Player Matchup

Cabrakan
Cabrakan
Berzirkz31
Cabrakan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,610 Elo+
Solo
Shiva
Shiva
Faddi
Shiva
Level 27
God Stats
3W - 1L
1,418 SR
Queue Stats
19W - 29L
1,334 Elo+
Party 2
Cernunnos
Cernunnos
LeSmokeGod97
Cernunnos
Level 60
God Stats
9W - 3L
1,708 SR
Queue Stats
133W - 121L
1,453 Elo+
Party 3
Fenrir
Fenrir
MuLaF1aga
Fenrir
Level 34
God Stats
12W - 5L
1,691 SR
Queue Stats
44W - 40L
1,454 Elo+
Party 3
Chang'e
Chang'e
Rocaill
Chang'e
Level 102
God Stats
3W - 0L
1,698 SR
Queue Stats
27W - 43L
1,351 Elo+
Party 2
Team Averages
Level 58
1,603 SR
1,440 Elo+

VS

Team Averages
Level 72
1,430 SR
1,465 Elo+
Bakasura
Bakasura
 
Bakasura
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DoubleGSupreme
Baron Samedi
Level 128
God Stats
0W - 2L
1,212 SR
Queue Stats
18W - 14L
1,827 Elo+
Solo
Eset
Eset
HollowApollo
Eset
Level 42
God Stats
3W - 2L
1,437 SR
Queue Stats
37W - 55L
1,419 Elo+
Solo
Lancelot
Lancelot
Samstread
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,289 Elo+
Party 1
Guan Yu
Guan Yu
StYrK3
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Berzirkz31
Cabrakan
20
7 / 0 / 17
14,408
1,029
31,836
28,003
33,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Faddi
Shiva
20
6 / 4 / 25
15,328
1,095
35,903
29,705
41,844
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
LeSmokeGod97
Cernunnos
20
5 / 3 / 17
13,985
999
17,831
14,755
6,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
MuLaF1aga
Fenrir
20
15 / 2 / 13
16,082
1,149
27,203
23,830
17,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Rocaill
Chang'e
20
5 / 3 / 23
15,437
1,103
26,323
24,206
11,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
4 / 3 / 4
14,356
1,025
18,936
32,371
35,335
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
DoubleGSupreme
Baron Samedi
19
3 / 4 / 7
14,286
1,020
29,437
21,316
11,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 7 / 5
14,958
1,068
33,262
26,400
13,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Samstread
Lancelot
19
0 / 12 / 6
12,706
908
15,317
32,565
14,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
StYrK3
Guan Yu
19
0 / 13 / 7
12,540
896
13,354
35,436
46,638
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
41
38
Kills
12
12
Deaths
39
95
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
3
4
2
W
Cabrakan
Berzirkz31
Cabrakan
7
0
17
15.5
L
Baron Samedi
DoubleGSupreme
Baron Samedi
3
4
7
1.63
W
Shiva
Faddi
Shiva
6
4
25
4.63
L
5
7
5
1.07
W
Cernunnos
LeSmokeGod97
Cernunnos
5
3
17
4.5
W
Fenrir
MuLaF1aga
Fenrir
15
2
13
10.75
W
Chang'e
Rocaill
Chang'e
5
3
23
5.5
L
Lancelot
Samstread
Lancelot
0
12
6
0.25
L
Guan Yu
StYrK3
Guan Yu
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,096
Damage
110,306
120,499
Taken
148,088
110,268
Mitigated
121,778
32,937
Healing
29,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
18,936
10,615
0
3,449
32,371
35,335
0
13,270
19,101
0
37,155
W
Cabrakan
Berzirkz31
Cabrakan
31,836
2,298
0
2,470
28,003
33,856
0
17,555
9,740
45,921
0
L
Baron Samedi
DoubleGSupreme
Baron Samedi
29,437
1,021
8,600
5,603
21,316
11,862
0
8,524
12,792
57,378
0
W
Shiva
Faddi
Shiva
35,903
3,597
104
731
29,705
41,844
0
18,104
9,917
0
64,223
L
33,262
1,549
2,029
6,715
26,400
13,215
0
10,892
15,508
75,787
0
W
Cernunnos
LeSmokeGod97
Cernunnos
17,831
11,938
38
3,132
14,755
6,178
0
6,435
7,695
0
28,715
W
Fenrir
MuLaF1aga
Fenrir
27,203
7,965
0
2,215
23,830
17,196
0
10,947
9,955
0
39,440
W
Chang'e
Rocaill
Chang'e
26,323
2,232
12,040
12,207
24,206
11,194
0
9,698
13,725
87,662
0
L
Lancelot
Samstread
Lancelot
15,317
2,420
0
473
32,565
14,728
0
11,362
21,203
0
26,032
L
Guan Yu
StYrK3
Guan Yu
13,354
1,428
640
1,800
35,436
46,638
0
14,111
18,839
40
22,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,240
Gold Earned
68,846
283
Minions Killed
269
10
Camps Cleared
7
1,305,853
Distance Traveled
1,483,856
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,356
1,025
78
6
3
332,955
0
W
Cabrakan
14,408
1,029
24
2
1
262,797
2
L
Baron Samedi
14,286
1,020
63
5
0
266,064
0
W
Shiva
15,328
1,095
62
4
1
287,039
2
L
Eset
14,958
1,068
99
7
3
302,273
1
W
Cernunnos
13,985
999
16
1
1
197,328
0
W
Fenrir
16,082
1,149
22
2
5
278,237
0
W
Chang'e
15,437
1,103
159
11
2
280,452
0
L
Lancelot
12,706
908
19
1
1
308,549
0
L
Guan Yu
12,540
896
10
1
0
274,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role