Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver III
 
Odin
Silver III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
Bealey789
Izanami
Silver IV
Level 137
God Stats
1W - 0L
1,686 SR
Queue Stats
10W - 20L
1,076 MMR
Solo
Anubis
Anubis
Bronze III
GutEddie
Anubis
Bronze III
Level 49
God Stats
2W - 3L
1,485 SR
Queue Stats
12W - 29L
1,263 MMR
Solo
Horus
Horus
Gold III
Loruzar
Horus
Gold III
Level 160
God Stats
6W - 7L
1,266 SR
Queue Stats
73W - 82L
1,329 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,487 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,528 SR
1,101 MMR
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
BadKillz
Chaac
Gold V
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 98L
1,345 MMR
Solo
Aphrodite
Aphrodite
Bronze III
CrazyPancake69
Aphrodite
Bronze III
Level 113
God Stats
10W - 8L
1,642 SR
Queue Stats
154W - 222L
-107 MMR
Solo
Chang'e
Chang'e
Gold III
Jordits
Chang'e
Gold III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 307L
1,398 MMR
Solo
Thanatos
Thanatos
Silver II
Uces
Thanatos
Silver II
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 0 / 2
5,876
534
6,401
9,593
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
 
Odin
8
1 / 1 / 3
5,583
508
3,853
6,042
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Bealey789
Izanami
11
1 / 0 / 1
6,403
582
4,438
6,207
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
GutEddie
Anubis
10
3 / 1 / 1
5,735
521
3,290
5,184
2,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Loruzar
Horus
12
5 / 1 / 2
7,555
687
8,235
8,578
4,967
Breastplate

Breastplate

+20
Physical Protection

Bans
ArachneLancelotKing ArthurMercuryBakasura

VS

Bans
CliodhnaAthenaKaliMulanThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 1 / 0
5,648
513
3,008
6,115
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
BadKillz
Chaac
9
1 / 4 / 0
5,550
505
4,001
9,491
4,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
CrazyPancake69
Aphrodite
9
1 / 1 / 0
5,329
484
1,879
8,156
2,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chang'e
Jordits
Chang'e
9
1 / 3 / 1
5,539
504
5,642
8,671
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Uces
Thanatos
8
0 / 4 / 1
5,004
455
3,636
10,813
4,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
3
3
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
2
4
W
Odin
 
Odin
1
1
3
2.5
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Chaac
BadKillz
Chaac
1
4
0
0.25
W
Izanami
Bealey789
Izanami
1
0
1
1.5
L
Aphrodite
CrazyPancake69
Aphrodite
1
1
0
1
W
Anubis
GutEddie
Anubis
3
1
1
3.5
L
Chang'e
Jordits
Chang'e
1
3
1
0.5
W
Horus
Loruzar
Horus
5
1
2
6
L
Thanatos
Uces
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
18,166
35,604
Taken
43,246
17,254
Mitigated
14,412
14,667
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,401
1,155
0
4,828
9,593
3,901
0
1,929
7,664
0
35,986
W
Odin
 
Odin
3,853
939
0
1,385
6,042
4,132
157
2,058
3,984
0
21,255
L
Xbalanque
 
Xbalanque
3,008
1,074
0
1,749
6,115
1,681
0
0
6,115
0
48,941
L
Chaac
BadKillz
Chaac
4,001
598
0
2,581
9,491
4,133
0
0
9,491
0
36,525
W
Izanami
Bealey789
Izanami
4,438
2,928
0
2,974
6,207
1,883
368
468
5,739
0
59,521
L
Aphrodite
CrazyPancake69
Aphrodite
1,879
409
1,622
3,935
8,156
2,242
29
547
7,609
11,131
0
W
Anubis
GutEddie
Anubis
3,290
1,105
0
2,941
5,184
2,371
472
2,979
2,205
30,869
0
L
Chang'e
Jordits
Chang'e
5,642
722
1,206
2,703
8,671
2,347
48
2,292
6,379
39,952
0
W
Horus
Loruzar
Horus
8,235
3,789
287
2,252
8,578
4,967
0
87
8,491
0
57,252
L
Thanatos
Uces
Thanatos
3,636
985
0
3,933
10,813
4,009
0
451
10,362
0
26,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
27,070
367
Minions Killed
306
0
Camps Cleared
0
1,049,138
Distance Traveled
1,043,876
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,876
534
62
6
0
237,363
1
W
Odin
5,583
508
35
3
0
209,683
6
L
Xbalanque
5,648
513
93
8
0
202,402
3
L
Chaac
5,550
505
74
7
0
219,280
4
W
Izanami
6,403
582
114
10
0
192,501
2
L
Aphrodite
5,329
484
15
1
0
203,525
2
W
Anubis
5,735
521
58
5
0
187,389
3
L
Chang'e
5,539
504
74
7
0
216,555
5
W
Horus
7,555
687
98
9
0
222,202
3
L
Thanatos
5,004
455
50
5
0
202,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role