Player Matchup

Medusa
Medusa
Gold II
Rubbikss
Medusa
Gold II
Level 155
God Stats
8W - 2L
1,650 SR
Queue Stats
27W - 6L
1,939 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,650 SR
1,939 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 88
1,581 SR
1,783 MMR
Chronos
Chronos
Platinum II
AivijusSenpai
Chronos
Platinum II
Level 88
God Stats
7W - 10L
1,581 SR
Queue Stats
130W - 121L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rubbikss
Medusa
11
5 / 0 / 0
6,064
1,213
6,743
3,615
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ah Muzen CabBakasuraFreyaBellonaHe Bo

VS

Bans
NemesisKaliAnhurPoseidonSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
9
0 / 5 / 0
4,457
891
1,855
7,456
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
5
0
0
W
Medusa
Rubbikss
Medusa
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,743
Damage
1,855
3,615
Taken
7,456
1,643
Mitigated
3,484
1,585
Healing
988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
1,855
754
0
988
7,456
3,484
0
331
7,125
15,991
1,930
W
Medusa
Rubbikss
Medusa
6,743
3,662
0
1,585
3,615
1,643
854
1,612
2,003
0
26,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,064
Gold Earned
4,457
58
Minions Killed
40
2
Camps Cleared
3
101,093
Distance Traveled
98,869
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,457
891
40
8
3
98,869
1
W
Medusa
6,064
1,213
58
12
2
101,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role