Player Matchup

Izanami
Izanami
DTA ScoutHawk
Izanami
Level 23
God Stats
5W - 4L
1,634 SR
Queue Stats
6W - 5L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
IcyMerry
Baron Samedi
Level 155
God Stats
2W - 2L
1,534 SR
Queue Stats
41W - 41L
1,471 Elo+
Party 1
Ymir
Ymir
xZ 1NSAN1TY Zx
Ymir
Level 160
God Stats
13W - 14L
1,599 SR
Queue Stats
632W - 510L
1,622 Elo+
Party 1
Team Averages
Level 113
1,589 SR
1,499 Elo+

VS

Team Averages
Level 90
1,414 SR
1,250 Elo+
Zhong Kui
Zhong Kui
OniAkuhei
Zhong Kui
Level 60
God Stats
4W - 6L
1,405 SR
Queue Stats
70W - 95L
1,285 Elo+
Solo
Bakasura
Bakasura
Orion_Nett
Bakasura
Level 84
God Stats
0W - 1L
1,479 SR
Queue Stats
13W - 25L
1,342 Elo+
Solo
Yemoja
Yemoja
timmyluv
Yemoja
Level 125
God Stats
18W - 43L
1,358 SR
Queue Stats
51W - 147L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
6 / 1 / 4
8,378
762
10,952
7,623
3,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
IcyMerry
Baron Samedi
13
2 / 0 / 8
7,827
712
12,803
6,193
4,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 8
8,575
780
5,225
8,536
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OniAkuhei
Zhong Kui
10
0 / 6 / 0
6,292
572
5,564
13,915
12,255
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Orion_Nett
Bakasura
10
0 / 4 / 1
6,324
575
4,746
12,918
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
timmyluv
Yemoja
12
1 / 0 / 0
7,417
674
3,604
8,720
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
1
4
8
W
Baron Samedi
IcyMerry
Baron Samedi
2
0
8
6
L
Zhong Kui
OniAkuhei
Zhong Kui
0
6
0
0
L
Bakasura
Orion_Nett
Bakasura
0
4
1
0.13
L
Yemoja
timmyluv
Yemoja
1
0
0
1
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,980
Damage
13,914
22,352
Taken
35,553
18,008
Mitigated
27,961
12,524
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
10,952
10,045
0
1,985
7,623
3,227
1,521
2,859
4,523
0
33,266
W
Baron Samedi
IcyMerry
Baron Samedi
12,803
1,873
4,375
3,679
6,193
4,177
458
2,321
3,576
37,057
0
L
Zhong Kui
OniAkuhei
Zhong Kui
5,564
967
0
1,900
13,915
12,255
0
6,913
7,002
20,524
0
L
Bakasura
Orion_Nett
Bakasura
4,746
2,424
0
950
12,918
8,727
0
6,989
5,929
0
14,819
L
Yemoja
timmyluv
Yemoja
3,604
1,101
1,807
3,324
8,720
6,979
0
4,367
4,353
12,847
0
W
5,225
1,066
502
1,983
8,536
10,604
0
4,439
4,047
17,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,780
Gold Earned
20,033
145
Minions Killed
86
7
Camps Cleared
2
525,126
Distance Traveled
514,722
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,378
762
60
5
1
179,879
0
W
Baron Samedi
7,827
712
57
5
3
196,929
2
L
Zhong Kui
6,292
572
38
3
0
141,837
0
L
Bakasura
6,324
575
34
3
2
204,728
5
L
Yemoja
7,417
674
14
1
0
168,157
0
W
Ymir
8,575
780
28
3
3
148,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role