Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DEEJAYMENTOS
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,558 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Godan88
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,640 SR
Queue Stats
13W - 11L
1,589 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IrokezzZz
Kumbhakarna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 271L
1,419 Elo+
Solo
Arachne
Arachne
TyPeZeRoO
Arachne
Level 39
God Stats
0W - 1L
1,820 SR
Queue Stats
7W - 6L
1,499 Elo+
Party 2
Team Averages
Level 94
1,592 SR
1,513 Elo+

VS

Team Averages
Level 136
1,524 SR
1,483 Elo+
Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Schnauzze
Cthulhu
Level 155
God Stats
9W - 11L
1,502 SR
Queue Stats
1,097W - 1,073L
1,519 Elo+
Party 1
Freya
Freya
Sem1589
Freya
Level 157
God Stats
31W - 30L
1,550 SR
Queue Stats
1,043W - 965L
1,462 Elo+
Party 1
Artemis
Artemis
TechFoul
Artemis
Level 144
God Stats
5W - 2L
1,651 SR
Queue Stats
82W - 85L
1,488 Elo+
Solo
Raijin
Raijin
xxGHOOSxx
Raijin
Level 160
God Stats
16W - 21L
1,416 SR
Queue Stats
1,378W - 1,400L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 7 / 12
12,500
625
25,426
21,148
12,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 6 / 10
11,460
573
17,146
21,542
11,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Godan88
Ah Muzen Cab
20
5 / 3 / 10
12,889
644
36,926
21,891
12,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
IrokezzZz
Kumbhakarna
19
1 / 8 / 16
12,110
606
8,724
35,605
58,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
TyPeZeRoO
Arachne
19
8 / 7 / 9
12,275
614
15,389
27,834
31,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
2 / 1 / 19
12,639
632
8,612
22,407
12,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Schnauzze
Cthulhu
18
1 / 7 / 17
12,364
618
17,039
35,038
57,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Sem1589
Freya
20
13 / 7 / 10
14,468
723
34,494
28,978
16,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
TechFoul
Artemis
20
11 / 4 / 16
14,865
743
36,672
22,542
12,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Raijin
xxGHOOSxx
Raijin
20
4 / 2 / 16
14,044
702
24,667
9,969
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
109
21
Kills
31
31
Deaths
21
57
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
7
12
1.43
W
Ullr
 
Ullr
2
1
19
11.5
L
3
6
10
1.33
L
Ah Muzen Cab
Godan88
Ah Muzen Cab
5
3
10
3.33
L
Kumbhakarna
IrokezzZz
Kumbhakarna
1
8
16
1.13
W
Cthulhu
Schnauzze
Cthulhu
1
7
17
1.36
W
Freya
Sem1589
Freya
13
7
10
2.57
W
Artemis
TechFoul
Artemis
11
4
16
4.75
L
Arachne
TyPeZeRoO
Arachne
8
7
9
1.79
W
Raijin
xxGHOOSxx
Raijin
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,611
Damage
121,484
128,020
Taken
118,934
127,134
Mitigated
104,949
39,079
Healing
45,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
25,426
12,848
691
2,744
21,148
12,706
569
13,022
8,126
0
62,289
W
Ullr
 
Ullr
8,612
6,349
784
9,320
22,407
12,754
1,866
1,182
21,225
0
23,404
L
17,146
6,339
3,032
5,026
21,542
11,932
723
14,491
7,051
0
29,423
L
Ah Muzen Cab
Godan88
Ah Muzen Cab
36,926
9,952
2,413
8,257
21,891
12,896
0
13,380
8,511
0
72,343
L
Kumbhakarna
IrokezzZz
Kumbhakarna
8,724
1,015
1,179
5,323
35,605
58,073
0
20,990
14,615
16,724
0
W
Cthulhu
Schnauzze
Cthulhu
17,039
293
1,540
4,614
35,038
57,610
75
3,042
31,996
32,065
0
W
Freya
Sem1589
Freya
34,494
12,625
3,131
10,501
28,978
16,788
345
2,385
26,593
63,168
0
W
Artemis
TechFoul
Artemis
36,672
16,783
2,987
8,676
22,542
12,224
4,277
1,509
21,033
0
57,776
L
Arachne
TyPeZeRoO
Arachne
15,389
7,233
2,799
7,615
27,834
31,527
0
14,317
13,517
0
17,688
W
Raijin
xxGHOOSxx
Raijin
24,667
1,253
2,150
1,352
9,969
5,573
1,242
606
9,363
60,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,234
Gold Earned
68,380
198
Minions Killed
314
0
Camps Cleared
0
1,674,427
Distance Traveled
1,648,925
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,500
625
81
4
0
297,835
6
W
Ullr
12,639
632
30
2
0
371,722
2
L
Ullr
11,460
573
22
1
0
322,882
0
L
Ah Muzen Cab
12,889
644
78
4
0
378,176
0
L
Kumbhakarna
12,110
606
13
1
0
336,601
2
W
Cthulhu
12,364
618
46
2
0
340,585
1
W
Freya
14,468
723
74
4
0
276,826
0
W
Artemis
14,865
743
74
4
0
322,342
5
L
Arachne
12,275
614
4
0
0
338,933
3
W
Raijin
14,044
702
90
5
0
337,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role