Player Matchup

Erlang Shen
Erlang Shen
Texasred04
Erlang Shen
Level 47
God Stats
3W - 6L
1,305 SR
Queue Stats
21W - 25L
1,419 Elo+
Party 1
Raijin
Raijin
adrianh2004
Raijin
Level 103
God Stats
5W - 3L
1,619 SR
Queue Stats
62W - 64L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
fast-sparrow
Cthulhu
Level 7
God Stats
5W - 7L
1,512 SR
Queue Stats
8W - 12L
1,347 Elo+
Party 1
Team Averages
Level 52
1,479 SR
1,417 Elo+

VS

Team Averages
Level 74
1,251 SR
1,442 Elo+
Bastet
Bastet
BabyBoyDenki
Bastet
Level 106
God Stats
0W - 5L
1,066 SR
Queue Stats
221W - 289L
1,430 Elo+
Party 2
Achilles
Achilles
Improbable97
Achilles
Level 113
God Stats
0W - 2L
1,187 SR
Queue Stats
143W - 185L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
viaxgrace
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Texasred04
Erlang Shen
17
5 / 0 / 11
12,695
747
19,506
25,627
25,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
18
11 / 1 / 5
12,567
739
24,646
14,826
7,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
fast-sparrow
Cthulhu
15
0 / 2 / 10
10,151
597
12,267
19,813
13,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 6 / 1
10,162
598
17,485
20,394
8,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Improbable97
Achilles
15
1 / 4 / 1
9,872
581
10,553
23,286
25,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
viaxgrace
Cthulhu
13
0 / 6 / 2
9,751
574
10,995
22,806
28,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
6
1
0.42
L
Achilles
Improbable97
Achilles
1
4
1
0.38
W
Erlang Shen
Texasred04
Erlang Shen
5
0
11
10.5
W
Raijin
11
1
5
13.5
W
Cthulhu
fast-sparrow
Cthulhu
0
2
10
2.5
L
Cthulhu
viaxgrace
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,419
Damage
39,033
60,266
Taken
66,486
47,263
Mitigated
61,610
14,725
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
17,485
3,530
507
2,908
20,394
8,368
22
12,434
7,960
0
33,604
L
Achilles
Improbable97
Achilles
10,553
3,520
108
2,879
23,286
25,139
0
12,336
10,950
0
33,485
W
Erlang Shen
Texasred04
Erlang Shen
19,506
11,649
2,307
8,836
25,627
25,847
1,288
4,359
21,268
0
34,581
W
Raijin
24,646
3,248
0
1,879
14,826
7,684
169
3,319
11,507
68,563
0
W
Cthulhu
fast-sparrow
Cthulhu
12,267
1,760
443
1,260
19,813
13,732
120
3,654
16,159
28,740
0
L
Cthulhu
viaxgrace
Cthulhu
10,995
799
229
2,039
22,806
28,103
50
13,391
9,415
29,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,413
Gold Earned
29,785
206
Minions Killed
116
9
Camps Cleared
6
913,393
Distance Traveled
834,241
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,162
598
32
2
2
323,074
5
L
Achilles
9,872
581
50
3
4
245,096
1
W
Erlang Shen
12,695
747
40
2
2
317,751
2
W
Raijin
12,567
739
118
7
6
284,402
1
W
Cthulhu
10,151
597
48
3
1
311,240
4
L
Cthulhu
9,751
574
34
2
0
266,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role