Player Matchup

Merlin
Merlin
CarryKiwi
Merlin
Level 48
God Stats
10W - 6L
1,368 SR
Queue Stats
292W - 87L
1,836 Elo+
Party 1
Ullr
Ullr
ItsmeKebbers
Ullr
Level 68
God Stats
5W - 2L
1,806 SR
Queue Stats
390W - 139L
1,775 Elo+
Party 1
Odin
Odin
JoshyyBoiii
Odin
Level 39
God Stats
3W - 1L
1,913 SR
Queue Stats
312W - 82L
1,824 Elo+
Party 1
Rama
Rama
PandaHeroGee
Rama
Level 8
God Stats
6W - 1L
2,060 SR
Queue Stats
58W - 10L
1,928 Elo+
Party 1
Tiamat
Tiamat
Vardevar
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 85L
1,801 Elo+
Party 1
Team Averages
Level 46
1,729 SR
1,833 Elo+

VS

Team Averages
Level 57
1,694 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
Badmonarchy
Kumbhakarna
Level 41
God Stats
15W - 16L
1,608 SR
Queue Stats
50W - 61L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Bahamut11
Baron Samedi
Level 48
God Stats
14W - 9L
1,740 SR
Queue Stats
98W - 80L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
Vawne
Kukulkan
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 23L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
Velvicet
Ratatoskr
Level 128
God Stats
3W - 2L
1,524 SR
Queue Stats
191W - 171L
1,604 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VivaLatam
Ah Muzen Cab
Level 32
God Stats
10W - 5L
2,095 SR
Queue Stats
285W - 265L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CarryKiwi
Merlin
15
2 / 6 / 3
10,335
1,034
13,602
16,026
8,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 2
8,995
900
10,473
18,437
9,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 4 / 4
10,033
1,003
5,571
18,860
22,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 6 / 1
9,629
963
14,250
20,698
10,922
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Vardevar
Tiamat
15
1 / 5 / 3
9,503
950
8,982
18,209
11,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

79

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Badmonarchy
Kumbhakarna
17
1 / 0 / 15
11,078
1,108
3,209
17,303
23,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Bahamut11
Baron Samedi
16
2 / 1 / 16
10,992
1,099
7,800
9,897
5,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Vawne
Kukulkan
18
7 / 0 / 15
12,095
1,210
22,132
4,183
2,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Velvicet
Ratatoskr
16
4 / 3 / 16
10,326
1,033
14,073
16,759
16,436
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Ah Muzen Cab
VivaLatam
Ah Muzen Cab
19
15 / 1 / 10
13,939
1,394
41,146
12,195
7,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
5
Kills
29
29
Deaths
5
13
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Badmonarchy
Kumbhakarna
1
0
15
8.5
W
Baron Samedi
Bahamut11
Baron Samedi
2
1
16
10
L
Merlin
CarryKiwi
Merlin
2
6
3
0.58
L
0
8
2
0.13
L
0
4
4
0.5
L
2
6
1
0.42
L
Tiamat
Vardevar
Tiamat
1
5
3
0.5
W
Kukulkan
Vawne
Kukulkan
7
0
15
14.5
W
Ratatoskr
Velvicet
Ratatoskr
4
3
16
4
W
Ah Muzen Cab
VivaLatam
Ah Muzen Cab
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,878
Damage
88,360
92,230
Taken
60,337
62,509
Mitigated
55,194
4,413
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Badmonarchy
Kumbhakarna
3,209
71
0
1,401
17,303
23,123
0
5,611
11,692
5,044
0
W
Baron Samedi
Bahamut11
Baron Samedi
7,800
1,201
5,760
3,280
9,897
5,916
0
3,296
6,601
11,541
0
L
Merlin
CarryKiwi
Merlin
13,602
1,136
0
0
16,026
8,059
0
3,905
12,121
34,303
0
L
10,473
6,309
0
401
18,437
9,379
0
6,954
11,483
0
21,848
L
5,571
1,639
0
2,810
18,860
22,282
0
7,453
11,407
0
9,492
L
14,250
9,338
0
432
20,698
10,922
0
7,276
13,422
0
23,983
L
Tiamat
Vardevar
Tiamat
8,982
1,001
0
770
18,209
11,867
0
8,042
10,167
19,804
0
W
Kukulkan
Vawne
Kukulkan
22,132
1,988
0
480
4,183
2,432
0
1,627
2,556
50,144
0
W
Ratatoskr
Velvicet
Ratatoskr
14,073
2,143
0
4,379
16,759
16,436
0
7,537
7,813
489
16,763
W
Ah Muzen Cab
VivaLatam
Ah Muzen Cab
41,146
30,431
0
6,686
12,195
7,287
0
4,513
7,682
0
82,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,495
Gold Earned
58,430
157
Minions Killed
180
3
Camps Cleared
9
836,181
Distance Traveled
971,812
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,078
1,108
3
0
0
216,879
3
W
Baron Samedi
10,992
1,099
6
1
0
136,660
4
L
Merlin
10,335
1,034
70
7
1
149,471
0
L
Ullr
8,995
900
26
3
1
178,410
1
L
Odin
10,033
1,003
19
2
0
173,830
1
L
Rama
9,629
963
20
2
1
165,135
0
L
Tiamat
9,503
950
22
2
0
169,335
0
W
Kukulkan
12,095
1,210
80
8
0
194,942
0
W
Ratatoskr
10,326
1,033
8
1
2
222,089
3
W
Ah Muzen Cab
13,939
1,394
83
8
7
201,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role