Player Matchup

He Bo
He Bo
JustDILLIGAF
He Bo
Level 116
God Stats
4W - 2L
1,818 SR
Queue Stats
336W - 367L
1,442 Elo+
Party 2
Tiamat
Tiamat
Mightofthenord
Tiamat
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 93L
1,492 Elo+
Party 3
Thanatos
Thanatos
Ragnartjie
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
411W - 444L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
Shtoltz
Zhong Kui
Level 109
God Stats
2W - 2L
1,730 SR
Queue Stats
84W - 71L
1,501 Elo+
Party 3
Horus
Horus
Баранашкин
Horus
Level 90
God Stats
1W - 5L
1,271 SR
Queue Stats
152W - 166L
1,429 Elo+
Solo
Team Averages
Level 108
1,564 SR
1,467 Elo+

VS

Team Averages
Level 126
1,511 SR
1,468 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Chazillor
Bakasura
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,395 Elo+
Solo
Cliodhna
Cliodhna
Saltysnake88
Cliodhna
Level 126
God Stats
1W - 2L
1,410 SR
Queue Stats
224W - 208L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
gotanks1984
Guan Yu
Level 159
God Stats
5W - 1L
1,676 SR
Queue Stats
231W - 252L
1,499 Elo+
Party 1
Sol
Sol
sportsline2658
Sol
Level 123
God Stats
7W - 6L
1,466 SR
Queue Stats
250W - 261L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
7,657
589
7,652
14,721
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 2 / 2
9,932
764
20,696
11,625
8,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Ragnartjie
Thanatos
15
3 / 4 / 5
9,213
709
14,520
11,509
6,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Shtoltz
Zhong Kui
16
2 / 5 / 6
8,973
690
13,987
16,681
11,667
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 8
8,344
642
7,173
24,455
21,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 4 / 14
10,343
796
13,608
12,286
6,185
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Chazillor
Bakasura
17
4 / 2 / 18
11,074
852
6,939
18,451
18,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
Saltysnake88
Cliodhna
19
6 / 1 / 14
11,124
856
19,590
18,385
9,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
gotanks1984
Guan Yu
15
1 / 4 / 22
9,412
724
9,243
21,439
28,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 3 / 11
11,032
849
21,104
15,770
7,326
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
14
Kills
24
24
Deaths
14
26
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
4
14
3
W
Bakasura
Chazillor
Bakasura
4
2
18
6.5
L
0
8
5
0.31
L
8
2
2
4.5
L
Thanatos
Ragnartjie
Thanatos
3
4
5
1.38
W
Cliodhna
Saltysnake88
Cliodhna
6
1
14
13
L
Zhong Kui
Shtoltz
Zhong Kui
2
5
6
1
W
Guan Yu
gotanks1984
Guan Yu
1
4
22
3
W
8
3
11
4.5
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,028
Damage
70,484
78,991
Taken
86,331
52,319
Mitigated
70,630
36,120
Healing
48,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,608
5,904
1,706
1,545
12,286
6,185
3,168
5,665
6,578
0
28,311
W
Bakasura
Chazillor
Bakasura
6,939
3,652
4,881
6,828
18,451
18,600
844
9,296
9,048
0
10,174
L
7,652
634
724
865
14,721
5,192
0
3,259
11,314
13,241
0
L
20,696
438
1,311
4,340
11,625
8,280
0
2,651
8,916
37,196
0
L
Thanatos
Ragnartjie
Thanatos
14,520
1,504
1,208
8,200
11,509
6,018
0
2,828
8,625
0
26,391
W
Cliodhna
Saltysnake88
Cliodhna
19,590
1,390
1,768
7,932
18,385
9,934
2,039
10,177
8,060
0
38,600
L
Zhong Kui
Shtoltz
Zhong Kui
13,987
778
413
5,513
16,681
11,667
0
5,503
11,041
33,622
0
W
Guan Yu
gotanks1984
Guan Yu
9,243
1,475
8,480
7,850
21,439
28,585
772
9,092
12,036
0
17,226
W
21,104
5,802
1,749
5,400
15,770
7,326
2,466
8,105
7,543
35,760
0
L
7,173
3,329
4,670
8,876
24,455
21,162
0
6,863
16,991
0
10,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
52,985
115
Minions Killed
132
0
Camps Cleared
0
1,301,139
Distance Traveled
1,317,094
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,343
796
38
3
0
214,104
3
W
Bakasura
11,074
852
27
2
0
293,409
0
L
He Bo
7,657
589
6
0
0
231,965
0
L
Tiamat
9,932
764
31
2
0
280,187
0
L
Thanatos
9,213
709
27
2
0
317,798
0
W
Cliodhna
11,124
856
29
2
0
309,849
0
L
Zhong Kui
8,973
690
41
3
0
225,257
0
W
Guan Yu
9,412
724
10
1
0
253,784
2
W
Sol
11,032
849
28
2
0
245,948
0
L
Horus
8,344
642
10
1
0
245,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role