Player Matchup

Thanatos
Thanatos
GreghpA1XD
Thanatos
Level 68
God Stats
35W - 21L
1,606 SR
Queue Stats
141W - 135L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Juicykill91
Baron Samedi
Level 148
God Stats
11W - 6L
1,463 SR
Queue Stats
147W - 134L
1,476 Elo+
Solo
Cerberus
Cerberus
LEVANOC
Cerberus
Level 143
God Stats
5W - 4L
1,485 SR
Queue Stats
163W - 173L
1,458 Elo+
Solo
Raijin
Raijin
TheBrownBarrel1
Raijin
Level 73
God Stats
12W - 5L
1,773 SR
Queue Stats
117W - 129L
1,470 Elo+
Solo
Izanami
Izanami
icyshadowwolf
Izanami
Level 111
God Stats
12W - 10L
1,586 SR
Queue Stats
71W - 72L
1,464 Elo+
Solo
Team Averages
Level 109
1,583 SR
1,460 Elo+

VS

Team Averages
Level 70
1,484 SR
1,447 Elo+
Eset
Eset
ChiefMikah
Eset
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
434W - 481L
1,443 Elo+
Party 1
Nemesis
Nemesis
D2Emerxld
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cupid
Cupid
I Sided I
Cupid
Level 63
God Stats
9W - 11L
1,362 SR
Queue Stats
284W - 328L
1,413 Elo+
Party 1
Ganesha
Ganesha
Prime 40z
Ganesha
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 68L
1,409 Elo+
Party 1
Mulan
Mulan
iSlipNot
Mulan
Level 67
God Stats
8W - 8L
1,560 SR
Queue Stats
521W - 568L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GreghpA1XD
Thanatos
15
5 / 1 / 8
9,730
572
8,365
18,147
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Juicykill91
Baron Samedi
13
1 / 2 / 10
8,758
515
8,873
18,521
13,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
LEVANOC
Cerberus
16
3 / 1 / 4
10,600
624
15,168
20,365
17,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 3 / 4
8,824
519
9,523
11,760
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
15
6 / 1 / 4
9,531
561
8,112
12,086
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,150
421
7,345
11,528
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
D2Emerxld
Nemesis
13
5 / 2 / 3
7,888
464
10,853
14,889
6,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
I Sided I
Cupid
12
1 / 4 / 4
7,112
418
7,111
10,973
3,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Prime 40z
Ganesha
8
0 / 6 / 3
5,558
327
2,727
13,602
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
iSlipNot
Mulan
14
1 / 2 / 1
8,434
496
14,950
21,384
14,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
8
8
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Nemesis
D2Emerxld
Nemesis
5
2
3
3.25
W
Thanatos
GreghpA1XD
Thanatos
5
1
8
9
L
Cupid
I Sided I
Cupid
1
4
4
0.75
W
Baron Samedi
Juicykill91
Baron Samedi
1
2
10
3
W
Cerberus
LEVANOC
Cerberus
3
1
4
5
L
Ganesha
Prime 40z
Ganesha
0
6
3
0.25
W
5
3
4
2.33
L
Mulan
iSlipNot
Mulan
1
2
1
0.75
W
Izanami
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,041
Damage
42,986
80,879
Taken
72,376
49,929
Mitigated
35,601
50,292
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,345
627
0
1,170
11,528
4,366
38
5,831
5,624
48,007
0
L
Nemesis
D2Emerxld
Nemesis
10,853
5,656
0
1,020
14,889
6,407
0
5,377
9,396
0
48,196
W
Thanatos
GreghpA1XD
Thanatos
8,365
2,798
0
16,191
18,147
8,451
0
1,994
16,153
0
64,811
L
Cupid
I Sided I
Cupid
7,111
2,231
631
2,710
10,973
3,956
0
3,810
7,057
0
48,825
W
Baron Samedi
Juicykill91
Baron Samedi
8,873
1,713
5,771
8,258
18,521
13,687
1,335
4,374
14,147
42,832
0
W
Cerberus
LEVANOC
Cerberus
15,168
1,257
132
12,656
20,365
17,515
114
839
19,526
91,993
0
L
Ganesha
Prime 40z
Ganesha
2,727
331
0
50
13,602
6,368
0
5,589
8,003
18,172
0
W
9,523
1,107
0
2,514
11,760
4,625
1,303
2,649
9,111
54,122
0
L
Mulan
iSlipNot
Mulan
14,950
3,035
0
10,528
21,384
14,504
0
11,868
8,732
0
75,469
W
Izanami
8,112
5,382
0
4,770
12,086
5,651
3,314
1,066
11,020
0
70,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,443
Gold Earned
36,142
631
Minions Killed
380
0
Camps Cleared
0
1,464,127
Distance Traveled
1,452,905
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,150
421
70
4
0
270,594
3
L
Nemesis
7,888
464
72
4
0
353,950
1
W
Thanatos
9,730
572
109
6
0
367,443
4
L
Cupid
7,112
418
79
5
0
290,858
1
W
Baron Samedi
8,758
515
43
3
0
253,485
5
W
Cerberus
10,600
624
243
14
0
298,961
3
L
Ganesha
5,558
327
12
1
0
234,502
1
W
Raijin
8,824
519
103
6
0
297,913
6
L
Mulan
8,434
496
147
9
0
303,001
5
W
Izanami
9,531
561
133
8
0
246,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role