Player Matchup

Awilix
Awilix
Cookie_Duster789
Awilix
Level 122
God Stats
12W - 10L
1,522 SR
Queue Stats
169W - 172L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
Sc00tyToHOTIE
Zhong Kui
Level 102
God Stats
3W - 0L
1,738 SR
Queue Stats
128W - 117L
1,467 Elo+
Solo
Izanami
Izanami
Shrloc
Izanami
Level 121
God Stats
3W - 3L
1,470 SR
Queue Stats
208W - 206L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
TheMrPark_
Sun Wukong
Level 89
God Stats
1W - 1L
1,517 SR
Queue Stats
646W - 635L
1,427 Elo+
Solo
Geb
Geb
tk1574
Geb
Level 106
God Stats
15W - 8L
1,570 SR
Queue Stats
172W - 178L
1,469 Elo+
Party 1
Team Averages
Level 108
1,563 SR
1,474 Elo+

VS

Team Averages
Level 119
1,516 SR
1,432 Elo+
Nemesis
Nemesis
Argen2015
Nemesis
Level 110
God Stats
9W - 8L
1,565 SR
Queue Stats
123W - 124L
1,410 Elo+
Solo
Izanami
Izanami
Sikuzio
Izanami
Level 118
God Stats
9W - 14L
1,478 SR
Queue Stats
194W - 205L
1,413 Elo+
Party 2
Cerberus
Cerberus
TheTrueJudgment
Cerberus
Level 56
God Stats
1W - 1L
1,674 SR
Queue Stats
149W - 149L
1,433 Elo+
Party 2
Horus
Horus
shardslayer666
Horus
Level 156
God Stats
9W - 14L
1,351 SR
Queue Stats
349W - 345L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
temp-998341
Gilgamesh
Level 156
God Stats
5W - 8L
1,513 SR
Queue Stats
424W - 421L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 7
11,402
543
12,467
19,956
8,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Sc00tyToHOTIE
Zhong Kui
16
1 / 3 / 10
10,853
517
18,566
16,016
11,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Shrloc
Izanami
19
10 / 1 / 6
12,479
594
21,788
15,461
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
TheMrPark_
Sun Wukong
17
3 / 2 / 3
11,253
536
9,519
20,074
16,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
tk1574
Geb
14
1 / 5 / 8
8,881
423
9,203
20,378
18,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Argen2015
Nemesis
15
4 / 6 / 1
9,864
470
13,281
22,015
9,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Sikuzio
Izanami
15
2 / 5 / 1
9,393
447
8,670
15,264
5,728
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
14
1 / 4 / 7
9,288
442
4,667
21,684
20,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 5 / 1
9,349
445
10,446
18,497
17,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
temp-998341
Gilgamesh
17
5 / 4 / 4
10,795
514
11,535
23,134
11,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
23
Kills
13
13
Deaths
24
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Argen2015
Nemesis
4
6
1
0.75
W
8
2
7
5.75
W
Zhong Kui
Sc00tyToHOTIE
Zhong Kui
1
3
10
2
W
Izanami
Shrloc
Izanami
10
1
6
13
L
Izanami
Sikuzio
Izanami
2
5
1
0.5
W
Sun Wukong
TheMrPark_
Sun Wukong
3
2
3
2.25
L
Cerberus
1
4
7
1.13
L
1
5
1
0.3
L
Gilgamesh
temp-998341
Gilgamesh
5
4
4
1.75
W
Geb
tk1574
Geb
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,543
Damage
48,599
91,885
Taken
100,594
60,092
Mitigated
64,181
30,336
Healing
28,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Argen2015
Nemesis
13,281
7,108
0
6,562
22,015
9,150
0
6,970
14,412
0
71,848
W
12,467
4,362
0
2,993
19,956
8,115
800
863
18,787
0
86,489
W
Zhong Kui
Sc00tyToHOTIE
Zhong Kui
18,566
1,461
0
9,729
16,016
11,554
792
208
15,808
82,164
0
W
Izanami
Shrloc
Izanami
21,788
13,509
0
6,258
15,461
6,010
4,322
1,570
13,891
0
119,814
L
Izanami
Sikuzio
Izanami
8,670
5,542
0
2,933
15,264
5,728
732
3,250
11,682
0
100,972
W
Sun Wukong
TheMrPark_
Sun Wukong
9,519
1,208
0
7,644
20,074
16,260
228
18
20,056
0
79,514
L
Cerberus
4,667
342
418
5,817
21,684
20,124
0
5,843
15,123
34,397
0
L
10,446
4,704
406
3,600
18,497
17,602
336
2,316
15,963
0
68,768
L
Gilgamesh
temp-998341
Gilgamesh
11,535
4,099
0
8,344
23,134
11,577
0
7,089
15,645
0
84,043
W
Geb
tk1574
Geb
9,203
1,415
567
3,145
20,378
18,153
133
2,008
18,370
28,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,868
Gold Earned
48,689
620
Minions Killed
551
0
Camps Cleared
0
2,064,366
Distance Traveled
2,019,082
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,864
470
114
5
0
430,671
7
W
Awilix
11,402
543
112
5
0
477,591
10
W
Zhong Kui
10,853
517
139
7
0
384,958
2
W
Izanami
12,479
594
204
10
0
372,826
1
L
Izanami
9,393
447
149
7
0
338,407
0
W
Sun Wukong
11,253
536
139
7
0
422,564
4
L
Cerberus
9,288
442
70
3
0
409,239
5
L
Horus
9,349
445
102
5
0
365,560
2
L
Gilgamesh
10,795
514
116
6
0
475,205
4
W
Geb
8,881
423
26
1
0
406,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role