Player Matchup

Bacchus
Bacchus
Domania1992
Bacchus
Level 104
God Stats
7W - 9L
1,411 SR
Queue Stats
175W - 177L
1,408 Elo+
Solo
Achilles
Achilles
SnusDolph
Achilles
Level 83
God Stats
21W - 25L
1,840 SR
Queue Stats
622W - 672L
1,491 Elo+
Solo
Anhur
Anhur
Yepith
Anhur
Level 80
God Stats
7W - 10L
1,438 SR
Queue Stats
8W - 12L
1,396 Elo+
Solo
Cliodhna
Cliodhna
iTheBlinded
Cliodhna
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 55L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
interatore
Baron Samedi
Level 99
God Stats
24W - 18L
1,586 SR
Queue Stats
168W - 162L
1,506 Elo+
Solo
Team Averages
Level 90
1,555 SR
1,445 Elo+

VS

Team Averages
Level 105
1,565 SR
1,560 Elo+
Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CaseElephant623
Cernunnos
Level 63
God Stats
1W - 1L
1,748 SR
Queue Stats
5W - 2L
1,813 Elo+
Solo
Vulcan
Vulcan
JustRippinTru
Vulcan
Level 93
God Stats
10W - 15L
1,427 SR
Queue Stats
608W - 643L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
Toxic-player77
Baba Yaga
Level 73
God Stats
0W - 2L
1,538 SR
Queue Stats
104W - 113L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
xSerB86
Sun Wukong
Level 150
God Stats
11W - 13L
1,612 SR
Queue Stats
718W - 772L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Domania1992
Bacchus
20
2 / 4 / 17
19,384
1,020
22,619
34,871
73,621
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
SnusDolph
Achilles
20
10 / 2 / 15
19,996
1,052
49,389
49,206
100,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Yepith
Anhur
20
0 / 0 / 3
14,653
771
3,049
2,669
962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
iTheBlinded
Cliodhna
20
8 / 8 / 10
18,306
963
28,226
27,883
15,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
interatore
Baron Samedi
20
8 / 7 / 6
18,761
987
32,771
32,330
21,434
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
5 / 6 / 4
18,069
951
24,471
31,630
15,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
CaseElephant623
Cernunnos
20
2 / 13 / 10
17,037
897
25,323
41,979
21,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 6 / 8
16,315
859
27,737
22,710
13,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baba Yaga
Toxic-player77
Baba Yaga
20
6 / 2 / 10
19,394
1,021
31,626
21,980
12,246
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
xSerB86
Sun Wukong
20
6 / 1 / 11
18,112
953
28,985
22,804
26,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
64
28
Kills
21
21
Deaths
28
51
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
6
4
1.17
L
Cernunnos
CaseElephant623
Cernunnos
2
13
10
0.54
W
Bacchus
Domania1992
Bacchus
2
4
17
2.63
L
2
6
8
1
W
Achilles
SnusDolph
Achilles
10
2
15
8.75
L
Baba Yaga
Toxic-player77
Baba Yaga
6
2
10
5.5
W
Anhur
Yepith
Anhur
0
0
3
1.5
W
Cliodhna
iTheBlinded
Cliodhna
8
8
10
1.63
W
Baron Samedi
interatore
Baron Samedi
8
7
6
1.57
L
Sun Wukong
xSerB86
Sun Wukong
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,054
Damage
138,142
146,959
Taken
141,103
211,822
Mitigated
89,145
32,628
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
24,471
15,633
0
4,124
31,630
15,649
0
10,208
21,422
0
78,165
L
Cernunnos
CaseElephant623
Cernunnos
25,323
17,767
306
6,979
41,979
21,695
0
18,616
23,363
0
46,423
W
Bacchus
Domania1992
Bacchus
22,619
1,216
733
4,444
34,871
73,621
0
10,539
24,332
69,743
0
L
27,737
12,443
0
313
22,710
13,209
0
8,043
14,667
50,026
0
W
Achilles
SnusDolph
Achilles
49,389
4,075
0
7,309
49,206
100,158
0
19,946
29,260
0
68,322
L
Baba Yaga
Toxic-player77
Baba Yaga
31,626
277
0
4,718
21,980
12,246
0
9,108
12,872
82,461
0
W
Anhur
Yepith
Anhur
3,049
1,543
0
1,199
2,669
962
0
1,291
1,378
0
10,210
W
Cliodhna
iTheBlinded
Cliodhna
28,226
4,969
0
5,322
27,883
15,647
0
12,010
15,873
0
48,316
W
Baron Samedi
interatore
Baron Samedi
32,771
1,570
4,622
8,999
32,330
21,434
0
15,577
16,753
103,283
0
L
Sun Wukong
xSerB86
Sun Wukong
28,985
1,452
0
7,505
22,804
26,346
0
9,415
13,389
0
44,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,100
Gold Earned
88,927
374
Minions Killed
375
9
Camps Cleared
16
1,594,246
Distance Traveled
1,848,921
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
18,069
951
136
7
8
335,898
2
L
Cernunnos
17,037
897
45
2
3
292,415
0
W
Bacchus
19,384
1,020
90
5
6
402,410
0
L
Vulcan
16,315
859
49
3
2
384,520
1
W
Achilles
19,996
1,052
36
2
2
401,756
3
L
Baba Yaga
19,394
1,021
123
6
0
406,556
0
W
Anhur
14,653
771
21
1
0
77,882
0
W
Cliodhna
18,306
963
44
2
0
373,038
1
W
Baron Samedi
18,761
987
183
10
1
339,160
0
L
Sun Wukong
18,112
953
22
1
3
429,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role