Player Matchup

Ah Puch
Ah Puch
BACKLASH16
Ah Puch
Level 123
God Stats
12W - 12L
1,462 SR
Queue Stats
118W - 129L
1,445 Elo+
Solo
Hou Yi
Hou Yi
NautiIuss
Hou Yi
Level 106
God Stats
3W - 7L
1,323 SR
Queue Stats
68W - 75L
1,462 Elo+
Solo
Lancelot
Lancelot
SwiftyBoyGaming
Lancelot
Level 120
God Stats
11W - 4L
1,774 SR
Queue Stats
323W - 366L
1,406 Elo+
Solo
Bakasura
Bakasura
jryyCZ
Bakasura
Level 84
God Stats
2W - 4L
1,487 SR
Queue Stats
107W - 107L
1,481 Elo+
Solo
Chaac
Chaac
thomasaurousseau
Chaac
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 88L
1,357 Elo+
Solo
Team Averages
Level 99
1,509 SR
1,430 Elo+

VS

Team Averages
Level 95
1,457 SR
1,416 Elo+
Horus
Horus
Chicken man2576
Horus
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
199W - 205L
1,413 Elo+
Solo
Merlin
Merlin
IPROSLAYER86
Merlin
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 119L
1,428 Elo+
Solo
Thanatos
Thanatos
Para1AA
Thanatos
Level 68
God Stats
7W - 2L
1,470 SR
Queue Stats
17W - 7L
1,426 Elo+
Solo
Neith
Neith
WiA7343
Neith
Level 146
God Stats
11W - 12L
1,609 SR
Queue Stats
523W - 556L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
lekt_min_liptje
Sun Wukong
Level 113
God Stats
4W - 4L
1,206 SR
Queue Stats
91W - 102L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BACKLASH16
Ah Puch
17
0 / 1 / 3
11,052
425
13,883
13,509
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
NautiIuss
Hou Yi
17
3 / 4 / 1
10,952
421
17,253
19,354
7,759
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
20
3 / 2 / 0
13,262
510
17,387
23,488
17,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
jryyCZ
Bakasura
16
2 / 7 / 0
10,947
421
10,882
25,202
11,391
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 2 / 2
10,428
401
9,029
20,106
25,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 8
12,240
471
6,558
25,620
33,571
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
19
1 / 4 / 3
12,300
473
10,520
16,729
9,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Para1AA
Thanatos
20
13 / 2 / 1
13,780
530
21,458
25,989
14,559
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
WiA7343
Neith
20
1 / 1 / 5
13,541
521
16,266
19,958
12,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
lekt_min_liptje
Sun Wukong
20
0 / 0 / 7
13,496
519
10,532
25,105
25,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
16
16
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BACKLASH16
Ah Puch
0
1
3
1.5
W
1
1
8
5
W
Merlin
1
4
3
0.63
L
Hou Yi
NautiIuss
Hou Yi
3
4
1
0.88
W
Thanatos
Para1AA
Thanatos
13
2
1
6.75
L
Lancelot
3
2
0
1.5
W
Neith
WiA7343
Neith
1
1
5
3.5
L
Bakasura
jryyCZ
Bakasura
2
7
0
0.29
W
Sun Wukong
lekt_min_liptje
Sun Wukong
0
0
7
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,434
Damage
65,334
101,659
Taken
113,401
68,924
Mitigated
95,153
32,004
Healing
66,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BACKLASH16
Ah Puch
13,883
406
0
2,972
13,509
6,937
136
1,900
11,477
92,707
0
W
6,558
3,231
5,753
10,205
25,620
33,571
0
4,723
19,962
0
35,768
W
Merlin
10,520
1,187
157
4,183
16,729
9,359
1,062
5,098
11,326
107,955
0
L
Hou Yi
NautiIuss
Hou Yi
17,253
12,234
0
3,195
19,354
7,759
2,430
1,243
18,065
0
77,298
W
Thanatos
Para1AA
Thanatos
21,458
7,117
0
27,241
25,989
14,559
0
2,239
22,830
0
122,766
L
Lancelot
17,387
2,309
0
12,420
23,488
17,359
5,928
1,669
21,668
0
126,722
W
Neith
WiA7343
Neith
16,266
4,586
0
9,792
19,958
12,382
4,458
0
19,258
0
159,831
L
Bakasura
jryyCZ
Bakasura
10,882
6,358
0
7,622
25,202
11,391
25
1,707
23,351
0
75,562
W
Sun Wukong
lekt_min_liptje
Sun Wukong
10,532
1,264
0
9,295
25,105
25,282
295
2,530
22,358
0
120,567
L
9,029
1,329
293
5,502
20,106
25,478
190
3,219
16,578
0
40,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,641
Gold Earned
65,357
654
Minions Killed
852
0
Camps Cleared
0
2,322,865
Distance Traveled
2,493,539
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,052
425
130
5
0
449,357
12
W
Horus
12,240
471
58
2
0
518,752
6
W
Merlin
12,300
473
212
8
0
421,938
1
L
Hou Yi
10,952
421
110
4
0
447,070
1
W
Thanatos
13,780
530
126
5
0
572,956
2
L
Lancelot
13,262
510
226
9
0
486,288
5
W
Neith
13,541
521
239
9
0
484,197
3
L
Bakasura
10,947
421
131
5
0
442,182
1
W
Sun Wukong
13,496
519
217
8
0
495,696
1
L
Chaac
10,428
401
57
2
0
497,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role