
23,124
250
9,371
10,124
0
20,067
L
Thanatos
StankAzTaco
Thanatos
12,724
2,731
1,532
7,864
19,235
10,810
1,349
11,025
8,210
0
19,740
W
15,274
6,140
2,012
2,786
23,123
32,758
309
3,707
19,416
28,899
0
L
He Bo
stevepan
He Bo
12,616
808
1,607
1,333
12,626
6,966
662
8,898
3,728
21,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,492
Gold Earned
57,046
114
Minions Killed
155
0
Camps Cleared
0
1,420,339
Distance Traveled
1,380,460
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,192
746
27
2
0
266,531
1
W
Cthulhu
11,730
782
38
3
0
287,300
1
W
Heimdallr
11,420
761
41
3
0
274,721
1
L
King Arthur
10,025
668
20
1
0
301,594
1
W
Camazotz
11,046
736
24
2
0
298,374
2
L
Danzaburou
10,489
699
57
4
0
234,589
0
L
Gilgamesh
10,369
691
10
1
0
359,863
1
L
Thanatos
10,380
692
13
1
0
277,819
1
W
Atlas
11,658
777
25
2
0
253,534
0
L
He Bo
10,229
682
14
1
0
246,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role