Player Matchup

Zhong Kui
Zhong Kui
Platinum IV
 
Zhong Kui
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
Prinz-Dennis
Geb
Bronze III
Level 125
God Stats
0W - 1L
1,281 SR
Queue Stats
39W - 35L
1,536 MMR
Solo
Loki
Loki
Gold IV
SmiteGamer45
Loki
Gold IV
Level 55
God Stats
1W - 2L
1,663 SR
Queue Stats
88W - 85L
1,533 MMR
Solo
Neith
Neith
Gold II
StaRDuSt NL9623
Neith
Gold II
Level 153
God Stats
12W - 15L
1,546 SR
Queue Stats
454W - 453L
1,529 MMR
Solo
Shiva
Shiva
Bronze V
T0pcatPRO
Shiva
Bronze V
Level 122
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,477 SR
1,520 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,593 SR
1,536 MMR
Baba Yaga
Baba Yaga
Gold III
 
Baba Yaga
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Arsenal_Memory
Izanami
Bronze III
Level 138
God Stats
1W - 0L
1,333 SR
Queue Stats
5W - 9L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
Ga545bi
Hercules
Platinum V
Level 115
God Stats
12W - 7L
1,744 SR
Queue Stats
474W - 468L
1,552 MMR
Solo
Arachne
Arachne
Gold III
Hjornvik98
Arachne
Gold III
Level 109
God Stats
27W - 10L
1,770 SR
Queue Stats
69W - 69L
1,587 MMR
Solo
Khepri
Khepri
Silver I
Titanium84989
Khepri
Silver I
Level 150
God Stats
8W - 3L
1,615 SR
Queue Stats
19W - 22L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 3 / 0
5,583
508
4,729
8,595
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,978
453
1,261
5,914
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,300
482
3,187
6,586
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,499
500
6,305
6,637
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
T0pcatPRO
Shiva
9
0 / 4 / 0
5,132
467
3,502
11,411
7,505
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
NemesisCliodhnaAtlasKing Arthur

VS

Bans
KaliMercuryYu HuangCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 0 / 3
6,000
545
4,461
6,870
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 2
6,034
549
2,893
5,563
1,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Ga545bi
Hercules
11
4 / 0 / 2
6,818
620
10,108
6,605
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Hjornvik98
Arachne
11
3 / 0 / 3
6,111
556
5,094
9,061
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 5
5,940
540
1,720
5,892
3,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
0
0.33
W
Baba Yaga
 
Baba Yaga
1
0
3
2.5
W
1
1
2
2
W
Hercules
Ga545bi
Hercules
4
0
2
5
W
Arachne
Hjornvik98
Arachne
3
0
3
4.5
L
0
1
1
0.5
L
0
1
0
0
L
1
2
0
0.5
L
Shiva
T0pcatPRO
Shiva
0
4
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
24,276
39,143
Taken
33,991
21,296
Mitigated
19,044
9,759
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,729
811
0
2,698
8,595
5,641
0
3,172
5,357
38,746
0
W
Baba Yaga
 
Baba Yaga
4,461
767
0
2,048
6,870
3,063
0
3,448
3,422
50,619
0
W
2,893
2,699
0
1,741
5,563
1,822
0
353
5,210
0
54,921
W
Hercules
Ga545bi
Hercules
10,108
3,753
0
3,562
6,605
6,332
47
508
6,097
0
44,018
W
Arachne
Hjornvik98
Arachne
5,094
3,069
0
4,864
9,061
4,518
0
318
8,743
0
39,467
L
1,261
269
0
1,146
5,914
2,820
0
936
4,881
16,264
0
L
3,187
334
0
642
6,586
2,394
0
1,335
5,222
0
39,096
L
6,305
2,981
0
1,761
6,637
2,936
0
527
6,110
0
40,596
L
Shiva
T0pcatPRO
Shiva
3,502
675
100
3,412
11,411
7,505
0
211
10,657
0
30,939
W
1,720
154
1,708
2,083
5,892
3,309
0
1,363
4,429
7,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,492
Gold Earned
30,903
294
Minions Killed
319
0
Camps Cleared
0
1,043,717
Distance Traveled
1,078,730
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,583
508
73
7
0
202,456
3
W
Baba Yaga
6,000
545
80
7
0
211,633
2
W
Izanami
6,034
549
95
9
0
193,901
0
W
Hercules
6,818
620
69
6
0
173,919
0
W
Arachne
6,111
556
61
6
0
266,142
4
L
Geb
4,978
453
25
2
0
218,105
1
L
Loki
5,300
482
72
7
0
230,704
1
L
Neith
5,499
500
65
6
0
181,585
1
L
Shiva
5,132
467
59
5
0
210,867
2
W
Khepri
5,940
540
14
1
0
233,135
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role