Player Matchup

Ymir
Ymir
Citizen_Dad
Ymir
Level 45
God Stats
10W - 11L
1,500 SR
Queue Stats
63W - 93L
1,197 Elo+
Party 1
Zeus
Zeus
Prophetical_Dad
Zeus
Level 89
God Stats
15W - 26L
1,388 SR
Queue Stats
78W - 112L
1,292 Elo+
Party 1
Sobek
Sobek
Sensual_Dad
Sobek
Level 26
God Stats
8W - 8L
1,484 SR
Queue Stats
23W - 42L
1,294 Elo+
Party 1
Team Averages
Level 53
1,457 SR
1,261 Elo+

VS

Team Averages
Level 111
1,521 SR
1,423 Elo+
Chiron
Chiron
Enjoy The Drank
Chiron
Level 49
God Stats
30W - 36L
1,460 SR
Queue Stats
92W - 167L
1,238 Elo+
Solo
Freya
Freya
JoelTheBlackDog
Freya
Level 157
God Stats
6W - 6L
1,525 SR
Queue Stats
25W - 26L
1,458 Elo+
Solo
Shiva
Shiva
martial-arter
Shiva
Level 128
God Stats
2W - 4L
1,576 SR
Queue Stats
269W - 308L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,573
657
2,453
13,972
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
6,137
614
5,935
8,679
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
6,627
663
4,037
13,714
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,490
749
11,784
6,618
2,692
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
5 / 0 / 5
7,853
785
10,321
5,579
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 7
7,630
763
11,090
10,199
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
1
8
6
W
5
0
5
7.5
L
0
3
2
0.33
L
1
5
1
0.3
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,425
Damage
33,195
36,365
Taken
22,396
27,552
Mitigated
17,676
6,928
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,453
1,181
547
3,503
13,972
11,230
0
4,999
8,708
5,307
0
W
11,784
5,248
997
2,425
6,618
2,692
1,254
3,137
3,481
0
27,236
W
10,321
4,281
0
3,105
5,579
4,682
1,052
3,621
1,958
26,882
0
L
5,935
1,174
0
500
8,679
2,783
0
1,203
7,178
25,092
0
L
4,037
690
459
1,919
13,714
13,539
0
4,139
9,437
7,869
0
W
11,090
2,545
41
2,945
10,199
10,302
198
6,214
3,985
0
24,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,337
Gold Earned
22,973
63
Minions Killed
106
3
Camps Cleared
6
459,438
Distance Traveled
543,662
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,573
657
8
1
1
155,041
2
W
Chiron
7,490
749
35
4
2
189,905
0
W
Freya
7,853
785
31
3
2
165,436
8
L
Zeus
6,137
614
52
5
2
151,856
0
L
Sobek
6,627
663
3
0
0
152,541
1
W
Shiva
7,630
763
40
4
2
188,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role