Player Matchup

Hachiman
Hachiman
Dragon23321
Hachiman
Level 68
God Stats
4W - 1L
1,823 SR
Queue Stats
188W - 211L
1,306 Elo+
Party 1
Cthulhu
Cthulhu
FemboyH00terss
Cthulhu
Level 9
God Stats
3W - 5L
1,462 SR
Queue Stats
25W - 38L
1,255 Elo+
Party 1
Awilix
Awilix
Gothicrush28
Awilix
Level 67
God Stats
0W - 1L
1,277 SR
Queue Stats
76W - 111L
1,401 Elo+
Solo
Scylla
Scylla
H0TGUYSlXPACK
Scylla
Level 129
God Stats
0W - 3L
1,641 SR
Queue Stats
80W - 116L
1,396 Elo+
Solo
Shiva
Shiva
SaygeTheOG
Shiva
Level 49
God Stats
455W - 417L
1,494 SR
Queue Stats
740W - 801L
1,414 Elo+
Solo
Team Averages
Level 64
1,539 SR
1,354 Elo+

VS

Team Averages
Level 65
1,536 SR
1,376 Elo+
Poseidon
Poseidon
Lockymydotbud
Poseidon
Level 67
God Stats
14W - 12L
1,574 SR
Queue Stats
373W - 379L
1,552 Elo+
Party 2
Chaac
Chaac
Sharps32
Chaac
Level 76
God Stats
38W - 20L
1,727 SR
Queue Stats
212W - 223L
1,596 Elo+
Party 2
Yemoja
Yemoja
Slayed-by-Dobber
Yemoja
Level 69
God Stats
2W - 3L
1,058 SR
Queue Stats
37W - 61L
1,170 Elo+
Party 3
Izanami
Izanami
tagurazz
Izanami
Level 98
God Stats
7W - 1L
1,821 SR
Queue Stats
272W - 273L
1,549 Elo+
Party 2
Bakasura
Bakasura
timsturr
Bakasura
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,014 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dragon23321
Hachiman
14
3 / 1 / 0
8,982
428
14,391
14,260
4,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 3
8,596
409
8,300
14,902
16,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
13
1 / 7 / 5
8,691
414
6,496
20,807
8,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 6 / 0
9,750
464
7,961
16,302
6,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
16
3 / 6 / 2
10,236
487
16,535
25,040
18,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lockymydotbud
Poseidon
19
8 / 0 / 4
11,756
560
21,565
18,582
8,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Sharps32
Chaac
18
11 / 1 / 3
12,088
576
26,590
24,026
15,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 8
9,427
449
5,230
14,636
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
tagurazz
Izanami
17
1 / 2 / 2
10,163
484
9,295
14,280
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
timsturr
Bakasura
14
3 / 5 / 1
9,085
433
3,387
15,473
6,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
23
23
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dragon23321
Hachiman
3
1
0
3
L
1
3
3
0.83
L
Awilix
1
7
5
0.5
L
1
6
0
0.17
W
Poseidon
Lockymydotbud
Poseidon
8
0
4
10
L
Shiva
3
6
2
0.67
W
Chaac
Sharps32
Chaac
11
1
3
12.5
W
0
1
8
4
W
Izanami
tagurazz
Izanami
1
2
2
1
W
Bakasura
timsturr
Bakasura
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,683
Damage
66,067
91,311
Taken
86,997
55,464
Mitigated
48,625
25,543
Healing
31,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dragon23321
Hachiman
14,391
7,440
0
6,598
14,260
4,833
0
2,930
11,330
0
68,270
L
8,300
1,115
633
1,387
14,902
16,913
231
5,745
8,878
29,385
0
L
Awilix
6,496
2,943
0
5,779
20,807
8,089
602
6,120
14,397
0
53,923
L
7,961
393
0
1,054
16,302
6,958
0
7,124
9,158
82,090
0
W
Poseidon
Lockymydotbud
Poseidon
21,565
5,174
0
4,350
18,582
8,378
654
5,115
13,133
111,563
0
L
Shiva
16,535
3,544
436
9,656
25,040
18,671
319
4,876
19,814
0
75,009
W
Chaac
Sharps32
Chaac
26,590
9,841
0
12,738
24,026
15,093
132
2,282
21,744
0
103,255
W
5,230
1,158
1,912
4,714
14,636
12,957
207
3,517
11,020
28,115
0
W
Izanami
tagurazz
Izanami
9,295
6,156
9
4,877
14,280
5,669
4,017
1,956
12,278
0
115,290
W
Bakasura
timsturr
Bakasura
3,387
1,798
0
2,697
15,473
6,528
54
2,682
12,561
0
37,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,255
Gold Earned
52,519
485
Minions Killed
591
0
Camps Cleared
0
1,895,433
Distance Traveled
2,042,478
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,982
428
105
5
0
399,820
3
L
Cthulhu
8,596
409
33
2
0
397,017
0
L
Awilix
8,691
414
88
4
0
389,702
1
L
Scylla
9,750
464
133
6
0
355,126
3
W
Poseidon
11,756
560
155
7
0
448,904
3
L
Shiva
10,236
487
126
6
0
353,768
3
W
Chaac
12,088
576
149
7
0
408,446
1
W
Yemoja
9,427
449
36
2
0
367,267
7
W
Izanami
10,163
484
181
9
0
380,980
4
W
Bakasura
9,085
433
70
3
0
436,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role