Player Matchup

Rama
Rama
Alkemeti
Rama
Level 29
God Stats
2W - 3L
1,479 SR
Queue Stats
72W - 107L
1,301 Elo+
Solo
Skadi
Skadi
CheeksAhoy
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,500 Elo+
Party 2
Raijin
Raijin
Darkstriker96
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,788 Elo+
Party 2
Ganesha
Ganesha
McTeeTs
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
Z3D89
Cliodhna
Level 85
God Stats
5W - 4L
1,634 SR
Queue Stats
51W - 32L
1,556 Elo+
Party 2
Team Averages
Level 62
1,523 SR
1,530 Elo+

VS

Team Averages
Level 90
1,407 SR
1,361 Elo+
Artio
Artio
Fernan485
Artio
Level 155
God Stats
4W - 0L
1,768 SR
Queue Stats
184W - 190L
1,490 Elo+
Solo
Atlas
Atlas
MR ROYALKILLA
Atlas
Level 127
God Stats
2W - 5L
1,200 SR
Queue Stats
241W - 248L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Sperol
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,104 Elo+
Party 1
Ratatoskr
Ratatoskr
killaturd
Ratatoskr
Level 63
God Stats
1W - 0L
1,320 SR
Queue Stats
13W - 19L
1,298 Elo+
Party 1
Sol
Sol
teAmoTamiPerra
Sol
Level 84
God Stats
1W - 2L
1,245 SR
Queue Stats
149W - 151L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 9 / 8
9,215
614
10,695
18,051
7,808
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
16
8 / 6 / 5
11,006
734
15,376
14,929
6,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 7
8,864
591
15,539
15,946
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
McTeeTs
Ganesha
17
0 / 5 / 12
10,064
671
12,527
21,472
19,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
Z3D89
Cliodhna
18
7 / 3 / 9
10,442
696
19,025
16,839
8,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fernan485
Artio
17
3 / 4 / 17
10,740
716
10,659
32,261
30,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 4 / 21
11,475
765
11,726
25,039
28,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Sperol
Nu Wa
17
3 / 5 / 20
10,660
711
15,509
13,702
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
killaturd
Ratatoskr
19
8 / 2 / 15
11,458
764
14,496
15,677
14,043
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
13 / 5 / 11
12,053
804
28,206
19,428
9,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
113
17
Kills
29
30
Deaths
20
41
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Rama
2
9
8
0.67
L
Skadi
8
6
5
1.75
L
0
7
7
0.5
W
Artio
Fernan485
Artio
3
4
17
2.88
W
2
4
21
3.13
L
Ganesha
McTeeTs
Ganesha
0
5
12
1.2
W
Nu Wa
Sperol
Nu Wa
3
5
20
2.6
L
Cliodhna
Z3D89
Cliodhna
7
3
9
3.83
W
Ratatoskr
killaturd
Ratatoskr
8
2
15
7.75
W
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,162
Damage
80,596
87,237
Taken
106,107
49,126
Mitigated
87,689
19,125
Healing
40,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
10,695
8,624
124
1,495
18,051
7,808
54
14,210
3,703
0
23,671
L
Skadi
15,376
5,761
1,380
1,468
14,929
6,522
0
9,448
5,233
0
25,210
L
15,539
2,092
570
865
15,946
7,088
0
12,339
3,492
28,925
0
W
Artio
Fernan485
Artio
10,659
613
5,083
12,576
32,261
30,455
937
8,607
23,654
18,455
0
W
11,726
4,267
2,659
4,813
25,039
28,036
692
7,056
17,983
30,243
0
L
Ganesha
McTeeTs
Ganesha
12,527
780
1,781
3,627
21,472
19,303
0
18,669
2,659
27,043
0
W
Nu Wa
Sperol
Nu Wa
15,509
3,847
69
642
13,702
5,776
2,478
3,454
10,248
27,545
0
L
Cliodhna
Z3D89
Cliodhna
19,025
1,984
720
7,095
16,839
8,405
0
11,434
5,187
0
38,001
W
Ratatoskr
killaturd
Ratatoskr
14,496
2,418
1,805
4,807
15,677
14,043
1,144
4,448
11,229
0
26,233
W
28,206
13,063
2,432
6,064
19,428
9,379
2,138
4,501
14,927
44,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,591
Gold Earned
56,386
142
Minions Killed
138
0
Camps Cleared
0
1,159,683
Distance Traveled
1,347,589
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,215
614
37
2
0
180,426
0
L
Skadi
11,006
734
26
2
0
232,307
0
L
Raijin
8,864
591
42
3
0
203,094
0
W
Artio
10,740
716
15
1
0
273,405
0
W
Atlas
11,475
765
34
2
0
278,537
4
L
Ganesha
10,064
671
0
0
0
244,053
0
W
Nu Wa
10,660
711
22
1
0
246,140
0
L
Cliodhna
10,442
696
37
2
0
299,803
3
W
Ratatoskr
11,458
764
26
2
0
314,812
0
W
Sol
12,053
804
41
3
0
234,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role