Player Matchup

Pele
Pele
 
Pele
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Artemiys13
Neith
Level 60
God Stats
114W - 131L
1,455 SR
Queue Stats
114W - 132L
1,407 Elo+
Solo
Poseidon
Poseidon
Cimmerier
Poseidon
Level 126
God Stats
38W - 42L
1,525 SR
Queue Stats
460W - 515L
1,365 Elo+
Solo
Kuzenbo
Kuzenbo
Doktor_Hey
Kuzenbo
Level 97
God Stats
7W - 7L
1,517 SR
Queue Stats
336W - 377L
1,453 Elo+
Solo
Geb
Geb
Stabiler_Nacken
Geb
Level 145
God Stats
3W - 7L
1,528 SR
Queue Stats
103W - 124L
1,467 Elo+
Solo
Team Averages
Level 105
1,505 SR
1,438 Elo+

VS

Team Averages
Level 103
1,434 SR
1,435 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GambitSSRE
Nemesis
Level 69
God Stats
30W - 41L
1,454 SR
Queue Stats
262W - 296L
1,461 Elo+
Solo
Neith
Neith
Golden_dragon106
Neith
Level 59
God Stats
3W - 2L
1,392 SR
Queue Stats
37W - 56L
1,378 Elo+
Solo
Aphrodite
Aphrodite
WiA7343
Aphrodite
Level 146
God Stats
41W - 41L
1,545 SR
Queue Stats
523W - 556L
1,421 Elo+
Solo
Charybdis
Charybdis
lekt_min_liptje
Charybdis
Level 113
God Stats
1W - 1L
1,280 SR
Queue Stats
91W - 102L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 2 / 1
5,994
500
5,727
9,638
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
8
0 / 2 / 0
4,930
411
5,992
6,071
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
Cimmerier
Poseidon
11
0 / 2 / 0
5,902
492
3,821
5,499
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Doktor_Hey
Kuzenbo
10
1 / 5 / 2
6,060
505
3,319
10,523
8,090
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 0
4,976
415
3,423
7,614
4,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 0
7,284
607
4,788
5,774
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
GambitSSRE
Nemesis
10
0 / 1 / 3
5,999
500
4,048
9,189
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
5 / 2 / 1
8,231
686
8,000
7,827
3,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Aphrodite
WiA7343
Aphrodite
9
0 / 0 / 3
5,761
480
3,554
7,860
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
lekt_min_liptje
Charybdis
11
3 / 0 / 0
6,494
541
6,454
9,995
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
11
11
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
1
1.25
W
Zhong Kui
 
Zhong Kui
3
0
0
3
L
Neith
0
2
0
0
L
Poseidon
Cimmerier
Poseidon
0
2
0
0
L
Kuzenbo
Doktor_Hey
Kuzenbo
1
5
2
0.4
W
Nemesis
GambitSSRE
Nemesis
0
1
3
1.5
W
5
2
1
2.75
L
0
0
0
0
W
Aphrodite
WiA7343
Aphrodite
0
0
3
1.5
W
Charybdis
lekt_min_liptje
Charybdis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,282
Damage
26,844
39,345
Taken
40,645
20,236
Mitigated
19,697
8,517
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,727
1,147
0
1,274
9,638
3,581
0
1,634
7,858
0
41,799
W
Zhong Kui
 
Zhong Kui
4,788
472
0
3,405
5,774
4,177
0
2,210
3,162
43,724
0
L
Neith
5,992
1,355
0
1,917
6,071
2,462
0
1,170
4,901
0
35,080
L
Poseidon
Cimmerier
Poseidon
3,821
642
0
1,750
5,499
1,965
0
2,999
2,244
37,514
0
L
Kuzenbo
Doktor_Hey
Kuzenbo
3,319
554
0
1,855
10,523
8,090
48
254
10,234
34,050
0
W
Nemesis
GambitSSRE
Nemesis
4,048
1,385
0
993
9,189
3,265
0
1,043
8,094
0
35,529
W
8,000
4,187
0
1,960
7,827
3,320
75
3,212
4,615
0
59,211
L
3,423
92
309
1,412
7,614
4,138
0
1,808
5,766
18,895
0
W
Aphrodite
WiA7343
Aphrodite
3,554
208
4,313
5,549
7,860
5,125
198
1,631
6,213
27,905
0
W
Charybdis
lekt_min_liptje
Charybdis
6,454
3,034
0
3,414
9,995
3,810
1,206
1,957
7,998
0
42,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
33,769
273
Minions Killed
383
0
Camps Cleared
0
1,115,730
Distance Traveled
1,119,143
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,994
500
71
6
0
259,259
2
W
Zhong Kui
7,284
607
101
8
0
211,061
6
L
Neith
4,930
411
62
5
0
200,575
2
L
Poseidon
5,902
492
69
6
0
199,550
3
L
Kuzenbo
6,060
505
55
5
0
199,740
2
W
Nemesis
5,999
500
55
5
0
252,454
3
W
Neith
8,231
686
108
9
0
203,711
1
L
Geb
4,976
415
16
1
0
256,606
3
W
Aphrodite
5,761
480
45
4
0
238,371
1
W
Charybdis
6,494
541
74
6
0
213,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role