Player Matchup

Odin
Odin
Aterignis
Odin
Level 38
God Stats
16W - 23L
1,149 SR
Queue Stats
43W - 70L
1,266 Elo+
Party 2
Mercury
Mercury
Mariek435
Mercury
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 69L
1,261 Elo+
Party 2
Cthulhu
Cthulhu
N4N170
Cthulhu
Level 46
God Stats
9W - 10L
1,587 SR
Queue Stats
124W - 167L
1,350 Elo+
Solo
Hera
Hera
alwaysmeggles
Hera
Level 29
God Stats
15W - 15L
1,324 SR
Queue Stats
34W - 61L
1,257 Elo+
Party 2
Izanami
Izanami
willipipi
Izanami
Level 43
God Stats
3W - 3L
1,386 SR
Queue Stats
31W - 42L
1,394 Elo+
Solo
Team Averages
Level 38
1,389 SR
1,306 Elo+

VS

Team Averages
Level 63
1,591 SR
1,613 Elo+
Xing Tian
Xing Tian
Dohae
Xing Tian
Level 26
God Stats
3W - 2L
1,720 SR
Queue Stats
3W - 3L
1,745 Elo+
Party 1
Kukulkan
Kukulkan
DorelBoss
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,322 Elo+
Party 3
Xbalanque
Xbalanque
IMDATHDRANGON
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,745 Elo+
Party 1
Ratatoskr
Ratatoskr
Smior
Ratatoskr
Level 140
God Stats
1W - 1L
1,733 SR
Queue Stats
19W - 13L
1,508 Elo+
Party 3
Jormungandr
Jormungandr
ahnsu
Jormungandr
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 23L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
4 / 2 / 14
14,272
510
20,323
23,362
32,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Mariek435
Mercury
20
6 / 3 / 17
14,722
526
16,262
24,455
11,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
N4N170
Cthulhu
17
2 / 4 / 13
10,985
392
13,600
24,250
26,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 2 / 7
14,565
520
17,453
16,068
7,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
willipipi
Izanami
20
13 / 2 / 8
14,873
531
28,229
19,758
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dohae
Xing Tian
15
0 / 6 / 6
10,535
376
8,483
27,011
37,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
DorelBoss
Kukulkan
20
3 / 7 / 2
13,674
488
21,675
25,561
14,312
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
IMDATHDRANGON
Xbalanque
17
1 / 5 / 4
11,634
416
15,875
21,938
10,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
Smior
Ratatoskr
20
7 / 7 / 1
14,804
529
16,724
34,128
34,979
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ahnsu
Jormungandr
15
2 / 7 / 5
10,939
391
14,251
29,641
16,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
31
Kills
13
13
Deaths
32
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
4
2
14
5.5
L
Xing Tian
Dohae
Xing Tian
0
6
6
0.5
L
Kukulkan
DorelBoss
Kukulkan
3
7
2
0.57
L
Xbalanque
IMDATHDRANGON
Xbalanque
1
5
4
0.6
W
Mercury
Mariek435
Mercury
6
3
17
4.83
W
Cthulhu
N4N170
Cthulhu
2
4
13
2.13
L
Ratatoskr
Smior
Ratatoskr
7
7
1
1.07
L
Jormungandr
ahnsu
Jormungandr
2
7
5
0.64
W
6
2
7
4.75
W
Izanami
willipipi
Izanami
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,867
Damage
77,008
107,893
Taken
138,279
85,688
Mitigated
113,229
19,206
Healing
25,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
20,323
4,562
0
7,248
23,362
32,036
569
8,377
14,985
0
88,960
L
Xing Tian
Dohae
Xing Tian
8,483
386
0
1,959
27,011
37,209
176
5,597
20,744
37,658
0
L
Kukulkan
DorelBoss
Kukulkan
21,675
656
0
3,179
25,561
14,312
1,523
7,884
17,066
131,530
0
L
Xbalanque
IMDATHDRANGON
Xbalanque
15,875
9,451
0
5,097
21,938
10,702
0
4,158
17,235
0
113,114
W
Mercury
Mariek435
Mercury
16,262
10,898
0
1,241
24,455
11,202
584
7,868
16,587
0
177,262
W
Cthulhu
N4N170
Cthulhu
13,600
598
0
3,086
24,250
26,205
202
10,634
13,616
40,842
0
L
Ratatoskr
Smior
Ratatoskr
16,724
5,050
0
11,124
34,128
34,979
741
4,488
28,153
0
120,740
L
Jormungandr
ahnsu
Jormungandr
14,251
2,137
0
4,044
29,641
16,027
112
7,686
21,398
88,132
0
W
17,453
3,980
0
250
16,068
7,690
2,746
9,620
6,448
117,166
0
W
Izanami
willipipi
Izanami
28,229
21,217
0
7,381
19,758
8,555
991
9,700
10,058
0
139,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,417
Gold Earned
61,586
792
Minions Killed
688
0
Camps Cleared
0
2,694,712
Distance Traveled
2,549,053
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,272
510
150
5
0
528,630
12
L
Xing Tian
10,535
376
41
1
0
516,517
1
L
Kukulkan
13,674
488
193
7
0
497,540
1
L
Xbalanque
11,634
416
161
6
0
512,461
3
W
Mercury
14,722
526
181
6
0
630,238
2
W
Cthulhu
10,985
392
46
2
0
502,967
11
L
Ratatoskr
14,804
529
197
7
0
555,029
2
L
Jormungandr
10,939
391
96
3
0
467,506
4
W
Hera
14,565
520
211
8
0
530,057
3
W
Izanami
14,873
531
204
7
0
502,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role